Originally wrote this up in the Mania thread (in light of Mania's recent performance on the eShop charts), but decided to move it here, since I think these sales charts suit this thread topic more. Just for fun, I went through Nintendo Everything to look at their backlog of eShop charts (which goes all the way back to June 2011 for the 3DS). From that I decided to hash together a list of how long other Sonic releases have coasted on the eShop weekly charts (original 3DS releases only, not counting re-releases on the Virtual Console. Though I will say this: Triple Trouble occasionally resurfaced at the bottom of the charts after years of absence for some odd reason, last showing up in summer 2016. The 8-bit GG version of Sonic 1 also resurfaced a few times, but it didn't have as much staying power.). Designations of the game's platform (3DS/Wii U/Switch) included. Sonic & All-Stars Racing Transformed (Wii U). eShop run: 21 consecutive weeks / five consecutive months. Debuted on 11/30/12 at #5 (first Wii U eShop weekly chart!), ended consecutive run / last charted on 4/22/13 at #16. Sonic Lost World (Wii U/3DS). - Wii U eShop run: Three consecutive weeks. Debuted on 11/4/13 at #6, ended consecutive run / last charted on 11/18/13 at #12. - 3DS eShop run: Two consecutive weeks. Debuted on 11/4/13 at #17, ended consecutive run / last charted on the following week, 11/13/13, at #13. 3D Sonic the Hedgehog (3DS). eShop run: Five consecutive weeks / one month; 14 weeks total. Debuted on 12/11/13 at #6, ended consecutive run on 1/6/14 at #18 (5 weeks). Reappeared at the end of January 2014 for one week, in July 2015 for 2 weeks, in November through December that same year for 4 weeks; and re-appeared August 2016, July 2017, and November 2017, one week each. Last charted on 11/15/17 at #3. Mario and Sonic at the Sochi 2014 Olympic Games (Wii U). eShop run: Appeared only once twice in the charts. Debuted on 11/18/13 at #19, last charted on 2/17/14 at #16. Sonic Boom: Rise of Lyric (Wii U). eShop run: Appeared only once in the charts, on 11/26/14 at #17. Sonic Boom: Shattered Crystal (3DS). eShop run: Never appeared on the charts. 3D Sonic the Hedgehog 2 (3DS). eShop run: Five consecutive weeks, 18 total weeks. Debuted on 10/14/15 at #2, ended consecutive run at 11/9/15 #8. It then appeared for only week across three weeks from mid November to early December, and stayed on for six more consecutive weeks. It re-appeared in late July / early August 2016, in late November / early December that same year, late June / early July 2017, and mid-October that same year; two weeks each for all four re-appearances. Last charted on 10/18/17 at #11. Mario and Sonic at the Rio 2016 Olympic Games (Wii U/3DS). - 3DS eShop run: Never appeared on the charts. - Wii U eShop run: Nine consecutive weeks / two consecutive months. Debuted on 7/1/16 at #17, ended consecutive run / last charted on 8/26/16 at #18. Sonic Boom: Fire & Ice (3DS). eShop run: Never appeared on the charts. Sonic Mania (Switch). eShop run: 25 consecutive weeks / (roughly) six consecutive months. First appeared on 8/17/17 at #1. Ended consecutive run / last charted on 2/2/18 at #16. Sonic Forces (Switch). eShop run: Three consecutive weeks. Debuted on 11/10/17 at #6, ended consecutive run / last charted on 11/24/17 at #18. So to rank the weekly total eShop appearances for Sonic games altogether... 1. Mania - 25 weeks 2. All-Stars Racing Transformed (Wii U) - 21 weeks 3. 3D Sonic 2 - 18 weeks 4. 3D Sonic 1 - 14 weeks 5. Rio 2016 (Wii U) - 9 weeks 6. Lost World (Wii U) - 3 weeks 6. Forces - 3 weeks 8. Lost World (3DS) - 2 weeks 9. Sochi 2014 - 2 weeks 10. Rise of Lyric - 1 week X. Boom: Shattered Crystal; Rio 3DS; Boom: Fire & Ice N/A: London 2012 (3DS); Generations 3DS; All-Stars Racing Transformed (3DS). Seems Sega only started digitally releasing Sonic games on the eShop on their launch day with Lost World. Reportedly some of these games got digital releases after the fact for certain territories, according to the Retro wiki. Bonus fact: The trailers for Lost World and Mario & Sonic Rio 2016 lasted longer on the charts (in the Videos category) than any version of both games (in the Software category), Lost World trailers were still showing up as late as early April 2014, while Rio 2016 was showing up as late as last month, December 2017). Feb. 2018 EDIT: Updated with Mania's original run having ended, also added sales data to Sochi 2014 I missed, among other edits.