Hey everyone. A lurker finally making a post. So, I've been working on a fangame called Sonic Panic off and on for about 10 years now. I've had some help from other coders back in the early days of SFGHQ, but it's been a solo project since 2010 or so. The game is about 80-90% complete now and I hope to have it finished by the end of summer. Mainly, the game is meant to look and feel like the Genesis games as much as possible, with most inspiration coming from Sonic 2 and Sonic CD. In this game, Robotnik has set up teleporters all over the world in order to build his empire in a flash. Sonic and crew set out to stop him. So far, the game has 10 zones, 9 of which are completed. Panic Precipice Zone (100% complete) Green field style quintessential first Sonic level. Forest Freeway Zone (100% complete) Towering trees, a maze of knotholes and leaves. Snowstorm Shuffle Zone (100% complete - Currently overhauling) A snowy mountain. Get snowboards from the monitors! Starworld Zone (100% complete) A space themed carnival. Ride in rockets and grab onto UFOs! Underground Zone (100% complete) The first level from Sonic 2 on Game Gear and Master System, reimagined. -Secret- (100% complete) --- I want to leave this zone as a surprise, but it's a throwback to an obscure older Sonic title. Railroad Zone (100% complete) Ride trains, run along the tracks, blow up machinery. Eggman Empire Zone (100% complete) Take on Metal Knuckles, Puppet Tails, and Metal Sonic in a rundown old city. Aireal Aeolian Zone (100% complete) Clouds! Cosmic Crackers Zone (100% complete) (Needs original music) Spaceship! Techno Terror Zone (Work in progress) --- The final zone. For reasons you'll see later, I need to finish all of the assets for previous zones before working on it. Finale! _______________________________________________________________ DOWNLOAD THE SAGE DEMO HERE! _______________________________________________________________ As you can see, most of the game is finished. From now on, I need to finish act 2 and 3 of Starworld Zone and the secret zone. Then, the final zone. After that, it will be an issue of tweaking menus, adding a save system, and a better pause screen. That's all. It'll be finished. I'm hoping to finish it for the next SAGE, whenever that may be. So, feel free to let me know what you think. Last but not least, this game only has about 5 unique music tracks. I'm looking for some people who might like to put together the rest of the OST and give the soundtrack an original feel. Hit me up if you're intersted! Either on here, or twitter @mega_spit. Thanks! EDIT: Updated with more screenshots, updated info on which zones still need BGM.