Special Stage Development

Discussion in 'Sonic 2 HD (Archive)' started by Canned Karma, Mar 22, 2010.

Thread Status:
Not open for further replies.
  1. Canned Karma

    Canned Karma

    S2HD Project Manager Member
    806
    0
    0
    Sonic 2 HD, various 3D work
    <!--coloro:yellow--><span style="color:yellow"><!--/coloro--><!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo--> -- Special Stage Development -- <!--sizec--></span><!--/sizec--><!--colorc--></span><!--/colorc-->

    <!--sizeo:3--><span style="font-size:12pt;line-height:100%"><!--/sizeo-->This thread is for discussion of the Special Stage, ideas for its appearance, playability, and ways to get it functional only.<!--sizec--></span><!--/sizec-->

    <!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo-->Here's a link to the <a href="http://forums.sonicretro.org/index.php?s=&showtopic=10489&view=findpost&p=263639" target="_blank">main color palettes</a> of each stage and their <a href="http://forums.sonicretro.org/index.php?showtopic=20106&st=0#" target="_blank">2 Player versions</a>.<!--sizec--></span><!--/sizec--> <I>Thanks to nineko and Norym</I>

    <!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><!--coloro:yellow--><span style="color:yellow"><!--/coloro--><b>Art Concepts</b><!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec-->
    Synergy | WIP
    Chimpo | WIP
    Hamneggs | WIP
    Compsense | WIP

    <!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><!--coloro:yellow--><span style="color:yellow"><!--/coloro--><b>Proof of concept - playable builds</b><!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec-->
    Synergy | <a href="http://www.alaunus.com/s2tube/" target="_blank">Current Special Stage Build</a>

    <!--QuoteBegin-Synergy+--><div class='quotetop'>QUOTE (Synergy)</div><div class='quotemain'><!--QuoteEBegin-->Important: Could anyone still having problems please run the DirectX End-User Runtime setup from Microsoft's website to ensure they have the latest DirectX files. Two users who have had the same issue have resolved the problems by doing this and are now able to run the standard build without problems.<!--QuoteEnd--></div><!--QuoteEEnd-->


    <b><!--coloro:yellow--><span style="color:yellow"><!--/coloro-->PM Canned Karma if you have any questions about this.</b><!--colorc--></span><!--/colorc-->
     
  2. nineko

    nineko

    I am the Holy Cat Tech Member
    <a href="http://forums.sonicretro.org/index.php?s=&showtopic=10489&view=findpost&p=263639" target="_blank">Old post of mine which contains the 7 palettes</a> :)
     
  3. Varion Icaria

    Varion Icaria

    He's waiting.... Tech Member
    1,010
    0
    16
    S4: Cybernetic Outbreak
    Nice start Nineko, Hope to see some good progress with this soon as I am interested to see how it would go.
     
  4. Canned Karma

    Canned Karma

    S2HD Project Manager Member
    806
    0
    0
    Sonic 2 HD, various 3D work
    Thanks Nineko, I'll get that added to the OP.
     
  5. Hamneggs

    Hamneggs

    Official Breakfast of S2HD Member
    303
    0
    0
    TEXAS
    Networked lighting
    <!--quoteo(post=429484:date=Mar 21 2010, 06:03 PM:name=Chimpo)--><div class='quotetop'>QUOTE (Chimpo @ Mar 21 2010, 06:03 PM) <a href="index.php?act=findpost&pid=429484"><img src="public/style_images/retro/snapback.png"></a></div><div class='quotemain'><!--quotec-->Now the shapes don't stand out.<!--QuoteEnd--></div><!--QuoteEEnd-->

    I'll fix it.

    Just some opacity changes between the many layers of my project.

    EDIT: Shapes more defined:

    <img src="http://i871.photobucket.com/albums/ab272/wifflwaffl/BGRemaster2.png?t=1269219263" border="0" class="linked-image" />


    And hey, if you really want the constellations, email me an image with those that you want.

