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***Tech Demo Second Release!*** (postbugfix)

Discussion in 'Sonic 2 HD (Archive)' started by LOst, Oct 4, 2008.

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  1. nineko

    nineko

    I am the Holy Cat Tech Member
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  2. LOst

    LOst

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    Thank you nineko for uploading!

    Of course the bug don't happen on my system. But since King InuYasha gets it all the time (mostly all the time), I believe it has something to do with his framerate and something I might have missed. I'll continue this bug hunt privately with King InuYasha.

    64 bit Operating System, or 32 bit? Note that the Tech Demo was released to run on 32 bit Windowses. It is no excuse for me to not find a solution to the problem if you run 64 bit
     
  3. Sciz

    Sciz

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    I don't believe there's any such thing as a 64-bit version of XP Media Center Edition. I'd also be very surprised to find an odd RAM number like 3.25 GB on a 64-bit system.

    For my part, I run 64-bit Vista and can't cause any kind of bug in the tech demo at all.
     
  4. LOst

    LOst

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    have you tried this a 100 times (well, a great amount of times):
    http://www.youtube.com/watch?v=UDTP-1dYaC0...page&fmt=18
    ?
     
  5. Sciz

    Sciz

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  6. Conan Kudo

    Conan Kudo

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    Well, I know for certain it isn't just my desktop or just Windows either:

    [​IMG]
     
  7. Conan Kudo

    Conan Kudo

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  8. LOst

    LOst

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  9. kezzzs

    kezzzs

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    Sorry if I seem impatient but is there any clues as to when the 3rd release will be? The art for EHZ is progressing fantastically and it'd be nice to get another idea of how the engine is progressing. Perhaps there could be a pre-release just for members? That way the eyes of the internet won't be analyzing it to death and it would give a good opportunity for long-term forum members to give constructive feedback (having knowledge of the development process so far).
     
  10. Vincent

    Vincent

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    There are no actual plans for a third TD, due the aim of next release not being a "Technical Demonstration" anymore. :)

    I am just as impatient as you are kezzzs, but without the feedback, critic and serious contribution efforts we won't be able to dramatically speed up the development time and make a "public deadline" as for now.
    This is particularly addressed to all the "eyes" composed by the usual 20-100 guests we usually have lurking here, especially when we hit some news, internet articles or just new art posts.

    So, guys.

    We want to make the FUTURE into PRESENT.

    FEEDBACK POSTERS AND ARTISTS, REVEAL YOURSELVES AND STEP UP! WE NEED YOU! ^^
     
  11. Robbie Valiant

    Robbie Valiant

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    Quick question- will the fullscreen on the final support Widescreen monitors without stretching it out sideways?
     
  12. Since, I'm useless as far as art contribution and programing goes, I'd be happy to give constructive criticisms to help speed up the project. What do you need to be looked at?
     
  13. LOst

    LOst

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    Of course!

    Nothing at the moment. We have got enough of info from the Tech Demos to move on to the Alpha releases. Read Vincent's post above for more info how you can help speeding up the release of the Alpha.
     
  14. MoI

    MoI

    Rex Member
    Alpha? So what are you planning to add in this release? Or is that a suprise? :P
     
  15. RedStripedShoes

    RedStripedShoes

    And I'm gone again. Member
    Personally, I'd be satisfied if the alpha contained a fully playable Emerald Hill Zone.
     
  16. Vincent

    Vincent

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    There will be an official announcement about the Alpha release, and a release date.
    For the moment do acknowledge S2HD is fully processing on the workings, and like on the TD's first post:

    :eng101:
     
  17. I played the demo for a good half an hour and it runs very smooth. I only found one problem and it might be working as intended

    [​IMG]

    I was able so spin dash jump and go though that wall. The red line shows my jump path. Sonic goes under that wall. Don't know if sonic is ment to go though, maybe working as intended.

    Also sonic has no waiting animation when he get bored. And there is no smoke when sonic stops hard or does a spin dash. Since this demo was made to test the zone I don't think animations are the main focus so you can ignore this last comment.
     
  18. Vipershark

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    I don't know if it's come to your attention or not but this thing lags the crap out of my computer, and apparently it's not just me.

    I don't have a monster rig or anything, but I more than pass the minimum specs and literally only get 4 FPS ingame. My brother's computer is like 3 times as powerful as mine, and he only gets about 30 FPS.

    Is this a problem with the program, or is my computer just utter crap?
     
  19. Canned Karma

    Canned Karma

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    You guys can put any issues with the Tech Demo behind for good at this point. It's literally running on obsolete code. The alpha release will be running on a far more optimized version of the engine, thanks in no small part to the feedback you've given us on the TD.

    As for when the alpha release will be... stay tuned :) We've had a few major developments recently that have pushed things along faster than anticipated.
     
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