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Sonic's Fun and Easy Adventure

Discussion in 'Engineering & Reverse Engineering' started by Devon, Nov 28, 2017.

  1. Devon

    Devon

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    [​IMG]

    Are the classic Sonic games too ball-bustingly hard for you? Is Green Hill Zone from Sonic 1 just too hard to get past for you? Well I have a solution FOR YOU!!! That's right! You!

    SONIC'S FUN AND EASY ADVENTURE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


    This hack features a super duper ultra mega easy......




    Fuck it, you all already know what this is about. It's a hack where I threw together shit nobody liked in the classic Sonic games and this was the end result to make it as tedious and annoying as I could in two weeks.

    This hack features Wacky Workbench and its bouncy floors along with Metropolis badniks, bumper platforming, spikes, Eggman monitors, barrels, Sonic 1 special stage diamonds, a couple Labyrinth Zone gimmicks, [insert anything I forgot I added], and to top it all off, the Wing Fortress boss, which I and a few others found to be rather obnoxious and just overall shit, that ends with a kewl ending. All just to piss you off, because I dunno, I got bored one day and I wanted to piss some people off for my own amusement. lol

    While it may looks like a Sonic 1, CD, or 2, hack, it's none of that. It's a Sonic 3K hack that was changed significantly to look like Sonic 1/CD.

    Also that SEGA FMV was made using the same method as Sonic 3D Blast's SEGA screen, so that's cool I guess.

    There is one known bug that is rather game breaking, and it's that at the bumper climbing section, the bottom-most bumper will sometimes unload for whatever reason, and thus, make the section impossible. Luckily for you, I guess, it that I left in a free movement mode, which is like debug mode, but you can't place objects. Just enter the Sonic 1 level select code at the title and it's enabled.

    Also an image drawn by BinBowie can be seen if you enter Up Up Down Down Left Right Left Right A B A B at the title screen.

    Download
    Sonic Retro Wiki Page

    Credits:
    Project Leader
    - Devon
    Programming
    - Devon
    Custom artwork
    - Devon
    - BinBowie
    - VAdaPEGA
    Custom music
    - BinBowie
    Special Thanks
    - vladikcomper - Mega PCM
    - Clownacy - Sonic 2 Clone Driver v2
    Music Sources:
    - Title screen - Papagenu (He's My Sassafrass) by Tenacious D
    - Game over - Total Distortion Game Over Theme (You Are Dead Dead Dead)
    - Level - BYE-BYE by ???
    Screenshots:
    [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]
     
    Last edited: Jan 12, 2025
  2. JaxTH

    JaxTH

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    Jack shit.
    Fuck You.
     
  3. Devon

    Devon

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    That's not very nice to say!!!! :(

    Oh well, that's what I get. lol
     
  4. JaxTH

    JaxTH

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    Jack shit.
    ;)
     
  5. Chimpo

    Chimpo

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    I thought this was going to be hard.
     
  6. Chris Highwind

    Chris Highwind

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    I had a laugh watching MegaGWolf suffer through this during the Contest Week, and I really wish I had caught Somecallmejohnny doing this because I wanted to savor his tears too. I will admit, though, I was expecting something more along the lines of that Sonic.exe hack where it goes surprise creepy on you and starts doing jump scares galore, so to find out that this fun and easy adventure was neither fun nor easy was more hilarious than usual.

    No way am I touching this with a ten-foot pole, though. Like Kaizo Mario World, it's a lot more fun watching someone play this than it is to play it yourself.
     
  7. Overlord

    Overlord

    Now playable in Smash Bros Ultimate Moderator
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    One of the more amusing entries of the hacking contest, though I'll admit I wasn't quite sure what was coming when I hit start on the title screen.

    + - Also the secret bonus screen is accurate.  
     
  8. Jay

    Jay

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    No...no. Why? Why don't people tidy up before releasing their project into the wild? Discussing the bug you didn't want to fix lets gawkers like me right into the mix!
     
  9. Devon

    Devon

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    Because it was a dumb hack I wanted to get into the hacking expo, and because of how dumb I am, I rushed it in 2 weeks right before the deadline. XP

    I HAVE made attempts to fix it, but I was never able to trace to where it happens in time, so rip.
     
  10. MarkeyJester

    MarkeyJester

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    Hey, that's not fair.

    This hack, like many, was due into a contest under a strict time constraint, additionally, he never said anywhere in that post that he "didn't want to fix it"...
     
  11. Devon

    Devon

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    Small update.

    Now works properly on hardware. Also fixed sound driver issues that made it all sound wonky on hardware as well.
     
  12. plushifoxed

    plushifoxed

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    Well that sure was something. Not as hard as I expected, though.
    I mean, I managed to clear it, and I suck at games, so... [​IMG]
     
  13. Devon

    Devon

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    Wasn't really meant to be "hard", more so just to be infuriating to pass through. :V
     
    Last edited: Jan 12, 2025
  14. Caverns 4

    Caverns 4

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    It was very fun, and very Easy.
    I asked God to play it for me, and he had no trouble.
     
  15. Devon

    Devon

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    After around 6 to 7 years, I think I finally fixed it. Turns out that I let the object state tracker desync if an object failed to spawn when going right. With the way the stage object spawner is meant to work, each object is supposed to be assigned a specific slot in the object state table, and with this bug, it would forget to advance the state table tracker past the object that failed to spawn (even if an object doesn't spawn, the object layout pointer is advanced and stored), causing issues.

    I swear to God, if it's still broken, though...