The thing is, I don't think there is a way to skip it in a way the game allows. Going by your own logic earlier, I'd have to break the game to skip it. And it'd be one thing if the game committed to the idea that you need to build up experience to take on the boss, but you don't have to. You can just as easily beat it with none as you can with maxed out. The game wants to give you the freedom to "play how you want" but punishes you for doing that by making the boss insufferable to fight against. I mean, not like I can't see why that wouldn't equally annoy people to make Sonic not able to beat a Super-titan if they're not experienced enough. But that kinda just emphasizes why I think these RPG ideas and Sonic don't really go together, so it's a larger criticism of Frontiers as a whole. Admittedly I don't think I'd care about any of this if the boss actually looked fun to fight against and the player didn't look like they were in a wrestling match with the camera. But I digress. Maybe it's not as bad as it looks and the person playing just doesn't know what they're doing. But also, you know, maybe it is! I think it just comes back around to how I never really wanted Sonic to be a beat em up or based on technical stuff like building up numbers in the first place, which only magnifies the strength of my complaints. Not that I can't tolerate them existing at all, but any issues with them just gives me more reason to be annoyed it's there lol.