Yeah, you should probably give your testers one more go at it to find any remaining bugs before release. If you release it earlier, however, that's cool too. <_<
I have a very very minor suggestion, about this feature: http://www.youtube.com/watch?v=7_1Ttd1i1Og Would it be possible to have both of these frames displayed when this happen? And also, when selecting Sonic&Tails, could be nice to have both of their lifes icons used instead of Sonic only.
Bridge Zone. Please do not cut it from the game. I have never seen a decent 16 bit Bridge Zone interpretation.
I have. It was on Leon's game from like Sage 2009. I think it was called Sonic Remix. It was a replay of Sonic 1 levels, it included Bridge Zone.
If I'm not mistaken the gameplay was very bad in that one. I would much rather see the one Hez had planned.
You mean Sonic Rebirth, right? Well, at first, the physics weren't that great, but they have improved a bit as time passed. Not perfect, but passable. I would like to see what Hez does though with that Zone too. + - Well, that part where you had to jump on those chained steel block things suspended above lava in Marble Zone was a bitch... >.>
Its Sonic Worlds engine. Its a MMF game that uses Sonic Worlds just like Sonic Zero, Axiom, and almost every other MMF fan game.
No, I threw peices of worlds engine into it. So I can't claim it as my own. I went that route considering it already had pretty solid pieces of engine and it would be pointless to waste time doing it on my own.
Since it's pretty obvious what the secret level is. You still have to earn it though...Hope it looks good? EDIT: Flowers are red in game, Mock up anyone :3
You said you were planning on cutting the level from the game due to lack of demand. That's why I asked. So you really are going to include it after all