The Supreme Topic of 'Other' Knowledge.

Discussion in 'General Sonic Discussion' started by McGuirk, Jan 10, 2007.

  1. Pengi

    Pengi

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    Saw this on Twitter - scans of the Harmony-related Sega Freaks trading cards: https://twitter.com/peterdcohanlon/status/1070006622762819584

    Album

    The backs have the full covers, release dates and other information.
     
  2. Black Squirrel

    Black Squirrel

    staying alert on the beach Wiki Sysop
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    http://www.youtube.com/watch?v=Z_r6FO98aFY


    You know you've hit big when Sonic the Hedgehog makes it to salad dressing.
     
  3. Hitlersaurus Christ

    Hitlersaurus Christ

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    Pizza ranch

    PIZZA RANCH
     
  4. doc eggfan

    doc eggfan

    by the hammer, not the sword Wiki Sysop
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    Which Barrel are they talking about again?

    So it looks like Sega Ozisoft were getting lots of calls about a Barrel that was causing problems in Carnival Night Zone Act 2, so they added a "solution" to one of their commercials.
     
  5. D.A. Garden

    D.A. Garden

    & Knuckles Member
    The intentions were good, but they missed the point completely. Plus, that is in Carnival Night Zone Act 1, not Act 2. Quite funny that they addressed it in some way, though.
     
  6. Prototype

    Prototype

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    The Barrel was so bizarre, especially given that the physics of the thing did nothing but suggest you needed to jump on it, bounce it upwards, and go under it.
     
  7. JaxTH

    JaxTH

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    Jack shit.
    This is exactly what me and my cousin did. He was Tails and got the barrel high enough and I just spindashed under.
     
  8. Xilla

    Xilla

    OH NO! Member
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    I glitched through it using the bubble shield first time around. Hitting a star post seconds away from Time Over was such a relief!
     
  9. Aerosol

    Aerosol

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    Sonic (?): Coming summer of 2055...?
    I'm still surprised the barrel gave so many people such trouble. Did nobody try crouching on it to look down and notice the barrel moves when you do?
     
  10. Dark Sonic

    Dark Sonic

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    It's not exactly the most intuitive thing as you get no visual queues from the character that you're doing anything when pressing up or down. Also they don't really teach you how to use the barrel before it's too late. Every other barrel you can get around in some way via shields, jumping at the right time, or by just avoiding it entirely, until you get to one spot in Act 2 that forces you to use it. Jumping at the right time would have made a lot more sense for that barrel as it implies that you're doing something that pushes it downwards rather than just pressing down and willing it to do your bidding.

    They really just should have not put that barrel there, or put a sign up that tells you how to use it. As much as I love Sonic 3 & Knuckles that's probably one of the stupidest examples of level design in the game.
     
  11. Blue Spikeball

    Blue Spikeball

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    I concur. That barrel was evil, I believe it took me years to figure out that you weren't supposed to push it down by jumping. Although in my defense, I had been told by a friend who had previously beaten the game that you were supposed to do it like that :v:

    You can imagine his facepalm when I shared the proper method with him.
     
  12. Adamis

    Adamis

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    I used to transform into Super Sonic next to the wall to glitch through it and avoid that barrel :p
     
  13. OKei

    OKei

    OKeijiDragon Member
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    I would spend nearly 5 minutes in that room alone, with an Aqua Shield, repeatedly bouncing down on that barrel to glitch through between the barrel and the wall. Later on, I just used debug mode to pass through. Nowadays, as if experiencing some kind of phantom pain, every time I come across the room with the correct approach, it just feels weird. //forums.sonicretro.org/public/style_emoticons/default/v.png
     
  14. Klaypersonne

    Klaypersonne

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    As far back as I can remember, I knew that pressing up and down was the method of controlling the barrels. Given the amount of people that had problems with it, I feel like there had to be a time I didn't know what to do, but I can't recall it.
     
  15. Frostav

    Frostav

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    Once you actually know how to use it, I find the barrel to be one the coolest gimmicks in CNZ because of how high you can make it bounce. Unfortunately they never had anything like it again.
     
  16. DigitalDuck

    DigitalDuck

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    I figured it out just before I timed over due to it, so didn't have much trouble - but it's absolutely not intuitive at all. Perhaps if it didn't move when you jumped on it it would've been a lot more sensible.
     
  17. Black Squirrel

    Black Squirrel

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    Today on "Sega makes things difficult to document"

    [​IMG]

    They've started polluting Sonic Mania Plus by tacking Sonic Forces onto it.

    "Sonic Forces & Sonic Mania Plus Double Pack" seems to be the most common name. But who knows.
     
  18. rocksocks

    rocksocks

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    There's crazy golf... and there's crazy golf :)

    The final hole at Ghetto Golf, Birmingham, UK

    [​IMG]
     
  19. nineko

    nineko

    I am the Holy Cat Tech Member
    So, some interesting Sonic 3 & Knuckles quirks keep pouring even after all these years. From TASVideos...
     
  20. GoldS

    GoldS

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    That's a really neat find. I'm starting to suspect that Sonic 3 & Knuckles might be a big buggy!