Let me kill this discussion. No Mega Drive. No SEGA CD. No Commodore 64. E02 only Final Destination. Again We are using E02. I don't see how this is even still being debated. An engine has already been developed that has everything we need. Now all we need is for people to work with it. If someone else thinks they can do better they can go ahead and try, but we are sticking to E02 and we are doing all our work in order to fit the engine. If there is anyone that disagrees, I don't really care. Right now, we need people to get acquainted to programming for E02. If you don't want to contribute, then go away.
calm down, saddly , you're right, I think so, could anybody just close this? it seems to be already decided, PC
Who the fuck deleted my post? I have a serious objection to anything non-Genesis. Name one Sonic fangame on the PC that has 100% accurately reproduced the Sonic engine.
I wouldn't have deleted it if your post weren't written like a retarded school kid. Save me a headache and just read and test this. http://forums.sonicretro.org/index.php?s=&...st&p=265574
I just want to take this opportunity to say that I love you, Chimpo. I've read a bit into E02 scripting before. I may sit down and learn it for real. I encourage every other programming-centric mind interested in this project to do the same. Let's not dawdleâlet's do this!
Chimpo has to be the best thing to happen to this project. He cuts the shit, and picks the best choice. It's been like a year and no one would even settle on an engine.