In Sonic Adventure (all versions I believe), if you let Chaos 0 kill you, you'll get a 'hint' from Tikal telling you to double tap the jump button to do a homing attack when the game restarts. Weirdly, this hint doesn't appear the first time you fight Chaos 0, and it won't appear again if you die any more than the one time. Even if you hit pause and restart it won't give you the hint again. You need to quit back to the menu and reload the save and get killed once to hear the hint again. I guess most of you haven't heard that hint before as you'd usually beat the first boss without dying. Another weird thing about the Chaos 0 battle is you start with 2 rings. This is because in the cutscene beforehand, when Sonic jumps off the police car to confront Chaos 0, he picks up 2 rings when he lands. If you die/have to restart the battle you spawn a little further back and you start with 0 rings. I'm not sure if that's intentional or not.
This reminds me of a similar quirk with the first gen Pokémon games, in which one of the AI layers encourages the use of status moves on the second turn of the battle, instead of the more logical first turn. This is thought to be an off-by-one error: the programmer inserted a check for turn 1, not realizing that the first turn is actually represented by the value 0.
Interesting. Seems like a similar error with the Chaos 0 battle then. I wonder if there are similar errors elsewhere in the game.
You always get a hint when you die to a boss. I've always assumed it was designed that way so the player could try to figure out the boss on their own first.
I was browsing Ebay for Sonic merchandise tonight and stumbled across this gem: a Bento Box made to promote Sonic 1. Why is it interesting? Look at the background -- it appears to be a new screenshot of Sparkling Zone, an early development iteration of Spring Yard Zone!
Pretty much. If you die to a boss, the game gives you these hints to help you do better. Just like NiGHTS displays hint screens when you get a game over. Nice find! I also find it interesting that it has that artwork of Sonic with a helmet, which was also seen in Sonic the Screensaver. Is there any info on when that bento box was first released?
Not only that, but Adventure 2, Heroes, Shadow, and Sonic '06 also did this. I'm pretty sure it's deliberate.
I'm pretty sure it was made in 1991, since that's when similar items with the same artwork were released in Japan.
Thats the best detail I've seen of those original graphics. Any way to get a straighter, closer pic of that?
Remember "Sonic 4", that Speedy Gonzales hack for the Super NES? http://www.greatdragon.ru/online/33/1493-333031-sonic-the-hedgehog-na-snes-ili-chem-konchayut-soniki.html In Russia, where copyright laws were a little more lax than they probably should have been, all games were treated as equals... including the obviously terrible ones. So here's three pages of coverage for what was a new game in 1997. http://www.greatdragon.ru/online/33/1493-333031-sonic-the-hedgehog-na-snes-ili-chem-konchayut-soniki.html Not quite as impressive for as this Super Donkey Kong: Xiang Jiao Chuan coverage. They even drew a picture for this one. (For the record, Super Donkey Kong: Xiang Jiao Chuan is horrible)
In Japan, there was a demo disc for Phantasy Star Online that played a video detailing some of the features of the game. At the end of the video, there are some adverts for Sonic Adventure 2 and Samba de Amigo. The Sonic Adventure 2 ad uses a build that was from around the time of the pack in demo from 2000. But it uses an even earlier version of Escape from the City: https://youtu.be/IVQmgBb5XB0?t=379
Does the article not treat it like just a pirate curiosity? EDIT: Oh wow, there's a system list in that magazine that includes the "Dendy Subor" in place of the NES.
The Russian situation is complicated - we have a History of Sega in Russia page, but it gets a bit flimsy around 1996. And then it gets very scary. As I've said before, be thankful we're not Nintendo Retro: http://www.youtube.com/watch?v=cMg9QOdmzkc You want to explain to the kids how a mascot of a company that sells Taiwanese bootleg Famicoms gets its own cartoon show???
Has the picture of Sonic at 6:45 ever been shown anywhere else? He still has the eye texture from SA1, albeit flipped differently. The final version's eyes have the shine more prominently at the top, which can be seen even from a distance. I already kind of figured it out from the shoes and lack of background among other things but there's no way the E3 trailer's truck sequence is anywhere near the build used for the other stages. I mean, a lot of the textures for it are in LANDTEX02 (SONIC TEST). By the way, his running animation in the actual GUN truck scene from the trailer looks way stiffer, kind of like that ugly way they tend to animate his running these days. Maybe it's just slower though, not sure.
I like a good "official" wonky Sonic. http://www.youtube.com/watch?v=Vhg3WHmj3cY yeah that's what I'm talking about
How... How did they not give him blue arms as well? No, but seriously, hello my nightmares. :specialed:
What the hell? This looks amazing. I'd absolutely play that. It's like Kirby's Dream Course meets Sonic.