Usually these days widescreen is the standard so it'd be nice to see it as an option at least. Aside from bugfixes it's really the only thing this game is missing.
Do people have to keep suggesting shit which is not possible? It's made in MMF ok. It's not coded from scratch.
Then uh, "Hez, either port this to E02 or do Sonic Classic 2 in that"...? It's portable, even if the shitty Newgrounds remixes will have to be exchanged for shitty XMs.
I'm not going to do that. It would take time that I don't have. I admit I rushed the fuck out of this to get it released. I somewhat regret it, and I don't because its a burden off my chest. As for Classic 2, I'm not commenting on it just get, or if it's even in development.
Apart from the roadblock that would be getting a decent moduled soundtrack, I would totally recommend looking into E02 for a follow-up though. Looking into it myself for a thing or two.
I'm looking more into working around what made SC1 bad. I've got a lot of the things worked out already for REV01 and a possible sequal
A 16:9 resolution is impossible to implement in MMF2? What have I been doing by setting the window size to 420x240 all my life?
I don't think you should say it's a bad game. True there are some things that need fixing/ touching up, but overall it's a damned solid game and one of the best fangames I've played. Like I said in my review, the only thing that's stopped me from finishing the game is the bug in the final boss.
I think it's a great game. I can't wait to release the revision. The bug in the final boss was fixed way back btw.
I guess they're talking about the one when you're stuck into the boss, spining around him after you tried to hit him. Of course this result into assured death.
You're only supposed to be able to hit him when he's crouched. If you could hit him any other way it would be easier than the first boss stage.