So, apparently there were plans for Dreamcast conversions of System Shock 2 and Thief II that never saw the light of day. UNTIL TODAY, THAT IS. PSO Archive has put the beta versions of each game's port up for download, but apparently they are not in playable state right now.
First the original Halo was planned, then Half Life completely finished and never sold, now System Shock 2?! The Dreamcast could have been even better then it already was.
So was GTA III and the first Max Payne, I even think several screen shots were featured in magazines. So even though these ports are up to download, can they be emulated at all? Just the builds are far too early to be playable or what?
Damn all those games? You guys are depressing me. Still even if the DC wasn't canned could it really have competed with PS2, XBox, and GCN. I mean wasn't way underpowered compared to them I don't think it could handle a lot of the multi-platform games.
The PS2 wasn't that much more powerful than the Dreamcast; although it was the runt of the litter, it still had power. The main problem was the use of GD-ROMs instead of DVDs; Dreamcast games had to fit on 1.2GB per disk, whereas 4.7GB was available for the other consoles. Also because of that, Dreamcasts couldn't be used as DVD players.
Gamecube games could only use 1.4GB per disc. Also, many earlier PS2 games came on the blue-colored CD media rather than DVDs.
Oh, huh. I assumed that because they were using miniDVDs that they had the same storage capacity. I guess not.
miniDVD is called that because it uses the same laser, not because it has the same storage capacity (it doesn't). It's pretty much the center of a DVD with the outside removed.