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Sonic RDX Update

Discussion in 'Engineering & Reverse Engineering' started by Dude, Nov 19, 2008.

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  1. Zycor

    Zycor

    Unlike Sonic, I don't chuckle. Member
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    Beats me.
    Well, disregard the screen thing, I changed the wrong value...

    As for the Sonic being unable to hit the button on Casinopolis, I just ran the game now and the doors opened, though I'd say moving the spring a little couldn't hurt.

    Since I can run the game windowed now I'll try to get pictures of anything I find.
     
  2. Dude

    Dude

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    Some concept art of the next level:
    [​IMG]
    [​IMG]
     
  3. Blue Blood

    Blue Blood

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    Fuck you it's a rehash.

    Seriously though, I can't wait to see how this ends up.
     
  4. Dude

    Dude

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    <!--quoteo(post=495620:date=Aug 24 2010, 07:19 PM:name=Blue Blood)--><div class='quotetop'>QUOTE (Blue Blood @ Aug 24 2010, 07:19 PM) <a href="index.php?act=findpost&pid=495620">[​IMG]</a></div><div class='quotemain'><!--quotec-->Fuck you it's a rehash.

    Seriously though, I can't wait to see how this ends up.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Here's a sneek peak
    [​IMG]
     
  5. LordOfSquad

    LordOfSquad

    bobs over baghdad Member
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    making cool music no one gives a shit about
    <!--quoteo(post=500818:date=Sep 3 2010, 07:18 PM:name=Dude)--><div class='quotetop'>QUOTE (Dude @ Sep 3 2010, 07:18 PM) <a href="index.php?act=findpost&pid=500818">[​IMG]</a></div><div class='quotemain'><!--quotec--><!--quoteo(post=495620:date=Aug 24 2010, 07:19 PM:name=Blue Blood)--><div class='quotetop'>QUOTE (Blue Blood @ Aug 24 2010, 07:19 PM) <a href="index.php?act=findpost&pid=495620">[​IMG]</a></div><div class='quotemain'><!--quotec-->Fuck you it's a rehash.

    Seriously though, I can't wait to see how this ends up.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Here's a sneek peak
    [​IMG]
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    Looks delish. Kind of reminds me of the second level of Sonic Robo Blast 2, as well.

    I wonder if anyone would be interested in whipping up a hi-def background for you.
     
  6. DTX

    DTX

    A fellow w/a name fit for nary a man save himself Member
    HD in the sense of what all the regular SA level backgrounds look like or in the sense of what the background of Green Hill Zone from SA2 looks like? :?

    Either style would look good imho btw.
     
  7. plushifoxed

    plushifoxed

    la gis sulva za celow Oldbie
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    3D Chemical Plant.
    You, Dude, are a fantastic person.
     
  8. Impish

    Impish

    Member
    OH MY GOD! That is the nicest looking SADX level I've ever seen, eve without the fact its freakin' Chemical Plant in 3d! Well played sir, well played!
     
  9. LordOfSquad

    LordOfSquad

    bobs over baghdad Member
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    making cool music no one gives a shit about
    <!--quoteo(post=500844:date=Sep 3 2010, 09:20 PM:name=DTX)--><div class='quotetop'>QUOTE (DTX @ Sep 3 2010, 09:20 PM) <a href="index.php?act=findpost&pid=500844">[​IMG]</a></div><div class='quotemain'><!--quotec-->HD in the sense of what all the regular SA level backgrounds look like or in the sense of what the background of Green Hill Zone from SA2 looks like? :?

    Either style would look good imho btw.<!--QuoteEnd--></div><!--QuoteEEnd-->

    HD in the sense that it isn't a blown-up, blurry Genesis background. =P
     
  10. Namo

    Namo

    take a screenshot of your heart Member
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    <!--quoteo(post=500818:date=Sep 3 2010, 09:18 PM:name=Dude)--><div class='quotetop'>QUOTE (Dude @ Sep 3 2010, 09:18 PM) <a href="index.php?act=findpost&pid=500818">[​IMG]</a></div><div class='quotemain'><!--quotec--><!--quoteo(post=495620:date=Aug 24 2010, 07:19 PM:name=Blue Blood)--><div class='quotetop'>QUOTE (Blue Blood @ Aug 24 2010, 07:19 PM) <a href="index.php?act=findpost&pid=495620">[​IMG]</a></div><div class='quotemain'><!--quotec-->Fuck you it's a rehash.