    And one more thing...


    MarioCart Transformation 80% complete!
    <img src="http://i871.photobucket.com/albums/ab272/wifflwaffl/awesome4.jpg?t=1269220651" border="0" class="linked-image" />

    Just resuggesting my questionable ideas for the SS.
     
  6. steveswede

    steveswede

    Member
    5,032
    1
    16
    Ask my hand
    Fighting against the Unitary State of Europe
    <!--quoteo(post=429622:date=Mar 22 2010, 02:54 AM:name=Hamneggs)--><div class='quotetop'>QUOTE (Hamneggs @ Mar 22 2010, 02:54 AM) <a href="index.php?act=findpost&pid=429622"><img src="public/style_images/retro/snapback.png"></a></div><div class='quotemain'><!--quotec--><img src="http://i871.photobucket.com/albums/ab272/wifflwaffl/BGRemaster2.png?t=1269219263" border="0" class="linked-image" /><!--QuoteEnd--></div><!--QuoteEEnd-->

    This is looking loads better. Is there any chance to add some animation with shooting stars.

    Also. I was just thinking as a concept idea. What if the stars were twisting around in a circle for some trippy flare.

    <!--quoteo(post=429622:date=Mar 22 2010, 02:54 AM:name=Hamneggs)--><div class='quotetop'>QUOTE (Hamneggs @ Mar 22 2010, 02:54 AM) <a href="index.php?act=findpost&pid=429622"><img src="public/style_images/retro/snapback.png"></a></div><div class='quotemain'><!--quotec-->And hey, if you really want the constellations, email me an image with those that you want.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Will do. I'll get something sorted that will look the best but also show off iconic constellations.
     
  7. True Dude

    True Dude

    Member
    1,313
    0
    16
    Are the tubes going to be in full 3D now instead of a 2D background? I remember one of the mobile versions of Sonic 2 had it in 3D, and Saturn 3D Blast would be a good example to follow.
     
  8. Hamneggs

    Hamneggs

    Official Breakfast of S2HD Member
    303
    0
    0
    TEXAS
    Networked lighting
    <!--quoteo(post=429627:date=Mar 21 2010, 10:04 PM:name=True Dude)--><div class='quotetop'>QUOTE (True Dude @ Mar 21 2010, 10:04 PM) <a href="index.php?act=findpost&pid=429627"><img src="public/style_images/retro/snapback.png"></a></div><div class='quotemain'><!--quotec-->Are the tubes going to be in full 3D now instead of a 2D background? I remember one of the mobile versions of Sonic 2 had it in 3D, and Saturn 3D Blast would be a good example to follow.<!--QuoteEnd--></div><!--QuoteEEnd-->

    A member by the name of Synergy supposedly has a basic working 3D engine for the SS—the tube and the bomb/ring placeholders can be seen below:

    <img src="http://i871.photobucket.com/albums/ab272/wifflwaffl/awesome4.jpg?t=1269220651" border="0" class="linked-image" />

    just without the transparency and bloom.
     
  9. Synergy

    Synergy

    Member
    90
    0
    0
    UK
    <!--quoteo(post=429622:date=Mar 22 2010, 02:54 AM:name=Hamneggs)--><div class='quotetop'>QUOTE (Hamneggs @ Mar 22 2010, 02:54 AM) <a href="index.php?act=findpost&pid=429622"><img src="public/style_images/retro/snapback.png"></a></div><div class='quotemain'><!--quotec--><img src="http://i871.photobucket.com/albums/ab272/wifflwaffl/BGRemaster2.png?t=1269219263" border="0" class="linked-image" /><!--QuoteEnd--></div><!--QuoteEEnd-->

