Chaotix tried with its rubber band, but that just added needless complexity. It didn’t help that the level design in that game was bland. Sonic Advance 3 tried, but the level design was bad. Sonic 06 had a co-op mode too which just used split-screen, but it wasn't very fun, especially because it adds lots of sections that require both players to touch switches at the same time. I am surprised Mania didn’t attempt something, but I guess they were short for time.