Sonic & SEGA All Stars Racing

Discussion in 'General Sonic Discussion' started by Diablohead, May 28, 2009.

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  1. Columind

    Columind

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    <!--quoteo(post=417498:date=Feb 26 2010, 11:23 PM:name=Ashram)--><div class='quotetop'>QUOTE (Ashram @ Feb 26 2010, 11:23 PM) <a href="index.php?act=findpost&pid=417498"><img src="public/style_images/retro/snapback.png"></a></div><div class='quotemain'><!--quotec--><!--quoteo(post=417373:date=Feb 26 2010, 11:03 AM:name=ICEknight)--><div class='quotetop'>QUOTE (ICEknight @ Feb 26 2010, 11:03 AM) <a href="index.php?act=findpost&pid=417373"><img src="public/style_images/retro/snapback.png"></a></div><div class='quotemain'><!--quotec-->Oh, for those thinking that singing guy (whatever his name is) was featured only in the credits, you're actually greeted with his auto-tuned voice every time you win a cup, just so you don't forget about his existance.

    Unless you skip the celebration before the music ends. Which is what I'm always gonna do.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Bentley Jones does announcer work, too? Ew.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    Announcer? He sounds nothing like him. He was talking about finishing cups, a snippet of the song plays.
     
  2. Ell678

    Ell678

    Am I Annoying You? Member
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    Sonic Incursion
    Bought this today on the 360, been playing around with it since.

    Wow! It is certainly a fun, and hard game when you turn the difficulty up. Having different music available to listen to while playing is a great addition...who would have thought Palmtree Panic fits so damn well with Ocean Palace?

    Seeing Beat in HD, doing his little victory dance makes me want Jet Set Radio 3 :(
     
  3. Secret Bonus

    Secret Bonus

    I'm walking in snake piiiits, oooooOOOOooooh Member
    Does anybody else think the characters look a little...dead when they do the victory animations? They don't move any part of their faces at all.

    Aside from that, this game is pretty much what Mario Kart SHOULD be.
     
  4. Sonic Warrior TJ

    Sonic Warrior TJ

    Chopped Liver Champion Member
    So who else has the 360 version, and what are your Gamertags? I plan on adding people late tonight.
     
  5. Columind

    Columind

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    <!--quoteo(post=417529:date=Feb 27 2010, 12:28 AM:name=Sonic Warrior TJ)--><div class='quotetop'>QUOTE (Sonic Warrior TJ @ Feb 27 2010, 12:28 AM) <a href="index.php?act=findpost&pid=417529"><img src="public/style_images/retro/snapback.png"></a></div><div class='quotemain'><!--quotec-->So who else has the 360 version, and what are your Gamertags? I plan on adding people late tonight.<!--QuoteEnd--></div><!--QuoteEEnd-->

    I do, <b>CarbonExt</b>.
     
  6. Shakidna

    Shakidna

    Rehash Rampage Member
    I'm not sold on this game until they announce Jack Cayman as downloadable content.

    NiGHTS is expected too of course.
     
  7. Ell678

    Ell678

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    I forgot to add this to my post before...

    But the stages look far more lively in a racing game. Who would want a Sonic level based on the Casino Park that Sumo present? It looks so brilliant, with the floating dice and falling chips. Maybe proving that a 3rd part developer should take over Sonic games? Because honestly, some of the race my eyes have been on the backgrounds, admiring them, together with the music, it just fits perfectly.
     
  8. Roxie Mika

    Roxie Mika

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    not hiding who i am anymore. <3
    <!--quoteo(post=417554:date=Feb 26 2010, 07:23 PM:name=Ell678)--><div class='quotetop'>QUOTE (Ell678 @ Feb 26 2010, 07:23 PM) <a href="index.php?act=findpost&pid=417554"><img src="public/style_images/retro/snapback.png"></a></div><div class='quotemain'><!--quotec-->I forgot to add this to my post before...

    But the stages look far more lively in a racing game. Who would want a Sonic level based on the Casino Park that Sumo present? It looks so brilliant, with the floating dice and falling chips.<!--QuoteEnd--></div><!--QuoteEEnd-->I'll agree with you there; Casino Park in this game is absolutely gorgeous.
     
  9. Kurosan

    Kurosan

    Samurai of Gaming Oldbie
    <!--quoteo(post=417554:date=Feb 26 2010, 05:23 PM:name=Ell678)--><div class='quotetop'>QUOTE (Ell678 @ Feb 26 2010, 05:23 PM) <a href="index.php?act=findpost&pid=417554"><img src="public/style_images/retro/snapback.png"></a></div><div class='quotemain'><!--quotec-->I forgot to add this to my post before...

    But the stages look far more lively in a racing game. Who would want a Sonic level based on the Casino Park that Sumo present? It looks so brilliant, with the floating dice and falling chips. Maybe proving that a 3rd part developer should take over Sonic games? Because honestly, some of the race my eyes have been on the backgrounds, admiring them, together with the music, it just fits perfectly.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Agreed, but Sumo is a second party, not third. It seems that Sumo might be able to do Sonic justice and still keep the series within SEGA.
     
  10. Super Rockman

    Super Rockman

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    Let's not get ahead of ourselves; they can make a racing game, but we don't know how they would make a Sonic game.
     