    Seriously though, I can't wait to see how this ends up.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Here's a sneek peak
    [​IMG]
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    Robotnik Corp has a nice ring to it. Also, that one ramp that turns onto the wall - is that a wall running section?
     
  11. amphobius

    amphobius

    doing more important things with my life Member
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    <!--quoteo(post=500818:date=Sep 4 2010, 02:18 AM:name=Dude)--><div class='quotetop'>QUOTE (Dude @ Sep 4 2010, 02:18 AM) <a href="index.php?act=findpost&pid=500818">[​IMG]</a></div><div class='quotemain'><!--quotec--><!--quoteo(post=495620:date=Aug 24 2010, 07:19 PM:name=Blue Blood)--><div class='quotetop'>QUOTE (Blue Blood @ Aug 24 2010, 07:19 PM) <a href="index.php?act=findpost&pid=495620">[​IMG]</a></div><div class='quotemain'><!--quotec-->Fuck you it's a rehash.

    Seriously though, I can't wait to see how this ends up.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Here's a sneek peak
    [​IMG]
    <!--QuoteEnd--></div><!--QuoteEEnd-->
    Wouldn't Eggman Corp make more sense, since it's Sonic Adventure? :psyduck:
     
  12. Namo

    Namo

    take a screenshot of your heart Member
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    Shhhh! :ssh:

    I actually do get a "Radical Highway" combined with Chemical Plant zone feel from the shot though.
     
  13. Blue Blood

    Blue Blood

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    <!--quoteo(post=500942:date=Sep 4 2010, 10:29 AM:name=DalekSam)--><div class='quotetop'>QUOTE (DalekSam @ Sep 4 2010, 10:29 AM) <a href="index.php?act=findpost&pid=500942">[​IMG]</a></div><div class='quotemain'><!--quotec-->Wouldn't Eggman Corp make more sense, since it's Sonic Adventure? :psyduck:<!--QuoteEnd--></div><!--QuoteEEnd-->
    Even today it's still called 'Robotnik Corp'. Riders mentions it in board descriptions.

    Looking awesome, dude. I can't wait to play it.
     
  14. PicklePower

    PicklePower

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    <!--quoteo(post=500942:date=Sep 4 2010, 04:29 AM:name=DalekSam)--><div class='quotetop'>QUOTE (DalekSam @ Sep 4 2010, 04:29 AM) <a href="index.php?act=findpost&pid=500942">[​IMG]</a></div><div class='quotemain'><!--quotec-->Wouldn't Eggman Corp make more sense, since it's Sonic Adventure? :psyduck:<!--QuoteEnd--></div><!--QuoteEEnd-->

    Except that it's not Sonic Adventure; it's Sonic RDX.

    Looks pretty amazing, though. Curious to see that environment in-game.
     
  15. TheInvisibleSun

    TheInvisibleSun

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    This project is amazing Dude, and I especially like what you did to Speed Highway. Just one question though, about the upgrades. Not a major issue, but I discovered that there were two different Crystal Rings. One is where it usually is, and the other is where Tails' Jet Anklet usually is (a spring was there to bounce Sonic to the otherwise area). When I collected the latter, the game glitched/teleported me to outside the Station Square map, and I fell to my death while Tikal explained the Upgrade as per usual. When I was returned to Station Square, there was no music. Does this imply the addition of a new added powerup, or is it simply a glitch that occurs when Sonic gets to that area (because he normally can't)?
     
