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The Sonic the Hedgehog 4 Megathread

Discussion in 'General Sonic Discussion' started by Scarred Sun, Apr 7, 2010.

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  1. Phos

    Phos

    Going for the high score on whatever that little b Member
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    <!--quoteo(post=484344:date=Jul 28 2010, 03:41 AM:name=GerbilSoft)--><div class='quotetop'>QUOTE (GerbilSoft @ Jul 28 2010, 03:41 AM) <a href="index.php?act=findpost&pid=484344">[​IMG]</a></div><div class='quotemain'><!--quotec-->It might take only a few hours to update the level, but then there's QA.

    Depending on the way the company's structured, QA verification can take from a week up to several months or more. Add to that extra development time in the case that additional bugs are found, and you end up with a whole lot more than a few hours.

    As an example, AMD's Catalyst drivers are sent to QA and tested for two months before they're released.

    (Then again, maybe that wasn't such a great example, considering the horrific quality of the Linux Catalyst drivers...)<!--QuoteEnd--></div><!--QuoteEEnd-->
    The releases of XBLA games ultimately depend on when Microsoft is willing to get around to doing it. They release one or two games a week to make sure none of their stuff competes with each other.
     
  2. Blue Blood

    Blue Blood

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    <!--quoteo(post=484509:date=Jul 28 2010, 10:07 PM:name=Ashram)--><div class='quotetop'>QUOTE (Ashram @ Jul 28 2010, 10:07 PM) <a href="index.php?act=findpost&pid=484509">[​IMG]</a></div><div class='quotemain'><!--quotec-->Richard Jacques also more recently did some nice orchestral work on Sonic and the Black Knight... Right alongside Jun Senoue. :P<!--QuoteEnd--></div><!--QuoteEEnd-->
    He did Shrouded Forest apparently. That was one excellent tune. And Jun's style may be very recognisable, but I don't think he did a bad job with Sonic 4.
     
  3. XCubed

    XCubed

    Will Someday Own a Rent-A-Center Oldbie
    <!--quoteo(post=484277:date=Jul 27 2010, 11:09 PM:name=jasonchrist)--><div class='quotetop'>QUOTE (jasonchrist @ Jul 27 2010, 11:09 PM) <a href="index.php?act=findpost&pid=484277">[​IMG]</a></div><div class='quotemain'><!--quotec--><!--quoteo(post=484263:date=Jul 28 2010, 03:09 AM:name=K2J)--><div class='quotetop'>QUOTE (K2J @ Jul 28 2010, 03:09 AM) <a href="index.php?act=findpost&pid=484263">[​IMG]</a></div><div class='quotemain'><!--quotec--><!--quoteo(post=484251:date=Jul 27 2010, 09:39 PM:name=jasonchrist)--><div class='quotetop'>QUOTE (jasonchrist @ Jul 27 2010, 09:39 PM) <a href="index.php?act=findpost&pid=484251">[​IMG]</a></div><div class='quotemain'><!--quotec-->His 3D Blast music was all kinds of awesome, what the fuck happened here?<!--QuoteEnd--></div><!--QuoteEEnd-->

    <a href="http://info.sonicretro.org/Sonic_3D_Blast#Music_Tracklist_for_Genesis.2FMega_Drive" target="_blank">Make sure you know who did what in 3D Blast 16-bit.</a>
    <!--QuoteEnd--></div><!--QuoteEEnd-->
    Wow... I erm...

    Well shit, you learn something new every day don't you? In my ignorance I thought JS was responsible for the entire 3D Blast soundtrack, turns out he's only responsible for what happen to be my least favourite tracks in the game.

    It all makes horrible sense now.
    <!--QuoteEnd--></div><!--QuoteEEnd-->


    Learning about this is an absolute nightmare! But it does explain a lot of things, especially:

    0D Panic Puppet Zone Act 2: Song by T.Maeda, Arrange by T.Maeda

    AND

    11 Intro/Panic Puppet Zone Act 1: Song by J.Seno, Arrange by J.Seno

    I never did understand why these sounded so different before. It almost seems as if there was some sort of disagreement and they just split their diferences.


