That new prototype footage of Sonic 1 going around...

Discussion in 'General Sonic Discussion' started by MrMechanic, May 10, 2020.

  1. Ralakimus

    Ralakimus

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    @XRick What comes to mind for me is Sonic's palette, the... interesting choice of instruments used in some of the music, special stage layout, drum sample rate, drowning countdown speed, the wrecking ball physics, and a bunch of other minor things like object layout placements or other certain bits of behavior.
     
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  2. Black Squirrel

    Black Squirrel

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    Sup.

    [​IMG]

    From Console XS #1 - could be the same build.


    Not sure if that Special Stage screenshot helps much mind you.
     
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  3. SystemsReady

    SystemsReady

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    old stage names too...
     
  4. Hez

    Hez

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    I've had a pet theory for a long time that scrap brain had a proper third act at one point. I have almost zero proof besides that level select screenshot along with it being the only level with a different background for another act. I think what we see now as act 2 was originally act 3, and act 2 was scrapped in favor of another quickly put together labyrinth zone (its an awfully easy level to be the last level bar). Other than that I have no other real hard evidence.
     
  5. SpeedStarTMQ

    SpeedStarTMQ

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    Act 3 was supposed to have its own assets, though it’s not clear if the level layout itself would have changed:

    “Instead of going straight to the boss in the end, you get dropped down a level, and we wanted that feeling of fighting your way back up. It would have been nice to draw a specific background just for the final stage, but due to space and time constraints we just changed the background color and made the basement level the same as Labyrinth Zone.”
    Yuji Naka, Sonic Jam Official Guide

    http://info.sonicretro.org/Scrap_Brain_Zone#Quotes

    The quote implies that Act 2 was always Act 2, as it’s not a level you fight your way up in. It seems that Act 3 would have had another art style, making Scrap Brain Zone a level of three styles.

    I do wonder if perhaps some of these concepts were used for the airship in Sonic SMS, seeing as that borrows from unused concepts quite a lot.
     
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  6. Iso Kilo

    Iso Kilo

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    So while watching Nostalgia Nerd's video on the Mega Drive's story I noticed something quite special. At the 29:50 mark or so gameplay of Sonic 1 was shown. And it contained some obvious layout differences. While that in itself is interesting, it gets more interesting. For starters, it's demoed on a knock of Mega Drive called the Scorpion. And secondly, we actually get to see the cartridge the ROM was on!
    Video:

    Prototype cartridge itself:
    20200620_222523.jpg
     
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  7. Black Squirrel

    Black Squirrel

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  8. Overlord

    Overlord

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    Watch the video again. Sonic 1 is the cart in the system and the naked ROM board is sitting next to the console while he's playing it. When he turns the Scorpion over he props it up using the cart as the prop, still in the socket - otherwise it'd be flat. That board is not the cart in the console.
     
  9. Iso Kilo

    Iso Kilo

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    Right, so reviewing it, yes that seems to be the case. However it still seems to be a prototype. I initially thought it was a different layout because I saw what I thought was GOAL blocks, but is actually blue DOWN blocks.
    upload_2020-6-21_16-5-45.png
    While it would be easy to chalk this up to the CRT blending colors, I don't buy it. The red used in the final game would be too bright to not poke through in the slightest. Besides, most of the other colors look fine.
    Edit: Might need to review the screenshot, but I'm about 50% confident in this...
    Final edit: It is red, just a poor CRT shot. The clip was filmed in 1994. I got too ahead of myself, apologies, nothing new here.
     
    Last edited: Jun 22, 2020
  10. Korou Tenshi

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    I was going to say, the presence of the 32X in that clip didn't quite seem right - why would they be holding on to a prototype from several years prior simply to demo a console?
     
  11. Black Squirrel

    Black Squirrel

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    Andy Crane hoards Sonic protos. Quick - spam Greatest Hits Radio.

    Or don't, because it's not a prototype.
     
  12. Black Squirrel

    Black Squirrel

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  13. RDNexus

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    So... The Beta Special Stage is still missing that last corner?
     
  14. Black Squirrel

    Black Squirrel

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    Me again - I'm not making new topics for this:

    Raze has loads of prototype screenshots of Sonic 1, including sections of maps and all sorts. It's where a good chunk of ours game from (although some come from the Italian Games Machine... which printed translations from Raze but we didn't know that at the time and yeah).

    We missed something though:

    https://segaretro.org/index.php?title=File:Raze_UK_12.pdf&page=68

    They printed half a walkthrough. A lot of it isn't interesting because they had the final build by this point... but that map of Green Hill Zone Act 2 isn't final. It has purple sunflowers.

    The differences are minor compared to the final map. A row of rings was removed, a 1up became a shield, but an interesting omission is the Newtron badnik. There should be tons (and we know one appears in Act 3), but the magazine doesn't a single instance of one in Act 2 (despite talking about almost every other hazard).

    So it looks like Sonic 1 was made more difficult over time, while Sonic 2 was made less difficult.
     
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