Just beat the game with only 1 Chaos Emerald. Will go through again and get all 7. Out of curiosity, do you achieve the "Beat the Game" secret only after beating the game with all 7 Chaos Emeralds? Or did the game just not save and I had to quit and restart during the credits? And <span style='color:#000000;background:#000000'> is there still that sunken Death Egg level in the game? Is it unlocked when you beat the game with all 7?</span> Now for my final review. I loved the game in and of itself, but it was far from perfect. It lacked a bit of polish I was hoping for, but that could have been due to MMF rather than oversight; I know a lot of work went into this. Still, I encountered tons of little glitches; only a few times did I have to quit the game to start over, though. My earlier complaints still stand after finishing it. Aqua Arena's decorations, I feel, should be a little differentiated from platforms, as they are difficult to determine from each other, which besides personal preferences, is the only thing aesthetically that I took issue with. Beyond that, I still hold to my earlier complaint of weird level order... why does Sonic fall from Hazel Hills to Crystal Caverns? It makes no sense, and its one of the only times a between-level transition takes place. It would have made more sense for him to fall into Luster Lakes or Aqua Arena, since you hear a splash after he falls. A couple of times it seemed that you wanted to be similar to S3K in between-level and mid-level transitions, but when they happened they felt random and unnecessary. The only time it worked brilliantly was at the end of <span style='color:#000000;background:#000000'>Robot Rave 3 when the bomb goes off, leading to Death Egg, then when you go from the giant Egg Machine to the giant Silver Sonic.</span> if that same amount of consistency went into the entire game, I feel it would have felt like a much more complete package. As it stands, though, Nack felt a bit unnecessary. In the end, the game felt a bit short. The majority of my time was figuring out how to get through Luster Lakes; the rest felt pretty darned short. Not that this is bad, per se, but I was hoping for a bit more to it. You made a good decision adding all of the extra bonuses, though, because I'm going to be going this game again and again at least until I unlock <span style='color:#000000;background:#000000'> Bridge Zone</span> :P Like I said before, the difficulty was perfect, but the difficulty curve felt a little clunky, but overall not a game breaker. It just didn't feel extremely organic. In the end, I'd give it a 7.8/10.