lol the sarcastic response about making good art might make sense if Sega haven't been constantly making boneheaded decisions for ages now... there's something to be said about fucking up ONCE due to lack of foresight (basically, literally everything involving Sonic 3's music rights and composers) and somehow managing to mess up different things repeatedly, even with things that turn out well (again, Mania's PC release being delayed to force in Denuvo against the wishes the devs, for instance). And that's the amazing thing, that they try so many different things with the series and the vast, vast majority of them just aren't executed well at all, which implies problems with the process itself. Fuckin Nintendo experiments with their properties. Sometimes they pan out; sometimes they don't. Yet quite often even their main games that change a bunch of things manage to work, at a high level of polish, and with different teams at that. Sonic Team threw out everyone involved with Lost World and we got Forces. Good job.