I like it when the Sonic characters pop more, so I liked it when humans looked like they did in Adventure. They fit well enough but it made it easy to know who to focus on. Also makes them more special.
Yeah, I thought that was kind of a fun level on the Wii U version, I thought the billiards gimmick was cool. ... ...you are talking about the Wii U version, r-right?
I definitely meant the Wii U version. The 3DS version looks interesting in its own right, but not its snowball stage!
In some ways, the 3DS version of Lost World is better than the HD version. I find the parkour more reliable, the controls are tighter, and it's much more focused on being an actual Sonic game than the HD version - less weird off-hand gimmicks and more high-speed platforming. The first two worlds are a great time, and make you excited for what the game has in store for later levels. And that's exactly why the game is despised by so many. It squanders its potential almost immediately starting with the third world. All of the positives I mentioned earlier don't matter in the slightest when you're playing 25-minute levels with 15 bottomless pits and 2 checkpoints. Despite all this, the game still fascinates me for the same reasons @The Joebro64 listed. It's the first fully-featured 3D Sonic game on a handheld, and that gives it points in my book. I also have a soft spot for the game as I received it as a birthday gift in middle school. The foundation of the game is rock-solid, and a truly great game could be made out of it. But that's not what we got. Instead we got Lost World 3DS.
I’ve wanted to play LW 3DS for so long and this is making me quite eager to find a copy (my 3DS is NTSC and I haven’t come across one where I live). I think it’s the only Sonic game I’ve never played (outside of Boom). I never hated the Wii U version like other people and the discourse around the 3DS one is either vastly preferring it, or despising it. I’m quite interested in seeing how I feel about it.
I mean if we really need to go there, I'll extend an olive branch and say world 1 and maybe 2 are decent-ish. Everything else can die in a fire tho lol, it's a bunch of 20-something minutes bullshit stages with cheap deaths and forced enemy encounters everywhere. ...My beef with LW 3DS is a personal one, honestly. We didn't have much money growing up and my mum scrapped by enough to get me a used copy of the game for my birthday...only for the game to end up being an absolute disaster lmao. I was genuinely furious, like my mum worked so hard for this? I ended up lying to her and said I loved it because I didn't want to make her sad, but the game has been on my personal shit list ever since Years later, I end up having enough money to get a wii U and the HD version of the game for cheap...and I ended up loving it, it's still among my favourite Sonic games even to this day. Funny how things work out sometimes :p
Well, that again comes down to Sonic and the main cast absolutely clashing in style next to the 'civilians'. I mentioned this right from the start of the avatar discussion: that noodle torso of theirs looks out of place when standing side by side with Sonic and the rest. Problem is, this apparently came down to a mandate that the player's created character couldn't ever outshine Sonic. It also doesn't help anything when in cutscenes, they copy-paste hundreds of the same half dozen models to make large crowds. In short: Forces's avatar was something that they really needed to work on far more, and make far more customizable, with far more species options, far more eyes/mouths/etc., and just far more everything. Executive meddling squashed all that and it suffered as a result.
I love My Destiny (Theme of Elise) from Sonic 06. By itself, it's a deliciously cheesy love song with amazing instrumentals and lyrics, only held back by the fact it was meant for Sonic and Elise's relationship.
See, that would've looked far better in-game (at least beside the ears, which seem a bit low, and the female's missing tail). These two sketch designs would have been much more congruent running around along Sonic, even with some goofy clothing slapped on top.
He's silly because his plan makes very little sense. The game establishes that all he needs to do is merge with Iblis, which he can either accomplish by (A) going to the future, which he's capable of or (B) killing Elise, as the game establishes Iblis will be unleashed if she dies. He instead accomplishes his plan by spending several days dicking around with Shadow and Silver and constantly jumping between timelines and trying to be this ultimate edgelord sadist or something and then gets Sonic in a specific setup so he can kill him and make Elise cry so Iblis will be unleashed and he can merge with him and it's cringe as hell.
Mephiles was so badass he just went through a bunch of hoops to make his plan as asinine as possible Mephiles has a cool design, voice, and could've been awesome if Sonic 06 had the time to properly flesh itself out. He's miles better than Zavok or Infinite the Jackass.
I am of the opinion that "but it had potential" means absolutely nothing if the final result sucks ass