Sonic Studio

Discussion in 'Fangaming Discussion' started by Lapper, May 19, 2018.

  1. Lilly

    Lilly

    Member
    2,325
    126
    43
    United States
    Shang Mu Architect
    Oh, that was one of the first things I thought about while typing up my post. :)

    However, that was a very unique time. Back then, you could just put someone's fan game on your official site and call it a day. Most consumers expect more than that in this modern PC landscape, with the Steam client and its many imitators. "No Steam, no buy" wasn't always said as a joke! :V

    I don't know if a major publisher could do that again, not without a barrage of console and OS port begging. (Even I've had my share of Switch port beggars, and I'm appealing to a far smaller fandom than Sonic Studio is.) We never hear the end of it in fan game circles, let alone the fire hose of constant feedback that publishers get- good or bad :psyduck:

    And I imagine most fan game creators don't want that scope of public pressure. Lapper clearly doesn't any more than I do.
     
  2. Lapper

    Lapper

    Member
    1,671
    516
    93
    England
    Sonic Studio, Sonic Physics Guide, Kyle & Lucy: WW, Freedom Planet 2
    Yes, I have the planned zones locked down, it's *at least* one zone from each classic game. If I added more zones, it'd be post release!

    Many many objects from zones not even present are also included so it's not so strict a limit based on those zones, however.
     
    • Informative Informative x 4
    • List