Super Mario Bros.

Discussion in 'Technical Discussion' started by LocalH, Jul 2, 2010.

  1. LocalH

    LocalH

    roxoring your soxors Tech Member
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    Super Guitar Hero II
    Mairtrus released a new version just a little bit ago. Quoting from the post on Devster's forum:

    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Version 1.4.1 released!! Click <a href="http://www.fileden.com/files/2007/11/30/1616239//MULS_1.4.1.BIN" target="_blank">HERE</a> for download it.
    Changes since the last version:
    - The pallete was replaced by a one more accurated. INFINITE thanks to localh for that.
    - Some minor bugs around the whole code where fixed. Credits to Chilly Willy for some of them.
    - The PPU emulation code was rearranged, so now (plus some minor things in some parts of the code) it SHOULD works on real hardware whitout graphical glitched and other shit. HUGE thanks to tascoDLX for ALL that.
    - A small error in the musics was fixed (the D4 and D#4 notes was using the D4 frequency). Thanks to Bibin who reminds me to fix this.
    - According to Sik (he said it first...), now in main screen the number of players is selected with the Up/Down buttons. Now the A and C buttons does the same function. Plus, the joypads are initilized properly, so now the joypad 2 works in Fusion (an I guess in real hardware too)
    - The checksum routine now is gone (as you hear, space pirates), since it took less time hack it than it tooks to me create it.
    - The new cheats are(always before the tittle screen): press "A" for enable the world selection cheat; press "Up" for set the screen in Interlace mode (as localh requested).

    Enjoy it!!<!--QuoteEnd--></div><!--QuoteEEnd-->
     
  2. Diablohead

    Diablohead

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    so awesome, level select is a welcome addition.
     
  3. LocalH

    LocalH

    roxoring your soxors Tech Member
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    Super Guitar Hero II
    Heh, it's not really an addition, although the ability to enable it on first boot is. It's really just the "beat the game flag" that the game already sets on beating 8-4 anyway =P
     
  4. Diablohead

    Diablohead

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    Did the original game have a level select? outside of the warp pipes that is.

    I love the game but damn if I ever played every stage in the game, warps and vines are my only methods of beating it lol.
     
  5. DigitalDuck

    DigitalDuck

    Arriving four years late. Member
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    <!--quoteo(post=479944:date=Jul 16 2010, 12:47 AM:name=Diablohead)--><div class='quotetop'>QUOTE (Diablohead @ Jul 16 2010, 12:47 AM) <a href="index.php?act=findpost&pid=479944"><img src="public/style_images/retro/snapback.png"></a></div><div class='quotemain'><!--quotec-->Did the original game have a level select? outside of the warp pipes that is.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Yes. When you completed the game you could choose any level from the game to start from.
     
  6. LocalH

    LocalH

    roxoring your soxors Tech Member
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    Super Guitar Hero II
    <!--quoteo(post=479944:date=Jul 15 2010, 07:47 PM:name=Diablohead)--><div class='quotetop'>QUOTE (Diablohead @ Jul 15 2010, 07:47 PM) <a href="index.php?act=findpost&pid=479944"><img src="public/style_images/retro/snapback.png"></a></div><div class='quotemain'><!--quotec-->Did the original game have a level select? outside of the warp pipes that is.

    I love the game but damn if I ever played every stage in the game, warps and vines are my only methods of beating it lol.<!--QuoteEnd--></div><!--QuoteEEnd-->
    I regularly play through warpless runs. Have got over a million points too, not every time but I usually at least come close.