SonicGDK 1.30.000

Discussion in 'Fangaming Discussion' started by Xaklse, Feb 10, 2010.

  1. Chimera

    Chimera

    I'm not a furry. Tech Member
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    Castlevania prettyness
    https://youtu.be/Lt5i4XEqKrI

    Well this happened.
     
  2. Felik

    Felik

    Member
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    A bit ironic how SuperSonic68 has set himself to prove that a completely openworld 3D Sonic game can be done and kinda proves the opposite.
     
  3. steveswede

    steveswede

    Member
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    Ask my hand
    Fighting against the Unitary State of Europe
    Wow I only just seen the Green Hill Paradise Act 2 trailer today and I'm pretty blown away, this is the first time a proper 3D Sonic game has piped my interest. The great physics and maze like map makes all the difference.
     
  4. DarkVDee

    DarkVDee

    Duke of Tiles and Palettes Member
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    California
    Sonic DVD [CD2]
    http://kotaku.com/sega-takes-shot-at-nintendo-encourages-fans-to-keep-ma-1786527246?utm_campaign=Socialflow_Kotaku_Facebook&utm_source=Kotaku_Facebook&utm_medium=Socialflow
     
  5. Aerosol

    Aerosol

    Not here. Moderator
    10,785
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    Not where I want to be.
    Sonic (?): Coming summer of 2055...?
    I like a couple of the mechanics in Green Hill Paradise, but mostly it seems to suffer from the same shortcomings as every other BlitzSonic/SonicGDK project. It has the right idea, and if I squinted my mind's eye a bit I could even see how it could be analogous to Super Mario 64's Bob-Omb Battlefield. But it all looks so...slippery.

    I'd love to see someone take SonicGDK and make it feel more like an upgraded version of Adventure's engine.
     
  6. Ell678

    Ell678

    Am I Annoying You? Member
    2,369
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    Barrow, England
    Sonic Incursion
    I recorded a tutorial on Badniks. The second half focuses on using Kismet to make a Buzzbomber-esque Badnik.

    [youtube]http://www.youtube.com/watch?v=FnTCFpHtQIg[/youtube]