    Just throwing this out here: the way I saw it, going off <a href="http://www.alaunus.com/sb/diamonds.jpg" target="_blank">the original background</a> (might want to add this to the first post), is like a very early sunrise: you should be able to see the stars at the top and bottom, where the darker, blue sky is, but you can't see the stars where the "sunlight" is (in the center); thus they'd fade out as you move to the center. Just my opinion though. :)
     
  10. Hamneggs

    Hamneggs

    Official Breakfast of S2HD Member
    303
    0
    0
    TEXAS
    Networked lighting
    <!--quoteo(post=429632:date=Mar 21 2010, 10:10 PM:name=Synergy)--><div class='quotetop'>QUOTE (Synergy @ Mar 21 2010, 10:10 PM) <a href="index.php?act=findpost&pid=429632"><img src="public/style_images/retro/snapback.png"></a></div><div class='quotemain'><!--quotec-->Just throwing this out here: the way I saw it, going off <a href="http://www.alaunus.com/sb/diamonds.jpg" target="_blank">the original background</a> (might want to add this to the first post), is like a very early sunrise: you should be able to see the stars at the top and bottom, where the darker, blue sky is, but you can't see the stars where the "sunlight" is (in the center); thus they'd fade out as you move to the center. Just my opinion though. :)<!--QuoteEnd--></div><!--QuoteEEnd-->

    Noted. I'm working on animating it now, so it may be a while before I get to that.
     
  11. Norym

    Norym

    Member
    11
    0
    1
    There are three more palettes in 2-player mode for a total of ten. I didn't see these referenced anywhere else so I thought I'd post them here.

    <img src="http://i848.photobucket.com/albums/ab48/nory_010/s2_2p_1.png" border="0" class="linked-image" /><img src="http://i848.photobucket.com/albums/ab48/nory_010/s2_2p_2.png" border="0" class="linked-image" /><img src="http://i848.photobucket.com/albums/ab48/nory_010/s2_2p_3.png" border="0" class="linked-image" />
     
  12. <!--quoteo(post=429673:date=Mar 22 2010, 01:30 AM:name=Norym)--><div class='quotetop'>QUOTE (Norym @ Mar 22 2010, 01:30 AM) <a href="index.php?act=findpost&pid=429673"><img src="public/style_images/retro/snapback.png"></a></div><div class='quotemain'><!--quotec-->There are three more palettes in 2-player mode for a total of ten. I didn't see these referenced anywhere else so I thought I'd post them here.

    <img src="http://i848.photobucket.com/albums/ab48/nory_010/s2_2p_1.png" border="0" class="linked-image" /><img src="http://i848.photobucket.com/albums/ab48/nory_010/s2_2p_2.png" border="0" class="linked-image" /><img src="http://i848.photobucket.com/albums/ab48/nory_010/s2_2p_3.png" border="0" class="linked-image" /><!--QuoteEnd--></div><!--QuoteEEnd-->

    I can't be the only one here who never knew that before!?
     
  13. Chimpo

    Chimpo

    Member
    7,310
    0
    16
    Atomic Sonic Part II
    I was working on something but it looks like you guys seem to have settled on a background.

    Might as well post it so I don't feel like I wasted my time.

    <img src="http://img519.imageshack.us/img519/7215/s2back.png" border="0" class="linked-image" />
     
  14. Cerulean Nights

    Cerulean Nights

    Sonic 2 HD Sprite Artist Member
    140
    0
    0
    Here's just something I threw together for you to guys play around with, just to give you some ideas, since I'm not keen on the idea of just finding a jpeg of stars and throwing it in there.

    <img src="http://img87.imageshack.us/img87/6320/ssbg.png" border="0" class="linked-image" />
     
  15. Canned Karma

    Canned Karma

    S2HD Project Manager Member
    806
    0
    0
    Sonic 2 HD, various 3D work
    Keep working on that Chimpo, I like the style you have going on for the diamonds. Can you put up those with a transparency behind them so we can play around with fitting them to additional backgrounds?
     
