Also pretty weird they didn't make it too apparent in the trailer that Knuckles in SCD was even a thing? He's just with Amy and Tails representing the other two selling points of the DLC at the end. Maybe they didn't want to boast that he's only now playable? What do they mean SOME? Also, according to the Japanese website and hopefully not buggered Google Translate, Knuckles will have a new route dedicated to him in Sonic CD. This is pretty surprising, Retro Engine S1/S2 of course added in new level design to account for the abilities of Tails and Knuckles not present in the original games (or at least, when not locked-on), but the very first remaster of SCD I don't think altered any levels for the new addition of Tails, either because he sorta broke the level design or it was another element of the remasters that would only come later with S1/S2 (like, well, being able to play as Knuckles). Iizuka even acknowledged this making of new level design in an interview for Origins and claimed S3&K didn't get any because that game was of course already designed with Tails and Knuckles in mind. But that they're going the extra mile to add it for Knuckles in SCD is quite a nice detail and suggests there's a little bit more care under the hood here than just the main selling points, as specifications are apparently being improved (even if the HUD placement is still inconsistent between games and the blur is apparently still there).