"We need to put this on a Blu-ray for higher bitrates!... But it looks pretty much the same as the streaming options, because the transfer sucks." "It doesn't have the extras!.. but it is cheaper than buying the version that does". "It's chasing a different market!... so don't buy it" I'm being facetious, but I can't really see the controversy with this one. It's not a crazy gold standard with high resolution scans and a machine that gives you chocolate... but I don't think it ever purported to be? It's a baseline - the shocking DVDs are the ones that split up the seasons and sell you the episodes in the wrong order. Whether you should be releasing a baseline in 2023, especially when a previous collection did it better, is questionable, but I can see doing it "properly" not being cost effective. It really is only a subset of a subset who care, and one might argue it still looks better than it did on TV in the 90s. AoStH is a little different because IIRC it was the more saleable of the two - the Looney Tunes/Tom and Jerry style of cartoon appeals better to international markets, so there might be reasons to make an effort above the collector's Blu-ray. But I'm like, three times the age of the target audience and haven't been paying attention so idk. tl;dr I wanted juicy side-by-sides and didn't get them. You should look up the Buffy the Vampire Slayer HD re-release some time. They took the original 16:9 film footage and called it a day - it's missing the colour grading, the effects, and has crew members very obviously in shot because it was meant to be cropped to 4:3. that is how you do a bad home release.
I'm with Black Squirrel on this one 100%. The Shout factory extras on StH satam are fine but hardly essential, and I don't know how the episode quality compares we weren't provided with that data. Ultimately I wind up shrugging my shoulders at the while thing. Better to have it around than not, at least
Kind of what I was saying, yeah. There's no point in demanding for higher quality formats when the main footage is garbage. It's like ripping a burned CD to FLAC when that CD was burned with low bitrate WMAs. The only detail you're preserving at that point is compression data. I will note that apparently the rights to Adventures are different in that some other company grabbed the home media release rights to the series long ago (and only the home media release rights, which is why Wildbrain is still handling Streaming releases and uploading the series to YouTube themselves, technicalities are a bitch) and Discotek was able to get permission from *that* company to do that release. Other people will simplify this to "Another company owns Adventures" but that's just not the case, and it's not a matter of Adventures being more marketable, it's just what Discotek was able to get done.
Poor video quality due to higher compression (they squeezed all 26 episodes onto only two DVDs) and no extras. The packaging artwork and DVD menus are also pretty lazy, but that's getting into nitpick territory. I will admit I found the guy in the first video I posted to be a bit arrogant, but I still thought it was worth sharing since... well, there aren't many videos up about this set. I definitely don't agree with him saying DVD should be dead; maybe in another 10-20 years but not now. Fair points. I don't really see it as a controversy as much as it's just... eh, disappointing but not surprising since SatAM has always kind of been neglected outside of the die-hard fanbase. And seeing how cool of a release AoStH got last year and then seeing this... it's a tiny bit hard not to be jealous lol. I won't let it eat at me though. I heard about the crappy Buffy remaster but having never been interested in the show I didn't look into it. That screenshot is a big oof though.
Once upon a time I was going to track down all the official Sonic costumes to see which one was the best. But there's a lot and I don't think I care enough. Something mildly entertaining though: https://web.archive.org/web/20040210123803/http://sega.jp:80/event/re_010624.html This is coverage of Sonic's 10th birthday celebrations in Japan. It took place over two days, but unlike Yuji Naka and Takashi Iizuka, clearly Sonic wasn't fast enough to get everywhere. So bring on the clones: Sweet dreams.
I like how different they all look lol. Feels like I’m seeing 10 years of Sonic designs throughout two days.
In the Korea kurzgesagt video there's a bird with Sonic shoes skating on a rail before stopping itself because the rail leads to a bottomless pit. something something pinball physics something
I recently lost all my Gamecube save data and have been replaying Sonic Gems collection just to unlock all the pictures, music, and demos. I literally have everything unlocked except 2 things: Sonic Goes UG Mix - Complete page 15 in the Museum. No.320 Museum complete! Congratulations! - Unlock everything in the Museum. I swear I have everything else unlocked (I have checked multiple times) and I cannot figure out why No.320 will not unlock. Is there a known glitch or a bug for the last picture? Anyone else ever have this problem?
You do this stuff? https://info.sonicretro.org/Sonic_Gems_Collection/Museum#Page_15:_Other_illustrations
I remember trying to unlock everything in the Museum and got stuck at the requirement of finding a certain illustration with Santa Claus in it. It nearly drove me nuts trying to find it as I did not have internet at the time. Turns out he was a miniscule cameo tucked into a tiny corner of a Harmony illustration...
I'd have thought this would be on the wiki but apparently not: https://www.famitsu.com/news/201411/12065535.html Sonic and Shadow appear in the Nintendo 3DS game Hero Bank 2. And the arcade version, Hero Bank Arcade. Which is a trading card game... so there are physical cards. I know nothing of either game other than "they exist".
Here's a pointless calculation that might be wrong anyway: the objective of Sonic the Hedgehog (Mega Drive) is to traverse a horizontal distance of 157,696 pixels (a little less than that, actually, because Sonic's initial position, goalposts and flicky containers don't sit exactly on the extremes of level maps, plus other oddities with the maps). Which, considering a 320x224 resolution and a 21" CRT TV, means Sonic travels just about 26 meters horizontally on your old TV (26,285.95 cm, to be exact)! But that number is in scale: considering Sonic is 39 pixels tall (which is 6.5 cm on your TV), but his official height is 1 m tall, this means the actual distance is 4,043.99 meters, or just a little over 4 km. (Or maybe not, I just spent like 5 minutes thinking this up and I'm not good with numbers)