Hey everyone. I have returned to Sonic fangaming. I thought this would never happen but I have a substantial amount of time on my hands at the moment and wanted to do something enjoyable and productive. Sonic Neon represents my return. Running on the latest release of Sonic Worlds; Sonic Neon is a new and potentially innovative Sonic fangame with some original and new ideas. Sonic Neon sees Sonic thrust into a nocturnal cityscape where he must collect neon spheres of light. At least for the first zone. The objective is to collect every colour of the rainbow. Once every colour is collected something special and magical happens. I want to keep precisely what happens a secret until the demo release. Suffice to say it is something profound. So profound it represents a massive technical challenge to pull off in MMF2. I'm making decent progress with it and this feature should be available and active in time for the demo release. Screenshots. Just a note here. These are very work in progress and subject to change. The main objective and theme I'm going for here is a game to which the atmosphere is compelling and immersive. I want the player to be zoned in on the game when playing. In order to achieve this I feel that sound and music is of the imperative. In terms of the game's soundtrack the music I was thinking of going for is something like this. I may use this track. I may choose another. I feel that this track conveys the type of emotion I'm going for. I've always believed that sound is super important to the type of feeling and emotion you get when playing a game. I truly want Sonic Neon to be a unique experience. Something different. Something memorable. There's obviously a long way to go here but I am confident that I can get a demo out. A demo quite soon. That's everything for now. Thoughts and opinions? PS: If you like the music I linked to I strongly recommend this track. Not suited for a game but beautiful none the less.