    AS WELL AS

    12 Boss Fight 1: Song by J.Seno, Arrange by M.Sets

    AND

    13 Boss Fight 2: Song by T.Maeda, Arrange by T.Maeda


    But I would LOVE to hear the ORIGINAL arrangement of this:
    15 Credits: Song by S.Okamoto, Arrange by J.Seno


    But I think that it was a nice surprise to know that after 14 years, the beta Boss theme in 3D Blast (which I had only recently heard right before the announcement of project needlemouse) was actually put to use in Sonic 4. Or we could just attribute that one to composer laziness. He pulled a fast one and thought no one would know!
     
  4. Well, after reading that it just so happens that all my favorite songs from that game are the ones composed by Jun Senoue (except Spring Stadium, that's one kind of meh). The others aren't bad, either.

    Namely, Green Grove, Panic Puppet Act 1, and the Special Stage are my favorites. Diamond Dust, Volcano Valley, and Panic Puppet Act 2 are good too, but Rusty Ruin and Gene Gadget...I dunno. Those songs always annoyed the hell out of me for some reason.
     
  5. glem3

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    New video of Sonic 4 at Comic-con, Ken says the acceleration and title screen animation have been fixed in the newest build: <a href="http://comic-con.gamespot.com/video/6270929/" target="_blank">Link</a>
     
  6. Chimpo

    Chimpo

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    <!--quoteo(post=484679:date=Jul 28 2010, 10:34 PM:name=glem3)--><div class='quotetop'>QUOTE (glem3 @ Jul 28 2010, 10:34 PM) <a href="index.php?act=findpost&pid=484679">[​IMG]</a></div><div class='quotemain'><!--quotec-->New video of Sonic 4 at Comic-con, Ken says the acceleration and title screen animation have been fixed in the newest build: <a href="http://comic-con.gamespot.com/video/6270929/" target="_blank">Link</a><!--QuoteEnd--></div><!--QuoteEEnd-->

    [​IMG]

    UR 2 SLOOOOOOOOOW!

    <!--quoteo(post=483791:date=Jul 26 2010, 09:13 AM:name=SOTI)--><div class='quotetop'>QUOTE (SOTI @ Jul 26 2010, 09:13 AM) <a href="index.php?act=findpost&pid=483791">[​IMG]</a></div><div class='quotemain'><!--quotec-->Sonic 4 and Ken Balough makes an appearance at Comic Con:
    <!--id1--><object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/p-qZAAHZCJY&"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/p-qZAAHZCJY&" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object><!--id2-->
    Those physics feel rather different, but this could also be due to the player. Uncurling is still there, as well as the boosters which in this video you can actually see their purpose when Sonic stopped at a slope.<!--QuoteEnd--></div><!--QuoteEEnd-->

    It's been discussed over the past few pages.
     
  7. glem3

    glem3

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    Crap, I should have looked further back :(
     
  8. Dissent

    Dissent

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    <!--quoteo(post=484286:date=Jul 27 2010, 11:59 PM:name=TheKazeblade)--><div class='quotetop'>QUOTE (TheKazeblade @ Jul 27 2010, 11:59 PM) <a href="index.php?act=findpost&pid=484286">[​IMG]</a></div><div class='quotemain'><!--quotec-->The Genesis version of 3D Blast's music was alright, but the Saturn/ PC version's blew it out of the water. Get whoever did that to do Sonic 4. If I'm reading the Wiki right they're called Red Book? Rusty Ruin's music was brilliant and I would love to see the same flavor in Sonic 4. JS' score just doesn't sit well with me as a whole, not counting one or two exceptions.<!--QuoteEnd--></div><!--QuoteEEnd-->
    I am pretty sure you have to hate music to think the Saturn/PC music is amazing or even fitting for a Sonic game. Sonic is about catchy songs, not terrible sequence loops with atmospheric echo.
     