  16. darkspines35

    darkspines35

    It's Easy Actually. No, seriously. Tech Member
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    <!--quoteo(post=503967:date=Sep 10 2010, 04:47 PM:name=TheInvisibleSun)--><div class='quotetop'>QUOTE (TheInvisibleSun @ Sep 10 2010, 04:47 PM) <a href="index.php?act=findpost&pid=503967">[​IMG]</a></div><div class='quotemain'><!--quotec-->This project is amazing Dude, and I especially like what you did to Speed Highway. Just one question though, about the upgrades. Not a major issue, but I discovered that there were two different Crystal Rings. One is where it usually is, and the other is where Tails' Jet Anklet usually is (a spring was there to bounce Sonic to the otherwise area). When I collected the latter, the game glitched/teleported me to outside the Station Square map, and I fell to my death while Tikal explained the Upgrade as per usual. When I was returned to Station Square, there was no music. Does this imply the addition of a new added powerup, or is it simply a glitch that occurs when Sonic gets to that area (because he normally can't)?<!--QuoteEnd--></div><!--QuoteEEnd-->
    It's because the Crystal Ring isn't made to be collected from there. It tries to load the cut scene for it, and it simply causes Sonic to fall to his death because the correct location isn't loaded in into the game.
     
  17. TheInvisibleSun

    TheInvisibleSun

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    <!--quoteo(post=504057:date=Sep 10 2010, 07:22 PM:name=darkspines35)--><div class='quotetop'>QUOTE (darkspines35 @ Sep 10 2010, 07:22 PM) <a href="index.php?act=findpost&pid=504057">[​IMG]</a></div><div class='quotemain'><!--quotec--><!--quoteo(post=503967:date=Sep 10 2010, 04:47 PM:name=TheInvisibleSun)--><div class='quotetop'>QUOTE (TheInvisibleSun @ Sep 10 2010, 04:47 PM) <a href="index.php?act=findpost&pid=503967">[​IMG]</a></div><div class='quotemain'><!--quotec-->This project is amazing Dude, and I especially like what you did to Speed Highway. Just one question though, about the upgrades. Not a major issue, but I discovered that there were two different Crystal Rings. One is where it usually is, and the other is where Tails' Jet Anklet usually is (a spring was there to bounce Sonic to the otherwise area). When I collected the latter, the game glitched/teleported me to outside the Station Square map, and I fell to my death while Tikal explained the Upgrade as per usual. When I was returned to Station Square, there was no music. Does this imply the addition of a new added powerup, or is it simply a glitch that occurs when Sonic gets to that area (because he normally can't)?<!--QuoteEnd--></div><!--QuoteEEnd-->
    It's because the Crystal Ring isn't made to be collected from there. It tries to load the cut scene for it, and it simply causes Sonic to fall to his death because the correct location isn't loaded in into the game.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    But why is it there in the first place? Was it always there in Adventure, but just inaccessible?
     
  18. darkspines35

    darkspines35

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    <!--quoteo(post=504081:date=Sep 10 2010, 08:24 PM:name=TheInvisibleSun)--><div class='quotetop'>QUOTE (TheInvisibleSun @ Sep 10 2010, 08:24 PM) <a href="index.php?act=findpost&pid=504081">[​IMG]</a></div><div class='quotemain'><!--quotec-->But why is it there in the first place? Was it always there in Adventure, but just inaccessible?<!--QuoteEnd--></div><!--QuoteEEnd-->
    No, Dude put it there, but it breaks things. He mentioned somewhere he was moving the item locations.
     
  19. Dude

    Dude

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    Its not supposed to be a crystal ring... It's supposed to be light speed shoes and it should also have been taken out of the newest release because I moved them somewhere else O_O
     
  20. TheInvisibleSun

    TheInvisibleSun

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    <!--quoteo(post=504339:date=Sep 11 2010, 11:23 AM:name=Dude)--><div class='quotetop'>QUOTE (Dude @ Sep 11 2010, 11:23 AM) <a href="index.php?act=findpost&pid=504339">[​IMG]</a></div><div class='quotemain'><!--quotec-->Its not supposed to be a crystal ring... It's supposed to be light speed shoes and it should also have been taken out of the newest release because I moved them somewhere else O_O<!--QuoteEnd--></div><!--QuoteEEnd-->

    You mean in<span style='color:#000000;background:#000000'> the alternate area in Ice Cap?</span>

    Though I do prefer powerups in the Adventure Fields, that is a cool idea that adds incentive to exploring levels (though it was a bit randomly placed, I would have never thought to look there).
     
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