copy-paste from the SHC page, yeah, which you can find here Screenshots from SHC page: This is a small proof-of-concept hack, made using a disassembly of Sonic Pocket Adventure that I worked on during the last year. Features - Character Select screen that makes you able to select Tails and Knuckles - It's now winter in Neo South Island Zone. - added Sonic's Super Peelout (simplified) and Tails' flying ability (Yes, you can hurt enemies like in S3K.) - added Knuckles including gliding (huge thanks to VAdaPEGA for drawing additional sprites!!) - new music (both ported and custom) - DAC voices for character selection - bugfixes and optional tile compression (to make room for the additional sprites) - edited first boss Thanks to - Hex-Rays for the Interactive Disassembler - Konstantin Norvatoff for the TLCS900 IDA module - Alfred Arnold for Makroassembler AS - Nintendo_6444 for Tails' flying sprites - MainMemory for SonLVL - Kent Hansen for Tile Layer Pro - Sonic Physics Guide (was a big help while coding Tails' and Knuckles' moves) - VAdaPEGA for additional Knuckles sprites and any additional graphics in general - W1P3OUT XL a.k.a SynthRye for the Ice Cap Zone MIDI I used for the boss' theme Things that didn't make it - all Knuckles sprites (VAdaPEGA was so nice and drew many of the missing sprites for me, but I told him that Pantufa has priority) - edited level layouts (I lack the creativity to do so) - edited special stages (technically possible and I planned to do a small edit, but I ran out of time) - more new music (I spent too much time optimizing the boss theme) Emulator support Both Mednafen and MAME/MESS seem to work pretty well. NeoPop has problems with the sound: Sound timing is a bit wonky and it outputs only the left channel. Small note I took some freedom regarding player movements, so you can make unrolled jumps and roll/unroll in air. If you want a direct download link - it's here. Alternatively you can just get it from the SHC page, which leads to the very same link.