  9. Dark Sonic

    Dark Sonic

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    <!--quoteo(post=484713:date=Jul 29 2010, 12:42 AM:name=Sonicandtails)--><div class='quotetop'>QUOTE (Sonicandtails @ Jul 29 2010, 12:42 AM) <a href="index.php?act=findpost&pid=484713">[​IMG]</a></div><div class='quotemain'><!--quotec--><!--quoteo(post=484286:date=Jul 27 2010, 11:59 PM:name=TheKazeblade)--><div class='quotetop'>QUOTE (TheKazeblade @ Jul 27 2010, 11:59 PM) <a href="index.php?act=findpost&pid=484286">[​IMG]</a></div><div class='quotemain'><!--quotec-->The Genesis version of 3D Blast's music was alright, but the Saturn/ PC version's blew it out of the water. Get whoever did that to do Sonic 4. If I'm reading the Wiki right they're called Red Book? Rusty Ruin's music was brilliant and I would love to see the same flavor in Sonic 4. JS' score just doesn't sit well with me as a whole, not counting one or two exceptions.<!--QuoteEnd--></div><!--QuoteEEnd-->
    I am pretty sure you have to hate music to think the Saturn/PC music is amazing or even fitting for a Sonic game. Sonic is about catchy songs, not terrible sequence loops with atmospheric echo.
    <!--QuoteEnd--></div><!--QuoteEEnd-->
    Umm alright then. Personally I like the Saturn tracks better too. Apparently it's not your cup of tea
     
  10. Kurosan

    Kurosan

    Samurai of Gaming Oldbie
    <!--quoteo(post=484713:date=Jul 29 2010, 01:42 AM:name=Sonicandtails)--><div class='quotetop'>QUOTE (Sonicandtails @ Jul 29 2010, 01:42 AM) <a href="index.php?act=findpost&pid=484713">[​IMG]</a></div><div class='quotemain'><!--quotec--><!--quoteo(post=484286:date=Jul 27 2010, 11:59 PM:name=TheKazeblade)--><div class='quotetop'>QUOTE (TheKazeblade @ Jul 27 2010, 11:59 PM) <a href="index.php?act=findpost&pid=484286">[​IMG]</a></div><div class='quotemain'><!--quotec-->The Genesis version of 3D Blast's music was alright, but the Saturn/ PC version's blew it out of the water. Get whoever did that to do Sonic 4. If I'm reading the Wiki right they're called Red Book? Rusty Ruin's music was brilliant and I would love to see the same flavor in Sonic 4. JS' score just doesn't sit well with me as a whole, not counting one or two exceptions.<!--QuoteEnd--></div><!--QuoteEEnd-->
    I am pretty sure you have to hate music to think the Saturn/PC music is amazing or even fitting for a Sonic game. Sonic is about catchy songs, not terrible sequence loops with atmospheric echo.
    <!--QuoteEnd--></div><!--QuoteEEnd-->
    That, or you may need to have taste.
     
  11. Elektro-Omega

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    Personally I prefer the Genesis / Megadrive music myself. I looked at all the tracks I do like and not a single 1 is done by JS (which proves SOTI correct).

    I feel that the Genesis / Megadrive tunes give a really good feel to each zone while the Saturn and PC versions sound very wishy washy and generic for what is there and also sound like a sort of Spyro the Dragon / Rayman sort of music.

    However I can completely understand that people like these tracks, they don't do it for me. Genesis / Megadrive 3D blast music for me.

    Edit: I do however strangely like the intro to GG zone music on the saturn version a little bit.
     
  12. Shadow Hog

    Shadow Hog

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    Not that I mind the discussion about the different Sonic 3D soundtracks much (prefer Saturn here, btw), but what exactly does this have to do with Sonic 4?

    I'm not entirely convinced the physics were changed all that much, tbqh. It could just be because Sonic had more rings. After all, in most of the later Advance titles, acceleration increased as rings increased (a very poor decision, if I may say so - you'd want to get up to speed relatively quickly at the start of the stage, not once you're already at speed). I do hope that didn't carry over to this one...
     
  13. GameboyHero

    GameboyHero

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    <!--quoteo(post=484767:date=Jul 29 2010, 08:54 AM:name=Shadow Hog)--><div class='quotetop'>QUOTE (Shadow Hog @ Jul 29 2010, 08:54 AM) <a href="index.php?act=findpost&pid=484767">[​IMG]</a></div><div class='quotemain'><!--quotec-->I'm not entirely convinced the physics were changed all that much, tbqh. It could just be because Sonic had more rings. After all, in most of the later Advance titles, acceleration increased as rings increased (a very poor decision, if I may say so - you'd want to get up to speed relatively quickly at the start of the stage, not once you're already at speed). I do hope that didn't carry over to this one...<!--QuoteEnd--></div><!--QuoteEEnd-->
    Seems to have been left as an SAd2 and 3 thing. Don't think I've ever noticed it during Rush or Rush Adventure, aside from the spinning ring effect in the ring counter when you get them.

