It apparently is right - and, best off - this page includes source. IMHO, this is the best jumping point if anyone seriously wants to pick up serious Chaotix reverse engineering. We definitely need a disassembly to get started. I can definitely lend *some* hours to it; but I can’t promise a ton of time, as much as I’d love to contribute. btw - drx’s 32X port does *not* really make much actual use of the 32X hardware - IIRC it was a proof of concept mostly designed to create a decent 32X tool chain and example port. All this shit is 15 years ago for me, but SH2 assembly *isn’t*, as I am currently engaged in various Saturn homebrew tasks. If anyone here is interested in a real Chaotix disassembly, and has the knowledge and time to make it a real thing, please hit me up. I myself would *love* to see a combi-free hack - a true ‘Sonic 4’; as it were - from Chaotix - but it’s totally dependent on us getting in there and modifying routines to make it work. I’m definitely happy to help, there - but again it’s just a disassembly that we need. There are - unfortunately - not a lot of resources (fine, practically none) on the obscure field of 32X development in particular. There’s gotta be a bunch of good old Genesis ASM in there, but there’s also gotta be a bunch of SH2 code - that’s where all that scaling, etc; has to come from. If we could tear apart and rebuild Chaotix in a meaningful way - we could do stuff like add Tails (with actual tails, the tail behaviour is what prevented JJFTails from porting Tails to start), kill the combi system (we’d have to seriously redesign levels so they could be beaten, but that won’t realistically be too difficult) - and improve things like the awful transitions, etc. I don’t even know if it would make anyone in the community happier than me. I’ve been obsessed with this game for *way* too many years. The attention Chaotix is getting here is enough to call this sleeping beast into action, as long as we’ve got a couple people on it, even another one or two. EDIT: This site is realistically one of the only / best examples I could even find online for homebrew 32X development.