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"The Chaos Effect"-official website up!!

Discussion in 'Fangaming Discussion' started by Lostgame, Jun 19, 2005.

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  1. Lostgame

    Lostgame

    producer/turnablist. homebrew dev. cosplayer. Oldbie
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    The O.I.C.
    I have to advertise, so check my sig out.

    WWW.THECHAOSEFFECT.CA
     
  2. Tweaker

    Tweaker

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    Advance sprites + Genesis style = no.
     
  3. The first screenshot is fuckin awesome. However I have to agree with Tweaker, advance sprites just don't go with the Genesis style. You did pull it off nicely though.
     
  4. redhotsonic

    redhotsonic

    Also known as RHS Tech Member
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    I think it looks great. Its not nice having the genesis sonic all the time, nice to see a different style for once.

    Keep it up
     
  5. Hez

    Hez

    Oldbie
    advanced sprites = gay
     
  6. Lostgame

    Lostgame

    producer/turnablist. homebrew dev. cosplayer. Oldbie
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    Alright. Main point taken. Thank you for the input.
     
  7. Sky Shark

    Sky Shark

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    Sonic 1 Rehash - I'm not saying its canned, I'm planning on some work on it this summer.
    Looks good, I personly think that Advance Sprites semi-fit with Genesis level art. BTW you should add a Sonic copyright Sega thing so the host doesn't get picky with legal stuff.
     
  8. ICEknight

    ICEknight

    Researcher Researcher
    Where's that enemy in the first pic from? I remember seeing it somewhere else, a Click 'n something fangame, perhaps?
     
  9. Darkon

    Darkon

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    I believe its from Project Mettrix and I hope you asked if its ok for you to use those sprites.
     
  10. Qjimbo

    Qjimbo

    Your friendly neighbourhood lemming. Oldbie
    I agree with what others are saying about the advance sprites but anyway, how did you make this fangame? What langauge is it done in?
     
  11. Lostgame

    Lostgame

    producer/turnablist. homebrew dev. cosplayer. Oldbie
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    Mettrix. Yeah, I'm making my own. My entries for the "International Badnik Contest" are going to be in there. I just put that there because it was a sprite I had in the meantime. It will not be in the SAGE demo.

    I made a DLL in VC++ 6.0 for Game Maker that processes all the physics and music stuff. The level design and sprites are placed in a Game Maker file because I didn't want to write my own level design enigne, too lazy ^_^.

    I have made it so you can select what sprites you want, Sonic 1, 2B, 2, 3&K, Advance or Xtreme. (Xtreme's just the side view.) So there.
     
  12. fuzzbuzz

    fuzzbuzz

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    Here
    Many Many Programming/hacking tools...
    So you like the advance style, then?
    Ah, you really don't.
    What? Make up your mind.


    :P
     
  13. Lostgame

    Lostgame

    producer/turnablist. homebrew dev. cosplayer. Oldbie
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    Heh heh... that's true. You can specify now, though, so it's alright.
     
  14. FinalBeyond

    FinalBeyond

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    Could you show us how some of the other sprites look in the area you have in your first screenshot?
     
  15. Lostgame

    Lostgame

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    [​IMG]

    This level may not be featured in the Sage demo, but the blue one will.

    [​IMG]
    [​IMG]

    A little bit of trivia-the first level's graphics (except the BG) were designed using only 7 shades of blue. Also-the level's graphics were ever so slightly based off a level in Sonic 2-which one? First one to get it gets an early demo!
     
  16. Blastfrog

    Blastfrog

    See ya starside. Member
    Wing Fortress Zone?
     
  17. Lostgame

    Lostgame

    producer/turnablist. homebrew dev. cosplayer. Oldbie
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    Nopers. Nice guess, though. And I can see where you got that idea from.
     
  18. Tiberious

    Tiberious

    Yeah, I'm furry. Got a problem? Oldbie
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    I'm gonna take a stab in the dark and say Metropolis Zone.
     
  19. Miles3298

    Miles3298

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    I'd say Metropolis zone.

    Those screenies look cool.
     
  20. Guess Who

    Guess Who

    It's a miracle! Oldbie
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    lol
    I'm going with Chemical Plant.

    Can't wait to see this at SAGE!
     
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