It's the Sonic 1 we all know and love, but with the addition of the character of Sonime, an avatar who reacts to your gameplay in real time. Her expressions have been fine tuned to reflect your inner reactions to game you're playing. She'll be joyous if you reach soaring speeds and maneuver through several badniks in a single jump. She'll watch in terror as the only thing keeping you from death is a few invincibility frames. She'll scowl at your failings, be shocked by a sudden crushing, and even get annoyed at those god-forsaken special stage crystals. Every feeling you have will be reflected so accurately, that you could've sworn Sonime had a direct link to your soul. Though the game remains unchanged, she becomes the focus, pushing aside Sonic as the star of the show, and you'll find yourself doing noticeable worse. This is Sonime the VTuber in... VTuber in Sonic 1 Based on a mock-up by @theisokilo. Credits ProjectFM - Programming, Animation, Art Adjustments, Sound Editing Kilo - Character Art, Original Concept + guides by Mercury - Dynamic Special Stage Walls system Super Egg - How to Optimize Shield Art Loading in Sonic 1 Notes: - I have plans for a second version, though whether they will come to fruition is a matter of if I'm motivated to do it. I'm open to any and all ideas proposed to me for stuff like extra expressions, voice samples, how Sonime should react to what, etc. - This hack is proof that Sonic's palette can be loaded for the entire game (sans the Sega screen) without major graphical drawbacks.