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The Supreme Topic of 'Other' Knowledge.

Discussion in 'General Sonic Discussion' started by McGuirk, Jan 10, 2007.

  1. ICEknight

    ICEknight

    Researcher Researcher
    Remember kids, drugs are bad.
     
  2. eighttailedfox

    eighttailedfox

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    Faulerro made a funny little song to sonic 1's theme. Thought I'd share.

    https://www.youtube.com/watch?v=2okn4Vrp9hM
     
  3. Clownacy

    Clownacy

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    Yeah, sorry. The way you worded "the code still needs to be entered to use debug mode throughout the rest of the game" made me think you meant the code needed to be inputed at some point throughout the game to get the ending one to work.

    Anyway, I found the code that causes that:

    Code (ASM):
    1.         btst    #bitA,(v_jpadhold1).w ; is button A pressed?
    2.         beq.s   End_LoadSonic   ; if not, branch
    3.         move.b  #1,(f_debugmode).w ; enable debug mode
    4.  
    5. End_LoadSonic:
    Everything else does this:

    Code (ASM):
    1.         tst.b   (f_debugcheat).w ; has debug cheat been entered?
    2.         beq.s   Level_ChkWater  ; if not, branch
    3.         btst    #bitA,(v_jpadhold1).w ; is A button held?
    4.         beq.s   Level_ChkWater  ; if not, branch
    5.         move.b  #1,(f_debugmode).w ; enable debug mode
    6.  
    7. Level_ChkWater:
    Makes me wonder if, during developement, debug mode even had a code. That or this was just a blatant oversight.
     
  4. ICEknight

    ICEknight

    Researcher Researcher
    Not sure if anybody knew already, but the Sonic version of SEGA's "New UFO Catcher" seems to have slightly different versions of a few of the Sonic 1 tunes, which may be early versions or not (they're not full rearrangements as in Patrol Car).

    It's "newufo_sonic" in MAME, for the curious.

    EDIT: The tracklist is as follows:
    -Marble
    -Star Light
    -Scrap Brain
    -Sonic theme
     
  5. JaredAFX

    JaredAFX

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    http://soahcity.com/2015/09/03/nazo-confirmed-to-be-super-sonic-alternative-by-takashi-iizuka/

    Did we know this happened? I actually didn't know this was a thing; I thought Nazo was just a fan character in that flash animation.
     
  6. Adamis

    Adamis

    Gimme waffles! Oldbie
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    Lammy and "Fafnir"
    You can spot him at around 2:40 here https://www.youtube.com/watch?v=7ZhhMvv0Tj8
     
  7. BlackHole

    BlackHole

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    So that was Super Sonic then... Eh, I prefer the iconic golden variant, but I could see that appearing as a more refined or alternate Master Emerald-powered Super form.
     
  8. Jen

    Jen

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    "Nazo" being some alternate form of Super Sonic makes sense really, especially given that Sonic X does already have a different form for Super Sonic; that "Dark Super Sonic" or whatever it was called.
     
  9. BlackHole

    BlackHole

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    It never really had a name, but Dark Super Sonic works.
     
  10. Blue Blood

    Blue Blood

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    I never understood all the Nazo stuff in the past. That screencap has always looked like a slightly different Super Sonic in a blue/white haze, not like a separate character who's actually blue/white.
     
  11. TimmiT

    TimmiT

    ¯\_(ツ)_/¯ Member
    Reminder that Iizuka often just says bullshit during interviews. Two notable examples being "Lost World was inspired by Jack and the Beanstalk and totally not Mario Galaxy nope wait no that's not a memo in which we tell our employees to just copy mario galaxy give that to me" and "the moon's still broken you just saw the other side of it in all games after Sonic Adventure 2 that's how space works".

    I mean again it's not like Sonic Team cares about Sonic plot, they are still having two saturday morning cartoon writers who seem to hate their jobs (would be the only explanation for the writing in the games) do the scripts. Writing in Sonic games is something you probably shouldn't care about anyway unless Sega/Sonic Team decides to let Ian Flynn write the stories or something.
     
  12. Blue Blood

    Blue Blood

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    It's funny cause even if you try to look past the unmissable similarities on the surface, the game actually refers to the giant springs between planets as "launch stars" internally.
     
  13. LocalH

    LocalH

    roxoring your soxors Tech Member
    Wouldn't surprise me. Internal debug builds of games often have such code active by default to save the developers tiny bits of time during development.
     
  14. ICEknight

    ICEknight

    Researcher Researcher
    Take a look at this little gem I've just found, explaining the lack of Sonic 3 & Knuckles from Sonic's Ultimate Genesis Collection:

    Good one Ethan, I'm sure the hard-core Sonic fandom will fall for it! :v:


    PS: For those not in the know, in order to get the "lock-on technology" to work you need to put the ROMs in a folder and type "copy /b s&k.bin + s3.bin = s3k.bin" in the command prompt.
     
  15. DustArma

    DustArma

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    You mean the command prompt can emulate Lock-On technology???!! :specialed:/>
     
  16. LocalH

    LocalH

    roxoring your soxors Tech Member
    Nice find, ICEknight. Not the first time SEGA has bullshitted about things like that.
     
  17. Dark Sonic

    Dark Sonic

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    Oh I remember that response. What a crock of shit :specialed:
     
  18. RazoZen

    RazoZen

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    Searching for something in the Retro Wiki I found a wrong statement in Sonic Adventure 7 article.

    This round actually is beatable without any cheatcodes. Here's a proof:
     
  19. steveswede

    steveswede

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    Fighting against the Unitary State of Europe

    Hahaha. The internet is forever, your past will always catch up on ya.
     
  20. The KKM

    The KKM

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    IDW's Sonic the Hedgehog comic books
    Well, they do say virtually impossible. That means it's not impossible, just really close to it.