(I realize I'm not in this conversation, I'm just inserting myself) I actually feel the opposite - I love the SatAM design but can't stand the AOSTH design. I think the SatAM design just works better for that incarnation of the character. The AOSTH design is likewise fine for what it is, I think it's mostly just irritation that Sega of America insisted on shoving that design into every game's box art through the mid-90s. It's a minor bugaboo, but like... it's not like they changed the graphics in the game, why make him look radically different on the box? Not that the inconsistency is even the problem, it was just a pointless change in general, especially since they already had an "Americanized" version of the game's Robotnik they'd been using on the other covers without any issue.
I recoil whenever I see anything from the early western works where Sonic speaks with those stupid puns.
So western supplementary material and dialogue with stupid puns is what everyone's talking about? Because in my honest opinion, Mike Gallagher's early Archie Sonic is a more engaging and enjoyable character than any version of Sonic written by Shiro Maekawa, except maybe his SA2 portrayal. Like, both writers' visions for the character are really far from how I'd like to see him depicted, but if I had to choose between the two, I'd choose Gallagher in a heartbeat.
I support incorporating more extended universe characters into mainline sonic games, and I think if Rotor was to return he should talk in the cringiest Gallagher writing. Make it his thing, and everyone else talks normally.
that show gave us some of the most legendary youtube poops ever so clearly it had the most cultural impact
It's also one of the few episodes where the animation/artwork for Sonic is at its finest for AoSTH. Most other episodes are very rough.
I was going to agree until I just now realized that High Stakes Sonic isn't the episode Magnificent Sonic, where they visit a Western themed town, Robotnik makes Scratch and Grounder shoot themselves, and Sonic becomes a sheriff and plays strip poker.
AoSTH is better than every other Sonic show and more enjoyable than basically all of DiC's other video game adaptations. Is it rough? Oh yeah. But it has made me laugh countless times, and I can't deny it that.
Man. I almost wanna say it's on par with Underground. I'm sure there'd be quite a few episodes that I'm just not interested in, and while that's also the case for Underground, Underground is so much fun to overanalyze and nitpick the artistic process behind it all, while having a bunch of actually really great episodes sprinkled in the middle of all of it.
I think it firmly sucks as an adaptation but is alright standalone. Most Sonic adaptations can't even claim the latter, let alone the former.
Adventures is fun for a little bit if you strip out like 70% of the episodes. So many of them are just repetitive going through the motions of a formula. There were points where it genuinely felt like they had maybe 15 minutes of smoothly-told story written, and then found a point where they could shove in some Scratch/Grounder slapstick with little to no surrounding context. I still wouldn't say it looks or feels like my impression of Sonic, either in the context of the 90s or especially now, though. Underground is mostly boring. It hits this awkward middle ground where it's more serialized than Adventures but less than SatAM, so plotlines come up and randomly get dropped, there's very little explanation to what the world is like or how it works (seems to be "insert SatAM where applicable" most of the time), and there's generally a vacant feeling to basically every character it adds that just doesn't do it for me. Also it's ugly and the songs are bad, but that's the easy answer.
I don't know if it's unpopular, but I don't see the point to have humans that is not Eggman/Robotnik in Sonic series.