Sonic Spinball (GG) discussion

Discussion in 'Prototype Discussion' started by drx, Feb 24, 2008.

  1. drx

    drx

    mfw Researcher
    2,201
    23
    18
    :rolleyes:
    Please refer to the proper build in your post. For your convenience, a list of builds:

    -0307
    -031094
    -031194
    -032194
    -0328
    -0329
    -0330
    -0405
    -0412
    -0413
    -0415
    -0421
    -0427
    -0429
    -0430
    -503B
    -0505
    -0506
    -0525
    -0530
    -0531
     
  2. Rlan

    Rlan

    Oldbie
    193
    0
    16
    0307

    - Can crash on title screen

    - When you run ot of lives you get a screen with scrolling stars.

    [​IMG]

    - There is a texture in the background here, where their isn't in the final and many builds after this one:

    [​IMG]

    The final version:

    [​IMG]

    - Title Screen has no Copyright:

    [​IMG]


    0307, 031094, 031194

    - All say "022894" on title screen

    [​IMG]

    - The scrolling stars screen now has objects:

    [​IMG]

    These are different to the final, where it's just a "Game Over". Probably just the final scene from the game where they fall back to earth?

    032194

    - Option Screen Starts working

    032194, 0328, 0329, 0330

    - All have "Date" startup screens as well as "SEGA Interactive"

    [​IMG]

    0405

    - Just "SEGA" Startup

    0412

    - SEGA Startup now has Sonic scroll, but instead, Sonic invterts the colours of the SEGA screen

    [​IMG]

    - Copyright information added, in different place to final:

    [​IMG]

    0421

    - Final Title Screen

    [​IMG]

    Other Notes:

    The Robots in the first level appear to release Chickens when killed in early versions, while the final version releases Flicky-esque "Blue Birds"
     
  3. MathUser

    MathUser

    3rd top wiki contributor Researcher
    2,045
    0
    16
    On all protos up to 412, pressing down while the game is paused it lets you skip levels. You can also press button 2 to move your character anywhere.