Fool me once, shame on you. Fool me twice, shame on me. We've heard a fair few tracks from the game. Nothing cleanly, but plenty of clips. The music is poor and the entire auditory experience from this game is pretty bad when factoring both sound effects and voice clips into the equation as well. I don't know what went wrong. It's a shame. Usually the one thing you can count on from Sonic, especially a spin-off, is a top-notch soundtrack. This time the gameplay, the visuals, creativity, unique mechanics etc etc look to be amazing and it's instead the audio side of things that's dragging it down. Oh well. It's faaaaaaar from a deal breaker and I simply cannot stress that enough.
Yeeeeah. The music is the only thing I'm concerned about from what I can see and hear... seems to use this really "soft sounding" synth horn section as the lead in all these songs and IDK why you'd score a Sonic game like that. Kind of an interesting reversal after TSR was a kinda flaccid game with an awesome soundtrack.
re: ocean view, the TSR version didn't have the You Can Do Anything vocals either. notably it also didn't have the Super Sonic Racing vocals. both of them were played with an annoying high-pitched synth lol
Yeah, but now they've made this choice to add vocals to all the third lap themes (Metal Harbour's even seems to be lyrical but it's hard to make out) and it'd be the perfect opportunity to get in the lyrics from the original track. I do also miss the Super Sonic Racing segment from Ocean View, especially since Senoue's arrangement of that track with Cash Cash for the 20th anniversary shows he can really make that one a killer.
People have been saying Water Palace doesn't use Back 2 Back because it has copy right issues, but Team Sonic Racing have been using original songs for familar tracks too, for example, Lost Palace has a original song, but the track is set on a Seaside Hill area, because the tracks are splited into "acts" set which each one have its own song and one of those plays the Seaside Hill (Whale Lagoon) remix still. So, maybe it could be similar situation for Crossroads. Of course it still coud mean we won't get Back 2 Back, but just thought it would be worth to bring that. Funily enough, Back 2 Back is the only song that is avaliable to hear on Spotify. Now we'll wait and see (or hear), I guess. I'm curious with the new original song, tho'.
Hopefully some of it is work-in-progress or otherwise just getting scuffed by the audio capture. I've heard good things about Team Sonic Racing's music and would appreciate if this didn't end up a step down. (I also kinda wish they'd give the new Ocean View its own name, if not music, if it's not the same layout.)
S&SASR gave you a time trial mode that let you play without weapons. SASRT had a fair few tracks that didn't have any transformations. TSR had non-team racing modes. Given the series history it'd be strange if they didn't give you that option. Which definitely means that they won't.
In fairness, the CrossWorlds seem to exist to allow the third lap of each stage to be substantially different to the first lap. I think in stages like Rogue’s Landing in Transformed would just count players as OOB if they lagged too far behind as the stage changed, so this is perhaps a tool for mitigation (though it’ll be interesting how the game deals with laggers now).
Okay I've been thinking this for a while but the soundtrack vocal songs sound extremely similar to Kazuko Umino's work at Taito. I seriously doubt she's come back from a thirty year hiatus but it's so similar it absolutely has to be intentionally imitating her work. For references see below: Unless my ears are completely failing me the lyric music sounds exactly like that. I really like that music style in Taito games but not at all for Sonic. I'm not down with the music choice at all.
To me, the soundtrack feel more like they are going in the Olympic Games style, on the music alone that was used in the trailer (which seens to be the main theme of the game) are a lot similiar with the Mobile Sonic at Olympic Games style, for example: Which makes me suspect either Hideki Horita or Kenichi Tokoi are directors of the games' soundtrack. At the very least, they must be involved with it as composers only.
they're sending out codes for the Network Test today right? Has anyone gotten anything yet? I'll be surprised if I get in, I'm sure there's probably some guy who used 100 different email addresses to improve their chances lol.
I signed up, but haven't gotten any emails from SEGA today. (Hopefully my PSN account being on a different email than the email I used to sign up doesn't affect anything.)
I just got an email minutes ago so at 03:57 here in the UK. I shouldn't even be awake right now, but my stomach is playing up and that woke me in the middle of the night. File size is a measly 4.3GB BTW.
I'm stumped on the motif too. Best I can think is the Wii channel bit from Sonic Unleashed, or the Rio 2016 theme, but neither sounds right.