I posted about these magazine issues in my thread about a pre-1207 Chaotix build. I had seen the fanart of "Nat", based on the screenshot, but I don't think I ever talked about it specifically. I can't remember if it even came up in the thread, but I was aware of it. Now, Chaotix wasn't the only game to have very early builds end up in the hands of the TodoSega/SuperJuegos teams or the Spanish arm. For example, the Mighty Morphin Power Rangers game from 1994 went through such heavy revisions that the TodoSega (or was it SuperJuegos? I'm blanking) article about the game was out of date by the next issue or two, and that the next time it was mentioned in the magazine it had been specifically mentioned that the game overwent a drastic retool. I won't get onto that side-tangent, because you'll never shut me up. I still have to write TCRF articles for my findings. However, my point is that it seems to have been kinda common for the Spanish arm to get builds/footage of games before others in that '94-'95 period. The Spanish "Welcome to the Next Level" promo video "Bienvenido Al Proximo Nivel" contains brief video footage of the prototype MMPR game that appeared in the magazine. So, given that this is the case, could it be that Spanish territories were used as a sort of "testing ground", kind of like how they'd do location tests for arcade cabinets? That is, get feedback from passionate game magazine staff, see how they react, prior to a larger proper release in English speaking territories? After all, it's not like the majority of people in the rest of the world would see any test previews, unless they happened to speak Spanish AND subscribe to Spanish SEGA mags.