    The way things are shaping up, I've been seeing this as Pocket Adventure upgrade, with the exception of Dimp's usual Sonic editions like 7 zones + boss rush <span style='color:#000000;background:#000000'>okay it has THAT but I'm not complaining</span>, one emerald per zone and Super Sonic final boss. So if it's gonna play like that, I don't have any issues with Sonic 4. Only thing I wanna know is how much they're gonna charge this. :\
     
  14. Elektro-Omega

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    I did go a bit off topic in my previous post and for that I apologise.

    I hope the physics aren't quiet as floaty from what I have seen but they do seem to have improved. At first I had very high hopes, then when I seen more I kinda thought it might suck, but now I feel better about it and feel it could be something awesome.

    And money is definately the question, is it going to be a £5 like small DLC add ons or is it going to be a full on £35 - £40?
     
  15. dsrb

    dsrb

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    <!--quoteo(post=484832:date=Jul 29 2010, 07:00 PM:name=Elektro-Omega)--><div class='quotetop'>QUOTE (Elektro-Omega @ Jul 29 2010, 07:00 PM) <a href="index.php?act=findpost&pid=484832">[​IMG]</a></div><div class='quotemain'><!--quotec-->. . . or is it going to be a full on £35 - £40?<!--QuoteEnd--></div><!--QuoteEEnd-->This will not end well.
     
  16. Ell678

    Ell678

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    <!--quoteo(post=484832:date=Jul 29 2010, 07:00 PM:name=Elektro-Omega)--><div class='quotetop'>QUOTE (Elektro-Omega @ Jul 29 2010, 07:00 PM) <a href="index.php?act=findpost&pid=484832">[​IMG]</a></div><div class='quotemain'><!--quotec-->And money is definately the question, is it going to be a £5 like small DLC add ons or is it going to be a full on £35 - £40?<!--QuoteEnd--></div><!--QuoteEEnd-->

    I seriously doubt even Sega are dumb enough to charge that much. £10 / £15 at the absolute most.
     
  17. <!--quoteo(post=484834:date=Jul 29 2010, 02:03 PM:name=dsrb)--><div class='quotetop'>QUOTE (dsrb @ Jul 29 2010, 02:03 PM) <a href="index.php?act=findpost&pid=484834">[​IMG]</a></div><div class='quotemain'><!--quotec--><!--quoteo(post=484832:date=Jul 29 2010, 07:00 PM:name=Elektro-Omega)--><div class='quotetop'>QUOTE (Elektro-Omega @ Jul 29 2010, 07:00 PM) <a href="index.php?act=findpost&pid=484832">[​IMG]</a></div><div class='quotemain'><!--quotec-->. . . or is it going to be a full on £35 - £40?<!--QuoteEnd--></div><!--QuoteEEnd-->This will not end well.
    <!--QuoteEnd--></div><!--QuoteEEnd-->


    I'm sure it will be very reasonable, no more than $10...But I would buy it even if it was $50
     
  18. MykonosFan

    MykonosFan

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    Wasn't there something a while back saying $10-$15 USD (and whatever the EU conversation is) is about what we're looking at per episode, or am I just mistaken?
     
  19. Volpino

    Volpino

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    <!--quoteo(post=484838:date=Jul 29 2010, 02:14 PM:name=Mykonos)--><div class='quotetop'>QUOTE (Mykonos @ Jul 29 2010, 02:14 PM) <a href="index.php?act=findpost&pid=484838">[​IMG]</a></div><div class='quotemain'><!--quotec-->Wasn't there something a while back saying $10-$15 USD (and whatever the EU conversation is) is about what we're looking at per episode, or am I just mistaken?<!--QuoteEnd--></div><!--QuoteEEnd-->

    I think there was a post of a news article saying it might go for $10 or something like that.

    I hope they don't charge $15, I can barely live with $10 being reasonable.
     
  20. Diablohead

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    Due to the whole episode thing I'd not want to pay more then 800 points or $10 per episode, especially after what we have seen so far.
     
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