  16. Seeing the chute with full transparency makes me wonder if we should make it semi-transparent, like colored glass. I think it might look cool. The connecting segments (the yellow parts in the above concept) should still remain opaque.
     
  17. Rika Chou

    Rika Chou

    Tech Member
    5,237
    93
    28
    <!--quoteo(post=429740:date=Mar 22 2010, 12:34 PM:name=Chimpo)--><div class='quotetop'>QUOTE (Chimpo @ Mar 22 2010, 12:34 PM) <a href="index.php?act=findpost&pid=429740"><img src="public/style_images/retro/snapback.png"></a></div><div class='quotemain'><!--quotec-->I was working on something but it looks like you guys seem to have settled on a background.

    Might as well post it so I don't feel like I wasted my time.

    <img src="http://img519.imageshack.us/img519/7215/s2back.png" border="0" class="linked-image" /><!--QuoteEnd--></div><!--QuoteEEnd-->
    I like the looks of this better than the others, and it's not even complete.

    The colors and style seem to fit more. Really screams "Sonic" to me.
     
  18. Hamneggs

    Hamneggs

    Official Breakfast of S2HD Member
    303
    0
    0
    TEXAS
    Networked lighting
    One more try.

    Changes:

    Used CN's star rainbow thing (amazing work :thumbsup: ).
    Took the sunrise idea into effect.
    tried some strange outline thing similar to chimpo's.
    Moved location of horizon a few pixels to better align with back diamonds.
    And there is a cloud effect thrown in to get a day/night contrast. I think that's an idea worth running with...
    <img src="http://i871.photobucket.com/albums/ab272/wifflwaffl/BGRemaster3.jpg?t=1269301788" border="0" class="linked-image" />

    And chimpo, I think we should merge.
     
  19. RedStripedShoes

    RedStripedShoes

    And I'm gone again. Member
    <!--quoteo(post=430098:date=Mar 22 2010, 06:54 PM:name=Hamneggs)--><div class='quotetop'>QUOTE (Hamneggs @ Mar 22 2010, 06:54 PM) <a href="index.php?act=findpost&pid=430098"><img src="public/style_images/retro/snapback.png"></a></div><div class='quotemain'><!--quotec--><img src="http://i871.photobucket.com/albums/ab272/wifflwaffl/BGRemaster3.jpg?t=1269301788" border="0" class="linked-image" /><!--QuoteEnd--></div><!--QuoteEEnd-->

    That is gorgeous. But I think the squares are meant to transform from solid squares in the top half to square-shaped holes in the bottom half.

    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->And chimpo, I think we should merge.<!--QuoteEnd--></div><!--QuoteEEnd-->

    That's hot.
     
  20. Vincent

    Vincent

    Sonic 2HD - Project Leader & Chara Member
    1,253
    0
    0
    Sonic 2 HD
    <!--quoteo(post=429740:date=Mar 22 2010, 12:34 PM:name=Chimpo)--><div class='quotetop'>QUOTE (Chimpo @ Mar 22 2010, 12:34 PM) <a href="index.php?act=findpost&pid=429740"><img src="public/style_images/retro/snapback.png"></a></div><div class='quotemain'><!--quotec-->I was working on something but it looks like you guys seem to have settled on a background.

    Might as well post it so I don't feel like I wasted my time.

    <img src="http://img519.imageshack.us/img519/7215/s2back.png" border="0" class="linked-image" /><!--QuoteEnd--></div><!--QuoteEEnd-->It's really nice and cartoony looking.
    My only concern is on the rough colour transitions happening there, yet it's surely a promising start.

    <img src="http://i871.photobucket.com/albums/ab272/wifflwaffl/BGRemaster3.jpg?t=1269301788" border="0" class="linked-image" />
    Except CN's rainbow colours, I think that slapping whatever space.jpg all over makes it look pretty cheap for my tastes! :)
     
Thread Status:
Not open for further replies.