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Sonic the Hedgehog Classic Release thread

Discussion in 'Fangaming Discussion' started by Hez, Mar 18, 2011.

  1. Felik

    Felik

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    This is impossible.
     
  2. Shakidna

    Shakidna

    Rehash Rampage Member
    Think this game, released in 2011 could run in widescreen?
     
  3. Icewarrior

    Icewarrior

    I'm a member of S.T.A.R.S !!11!!!1!! Member
    what does the year of release have to do with the widescreen feature?
     
  4. Shakidna

    Shakidna

    Rehash Rampage Member
    Usually these days widescreen is the standard so it'd be nice to see it as an option at least. Aside from bugfixes it's really the only thing this game is missing.
     
  5. infinity

    infinity

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    Do people have to keep suggesting shit which is not possible? It's made in MMF ok. It's not coded from scratch.
     
  6. Jayextee

    Jayextee

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    I DONE MAKED GAMES.
    Then uh, "Hez, either port this to E02 or do Sonic Classic 2 in that"...? It's portable, even if the shitty Newgrounds remixes will have to be exchanged for shitty XMs.
     
  7. Hez

    Hez

    Oldbie
    I'm not going to do that. It would take time that I don't have. I admit I rushed the fuck out of this to get it released. I somewhat regret it, and I don't because its a burden off my chest.

    As for Classic 2, I'm not commenting on it just get, or if it's even in development.
     
  8. Jayextee

    Jayextee

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    I DONE MAKED GAMES.
    Apart from the roadblock that would be getting a decent moduled soundtrack, I would totally recommend looking into E02 for a follow-up though. Looking into it myself for a thing or two. ;)
     
  9. Hez

    Hez

    Oldbie
    I'm looking more into working around what made SC1 bad. I've got a lot of the things worked out already for REV01 and a possible sequal
     
  10. RedEnchilada

    RedEnchilada

    Green eyes? Green eyes! Member
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    the soul, real talk
    secret option D) a fangame
    A 16:9 resolution is impossible to implement in MMF2? What have I been doing by setting the window size to 420x240 all my life?
     
  11. Hez

    Hez

    Oldbie
    There are work arounds.
     
  12. Selbi

    Selbi

    The Euphonic Mess Member
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    Sonic ERaZor
    Why the FUCK do people want to play a CLASSICAL DESIGNED Sonic game in WIDESCREEN???? >_>
     
  13. Chimpo

    Chimpo

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    Because having more horizontal view in a Sonic game can actually benefit it?
     
  14. Selbi

    Selbi

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    That's why I'm one of the few people who likes Sonic CD's extended camera. :3
     
  15. Afr0Blu3

    Afr0Blu3

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    I don't think you should say it's a bad game. True there are some things that need fixing/ touching up, but overall it's a damned solid game and one of the best fangames I've played. Like I said in my review, the only thing that's stopped me from finishing the game is the bug in the final boss.
     
  16. Hez

    Hez

    Oldbie
    I think it's a great game. I can't wait to release the revision. The bug in the final boss was fixed way back btw.
     
  17. Jimmy Hedgehog

    Jimmy Hedgehog

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    What Final Boss bug would that be, if I may ask?
     
  18. Icewarrior

    Icewarrior

    I'm a member of S.T.A.R.S !!11!!!1!! Member
    I guess they're talking about the one when you're stuck into the boss, spining around him after you tried to hit him. Of course this result into assured death.
     
  19. Jimmy Hedgehog

    Jimmy Hedgehog

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    Getting the motivation to continue old projects
    I've never seen that before...strange
     
  20. Hez

    Hez

    Oldbie
    You're only supposed to be able to hit him when he's crouched. If you could hit him any other way it would be easier than the first boss stage.