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The Supreme Topic of 'Other' Knowledge.

Discussion in 'General Sonic Discussion' started by McGuirk, Jan 10, 2007.

  1. 0r4ng3

    0r4ng3

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    The flowers I was refering to are two seconds after the time I said it was and they look exacly the same as the ones posted before. There's more groups of flowers like that with a palmtree however (5:23).

    Another video from another act:

    <a href="http://www.youtube.com/watch?v=JKkE9kQFjhM" target="_blank">http://www.youtube.com/watch?v=JKkE9kQFjhM</a>

    Without palmtree: 0:38, 4:12 Couldn't find any with a palmtree in act 2 from that video.
     
  2. Sik

    Sik

    Sik is pronounced as "seek", not as "sick". Tech Member
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    being an asshole =P
    The only group of flowers with a palmtree is that one from GGz1, so don't keep looking around.
     
  3. Herm the Germ

    Herm the Germ

    Hmm, not bad. Well done, doctor! Member
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    MIDI-to-SMPS-conversions, mostly. Takin' requests, too.
    Odd occurrence on S3&K today. Defeated Mecha Sonic guised as Metropolis Zone boss, went up to checkpoint, went in Bonus Stage, accidentally went back down and fought the boss AGAIN. :psyduck:
    Dunno if this was known here already.
     
  4. Dissent

    Dissent

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    I'll just leave this here...
    [​IMG]
     
  5. LordOfSquad

    LordOfSquad

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    <!--quoteo(post=356567:date=Oct 1 2009, 08:51 PM:name=Sonicandtails)--><div class='quotetop'>QUOTE (Sonicandtails @ Oct 1 2009, 08:51 PM) <a href="index.php?act=findpost&pid=356567">[​IMG]</a></div><div class='quotemain'><!--quotec-->I'll just leave this here...
    [​IMG]<!--QuoteEnd--></div><!--QuoteEEnd-->

    Oh christ, yes. That's perfect in so many ways. Not only the in-joke, but the fact that I read that in his SatAM voice.
     
  6. muteKi

    muteKi

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    Actually I read it in the Jim Cummings Robotnik's voice.
     
  7. That's amazing, thanks for that.
     
  8. nineko

    nineko

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    Apparently the B5 ring sfx is a time unit longer than the CE ring sfx, in both Sonic 1 and Sonic 2 (not sure about Sonic 3 because I'm not familiar with it but I think it has been fixed).
    B5 plays these notes, on FM5, on the right channel: C1 <!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->05[/COLOR], C4 05, C9 1B
    CE plays these notes, on FM4, on the left channel: C1 <!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->04[/COLOR], C4 05, C9 1B

    Don't be misled by the fact that B5 (or 35 in Sonic 2) in the sound test alternates between left and right. Both of the sfx are mono themselves, but there is a routine that every second instance of B5 plays CE instead.
     
  9. Overlord

    Overlord

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    <!--quoteo(post=356567:date=Oct 2 2009, 03:51 AM:name=Sonicandtails)--><div class='quotetop'>QUOTE (Sonicandtails @ Oct 2 2009, 03:51 AM) <a href="index.php?act=findpost&pid=356567">[​IMG]</a></div><div class='quotemain'><!--quotec-->I'll just leave this here...
    [​IMG]<!--QuoteEnd--></div><!--QuoteEEnd-->
    Well, it wouldn't be the first time Archie has put in in-jokes from the fanbase. Hell, I'm surprised it's taken them this long =P
     
  10. Phos

    Phos

    Going for the high score on whatever that little b Member
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    <a href="http://www.ukresistance.co.uk/2009/09/lets-have-a-poo-with-amy-rose/" target="_blank">Hahaha, oh wow.</a>
     
  11. Dark Sonic

    Dark Sonic

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    In Sonic 3 and Knuckles play through Marble Garden Act 1. If you're in debug mode you can press start and hold down b to go at a slowed down pace. For some reason that machine that you fight as the mini boss will go down instead of up if you do the start b thing the whole time. I don't get it at all.
     
  12. LordOfSquad

    LordOfSquad

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    <!--quoteo(post=356600:date=Oct 1 2009, 11:32 PM:name=muteKi)--><div class='quotetop'>QUOTE (muteKi @ Oct 1 2009, 11:32 PM) <a href="index.php?act=findpost&pid=356600">[​IMG]</a></div><div class='quotemain'><!--quotec-->Actually I read it in the Jim Cummings Robotnik's voice.<!--QuoteEnd--></div><!--QuoteEEnd-->

    That IS the SatAM voice. =P
     
  13. muteKi

    muteKi

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    Why did I think you said AoStH then? Wow, I was clearly on cruise control at the time.



    Everything makes much more sense now.
     
  14. GT Koopa

    GT Koopa

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    The reason you hear the voice is because of the "SNIVLAAAAAY!!!" Right before it. You can't hear anything BUT that voice afterwards.
     
  15. Diablohead

    Diablohead

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    I just been looking over the old default layout for the sonic levels in sonic 1, image again:

    [​IMG]

    Another thing to note is you start in complete wild life and fields with water, then you go into a cave, then you appear near some ruins which has active lava, then you approach work in progress building site with buildings in the background, then you run through or past the city ending up in robotnik's factory before fighting him off.

    It's a nice progression which they changed.
     
  16. <!--quoteo(post=352931:date=Sep 20 2009, 01:57 AM:name=K2J)--><div class='quotetop'>QUOTE (K2J @ Sep 20 2009, 01:57 AM) <a href="index.php?act=findpost&pid=352931">[​IMG]</a></div><div class='quotemain'><!--quotec-->Which would make sense, as that order is arguably in order from most natural to most civilized.

    Green Hill = untouched by humanity
    Labyrinth and Marble = long abandoned by humanity with natural elements seeping in
    Star Light = human dwellings under construction
    Spring Yard = habitable human dwellings
    Scrap Brain = no nature at all<!--QuoteEnd--></div><!--QuoteEEnd-->

    <!--quoteo(post=357433:date=Oct 4 2009, 04:03 PM:name=Diablohead)--><div class='quotetop'>QUOTE (Diablohead @ Oct 4 2009, 04:03 PM) <a href="index.php?act=findpost&pid=357433">[​IMG]</a></div><div class='quotemain'><!--quotec-->Another thing to note is you start in complete wild life and fields with water, then you go into a cave, then you appear near some ruins which has active lava, then you approach work in progress building site with buildings in the background, then you run through or past the city ending up in robotnik's factory before fighting him off.

    It's a nice progression which they changed.<!--QuoteEnd--></div><!--QuoteEEnd-->

    <span style="font-size:12pt;line-height:100%">ಠ_ಠ<!--sizec--></span><!--/sizec-->
     
  17. Sik

    Sik

    Sik is pronounced as "seek", not as "sick". Tech Member
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    being an asshole =P
    [​IMG][​IMG]

    Some badniks warped to the future it seems...
     
  18. NintendoBrad

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    Oh yeah, I noticed that while looking through the artwork section of Gems Collection. Chaotix took a lot of cues from Sonic CD; jump sound, badnik design, visual style, Metal Sonic...
     
  19. Overlord

    Overlord

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    It basically IS Sonic CD 2 in a lot of ways.
     
  20. The similarities are uncanny. We all know that Mighty's sprites are just an edit of Sonic's, but did you know that the Sonic CD and Chaotix special stage sprites match up too?