  11. Kurosan

    Kurosan

    Samurai of Gaming Oldbie
    <!--quoteo(post=417563:date=Feb 26 2010, 05:52 PM:name=Super Rockman)--><div class='quotetop'>QUOTE (Super Rockman @ Feb 26 2010, 05:52 PM) <a href="index.php?act=findpost&pid=417563"><img src="public/style_images/retro/snapback.png"></a></div><div class='quotemain'><!--quotec-->Let's not get ahead of ourselves; they can make a racing game, but we don't know how they would make a Sonic game.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Hence why I said "might". They sure do capture the style damn well, but that's not enough to make a whole Sonic game.

    Now, with that said, they should go ahead and make Jet Set Radio 3 already!
     
  12. Clutch

    Clutch

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    <!--quoteo(post=417518:date=Feb 26 2010, 06:16 PM:name=Secret Bonus)--><div class='quotetop'>QUOTE (Secret Bonus @ Feb 26 2010, 06:16 PM) <a href="index.php?act=findpost&pid=417518"><img src="public/style_images/retro/snapback.png"></a></div><div class='quotemain'><!--quotec-->Does anybody else think the characters look a little...dead when they do the victory animations? They don't move any part of their faces at all.

    Aside from that, this game is pretty much what Mario Kart SHOULD be.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Yeah, that bugged me a bit too. Bit weird seeing characters like Sonic & Knuckles get post-victory close-ups and speaking lines when their mouths (despite being modeled) don't move.
     
  13. Glaber

    Glaber

    Has Beaten Sonic Genesis for GBA Oldbie
    <!--quoteo(post=417510:date=Feb 26 2010, 05:44 PM:name=TSSZNews)--><div class='quotetop'>QUOTE (TSSZNews @ Feb 26 2010, 05:44 PM) <a href="index.php?act=findpost&pid=417510"><img src="public/style_images/retro/snapback.png"></a></div><div class='quotemain'><!--quotec-->It turns out the reason the Steam release was delayed may be because Sega had to take out SecuROM and <a href="http://www.tssznews.com/2010/02/26/why-the-asr-steam-release-was-delayed/" target="_blank">implement proprietary DRM.</a>

    My source tells me there's a chance this particular release could be pushed back even farther than Tuesday due to the situation.

    But, hey...no SecuROM...right?

    ----

    Also, I wouldn't mind if there were some sort of rudimentary time trial leaderboard established here for course records, just within this community. Would that be better suited to a separate thread or a continuation of this one?<!--QuoteEnd--></div><!--QuoteEEnd-->

    Let's hop the Steam version sells the best for the PC platform and that the Securom versions, tank.
     
  14. DigitalDuck

    DigitalDuck

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    <!--quoteo(post=417529:date=Feb 26 2010, 11:28 PM:name=Sonic Warrior TJ)--><div class='quotetop'>QUOTE (Sonic Warrior TJ @ Feb 26 2010, 11:28 PM) <a href="index.php?act=findpost&pid=417529"><img src="public/style_images/retro/snapback.png"></a></div><div class='quotemain'><!--quotec-->So who else has the 360 version, and what are your Gamertags? I plan on adding people late tonight.<!--QuoteEnd--></div><!--QuoteEEnd-->

    <b>DuckProgrammer</b>, although I've already added you.
     
  15. BigJosh

    BigJosh

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    *is too poor to own game right now*
    Maybe in a few months, or this summer I will get ahold of it and play a few games with you all, till then I guess ill be on the Reach BETA.
     
  16. Vinsent

    Vinsent

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    So not even the steam PC version will have online?
     
  17. RACCAR

    RACCAR

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    Look what I've just discovered in the DS version. About the halfway of the game's credits, the music turns into Crush 40's "Into the wind" theme, just after "So much more", both in real audio, not midi thing.

    <!--id1--><object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/Zlu2m2FB0PI&"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/Zlu2m2FB0PI&" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object><!--id2-->
     
  18. Master Emerald

    Master Emerald

    A green crystal Member
    They are in different formats, that's for sure.

    So much more is a STRM, this "Into the Wind" may be the audio track of a video. (Which I can't rip).
     
  19. Clutch

    Clutch

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    <!--quoteo(post=417529:date=Feb 26 2010, 06:28 PM:name=Sonic Warrior TJ)--><div class='quotetop'>QUOTE (Sonic Warrior TJ @ Feb 26 2010, 06:28 PM) <a href="index.php?act=findpost&pid=417529"><img src="public/style_images/retro/snapback.png"></a></div><div class='quotemain'><!--quotec-->So who else has the 360 version, and what are your Gamertags? I plan on adding people late tonight.<!--QuoteEnd--></div><!--QuoteEEnd-->

    <b>Broken_Clutch</b>

    Man, those hairpin turns on the Super Monkey Ball courses sure don't let you rest when playing as someone with lower handling like Banjo, though I guess ridiculous-to-navigate paths <I>are</I> befitting of that series. Maybe I should just be glad there's less opportunities for <b>FALL OUT</b>.
     
  20. <!--quoteo(post=417592:date=Feb 26 2010, 05:48 PM:name=RACCAR)--><div class='quotetop'>QUOTE (RACCAR @ Feb 26 2010, 05:48 PM) <a href="index.php?act=findpost&pid=417592"><img src="public/style_images/retro/snapback.png"></a></div><div class='quotemain'><!--quotec-->Look what I've just discovered in the DS version. About the halfway of the game's credits, the music turns into Crush 40's "Into the wind" theme, just after "So much more", both in real audio, not midi thing.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Yes.

    <b>YES.</b>

    I always knew Thrill of the Feel had an awesome soundtrack for a legitimate Sonic racing game. I'm glad they used the most fitting song from it.
     
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