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Sonic The Hedgehog Extended Edition

Discussion in 'Engineering & Reverse Engineering' started by Cinossu, Oct 21, 2006.

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  1. ICEknight

    ICEknight

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    I guess he'd be going for accuracy when porting them from their respective games... But it would be cool to make them have the stats from Sonic 3's Competition Mode. =|

    EDIT: Oops, I thought that was referred to the addition of Tails.
     
  2. Verse

    Verse

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    I actually hope he leaves the stage music playing when you go super. The invincibility music looping always irked the hell out of me.
     
  3. Cinossu

    Cinossu

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    Sonic the Hedgehog Extended Edition
    .. :x So many questions..

    All forms of Super Sonic are already added and complete. The only thing left for them is their art.

    Super Sonic can run faster, but can still be hit by enemies, losing 20 rings a hit.

    Nega Super Sonic is invincible, but is slower than normal. Think underwater speed above water.

    Super Sonic can still get invincibility, and Nega Super Sonic can still get speed shoes, so all is good fun. Nega Super Sonic with speed shoes is essentially normal Sonic with invincibility.

    The ability to detransform and retransform at will is also in there, but you have to get 50 rings or negarings in order to be able to transform for the first time in a level.

    Hyper Sonic is essentially normal game Super Sonic; invincible and uber-fast. He also has the lovely after-images of the normal Hyper Sonic in Sonic 3 & Knuckles.

    As usual, ring count lowers (or highers) to 0, and if you're lucky enough to be Hyper Sonic and find a ring box when you have less than 10 rings, or greater than -10 rings, you will notice that the ring count will change sign, but you'll stay Hyper Sonic and it'll count down the appropriate way.

    EDIT: Oh, and the music for Super Sonic and Nega Super Sonic will be Sonic 2's Super Sonic music. Hyper Sonic's music.. I haven't decided on yet.
     
  4. Andy

    Andy

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    sounds excelent keep it up ;)
     
  5. Squints

    Squints

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    Will the Sonic 2 super music be changed a bit for Nega Super Sonic the way everything else that's negative has a slightly different sound (like getting rings, negative special stages, etc.)?
     
  6. Tweaker

    Tweaker

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    It already is. =P
     
  7. Cinossu

    Cinossu

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    Sonic the Hedgehog Extended Edition
    Of course. :3
     
  8. Cinossu

    Cinossu

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    Sonic the Hedgehog Extended Edition
    Finally! A use for those switches!

    [​IMG]
    Hm.. what do they do now..

    [​IMG]
    Hello Tails! .. and hello Tails's tails.

    [​IMG]
    Welcome to the new coloured titlecard. Tails is given his own palette seeing as Sonic 1 uses those two colours replaced in Sonic 2 for him.

    [​IMG]
    Did I mention Tails could fly?

    [​IMG]
    .. and get tired. :3

    [​IMG]
    More of Tails's tails. Angles on rolling work.

    [​IMG]
    Results, with a temporary signpost. Going to edit the hand a little more.
     
  9. Andy

    Andy

    Pending Member
    WOOOOOOOOOW!!!!!! YAAAAAAAY!!!!! lol, I thought sonic was going to be the only playable character!? ;p

    EDIT: What are you going to do for abilities upgrades and 'super tails'?
     
  10. CloverCC

    CloverCC

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    Beyond my expectations, I lstill love it. The buttons, tails flying, etc.. But, are you going to design the walls diffrently in time? Because I'd like to see a Scrap brain/Death Egg-ish type of mix, instead of the Dots. :P Or an electrical-type theme maybe?
     
  11. Yuski

    Yuski

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    The screens above made me have multiple orgasms. =P
     
  12. ddrmaxromance

    ddrmaxromance

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    Likewise. :( Might I suggest for the Tails signpost background to be a different shade, rather than the bright yellow? Of course, you stated it was temporary, so you probably already have some great signpost up your sleeve. :P
     
  13. Andy

    Andy

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    aaaaargh when r u bringing out a new demo :-S !!!!!
     
  14. Flare

    Flare

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    Could I make a suggestion. Instead of having an Act 4, maby have it as just "Boss" so it would be Green Hill Zone Boss, instead of act 4. And that at the tally it say Sonic has defeated the Boss.
     
  15. Cinossu

    Cinossu

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    Well, it isn't only going to be a boss eventually. It will have a mini-act to itself too.
     
  16. Dark Sonic

    Dark Sonic

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    Finally, Tails done right (Finally a seperate palette to prevent hud coloring problems). Anyways, I like that Tails can fly, but one question. Is that tired sprite from Crackers? It certianly isn't from Sonic 3 (Atleast I don't think it is). Now do Knuckles plz
     
  17. Cinossu

    Cinossu

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    Yes, they are. I'll be altering frames from Sonic 3's swimming too.

    You got this, be thankful for now. ;P
     
  18. Sith

    Sith

    The molotov bitch Member
    Those screens made me all happy-san. :D
     
  19. CoolBoySlim

    CoolBoySlim

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    what's the other button for? To turn him back to sonic? Why not color one button yellow and leave the other one blue.
     
  20. Andy

    Andy

    Pending Member
    could you have the ability for tails to fly and swim be an upgrade? they aren't necesary to complete the game and they can help at times, which is kind of cheating bcos u could just fly over the top of the levels. Also the ability to fly may be a bit dodgey because some levels have uncompleted tops, so you could fly into a glitch area.
     
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