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Sonic Megamix

Discussion in 'Engineering & Reverse Engineering' started by Stealth, Feb 20, 2009.

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  1. Sparks

    Sparks

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    I thought there was some sort of S3 Megamix. I remember it just had some music and pallet changes.


    ..Or am I going crazy? :psyduck:
     
  2. Blue Emerald

    Blue Emerald

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    <!--quoteo(post=570920:date=Mar 20 2011, 06:59 PM:name=Sparks)--><div class='quotetop'>QUOTE (Sparks @ Mar 20 2011, 06:59 PM) <a href="index.php?act=findpost&pid=570920">[​IMG]</a></div><div class='quotemain'><!--quotec-->I thought there was some sort of S3 Megamix. I remember it just had some music and pallet changes.


    ..Or am I going crazy? :psyduck:<!--QuoteEnd--></div><!--QuoteEEnd-->
    Yeah, if I recall there was only a turquoisish Angel Island with Green Grove music.
     
  3. jasonchrist

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    Sonic 2 and 3 Megamix are totally unnecessary, considering that Megamix nowadays seems to make Sonic 1 almost unidentifiable underneath.
     
  4. The Game Collector

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    <!--quoteo(post=571078:date=Mar 21 2011, 12:10 PM:name=jasonchrist)--><div class='quotetop'>QUOTE (jasonchrist @ Mar 21 2011, 12:10 PM) <a href="index.php?act=findpost&pid=571078">[​IMG]</a></div><div class='quotemain'><!--quotec-->Sonic 2 and 3 Megamix are totally unnecessary, considering that Megamix nowadays seems to make Sonic 1 almost unidentifiable underneath.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Yeah pretty much the way I think of it is that maybe when they finish Sonic Megamix, they would rather do a Sonic Megamix 2 than a Sonic 2 Megamix. It would be easier for them to execute by using their completed game than to go back and use Sonic 2 as a base again. It may be a while though. They may or may not end up wanting to make a second one depending on how much they enjoy doing this work. If you guys are having a blast I bet you won't stop after finishing up one game.
     
  5. Tweaker

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    May as well post this here for you guys, since Gecko decided to upload it:

    <!--id1--><object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/SbDwzHBhbek&"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/SbDwzHBhbek&" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object><!--id2-->

    The music isn't the only thing that's completely new, either. :3
     
  6. steveswede

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    <!--quoteo(post=594276:date=Jun 11 2011, 01:36 AM:name=TheInvisibleSun)--><div class='quotetop'>QUOTE (TheInvisibleSun @ Jun 11 2011, 01:36 AM) <a href="index.php?act=findpost&pid=594276">[​IMG]</a></div><div class='quotemain'><!--quotec--><!--quoteo(post=594261:date=Jun 10 2011, 07:57 PM:name=jasonchrist)--><div class='quotetop'>QUOTE (jasonchrist @ Jun 10 2011, 07:57 PM) <a href="index.php?act=findpost&pid=594261">[​IMG]</a></div><div class='quotemain'><!--quotec-->Yeah, I gotta agree. Coming in here to only find boxart with shitty modern characters pulling contrived nigger poses on them is complete bonerkill.

    And honestly, non of them are very good at all.<!--QuoteEnd--></div><!--QuoteEEnd-->

    While I agree with you, and understand your sentiment, must you always use the word "nigger" in your posts (and what is a 'nigger pose')? It's a bit obnoxious and more than a bit offensive. Are you trying to appear as 'cool', funny or 'edgy' or something? Are you trying to get some kind of reaction? Either way, its not very classy, at all.<!--QuoteEnd--></div><!--QuoteEEnd-->

    It's when you get a black person trying to look all hard and alpha male (but instead most of the time looks a dick). Also there's no need to get all uptight about nigger, it's just a word. Throw it back and call him white trash, hell it would be great to just get the same banter back instead of people going PC over words.

    @Tweaker

    The tune is fantastic.

    EDIT:

    I've got to ask, do you have any plans for arranged versions for the different acts or is it something you may consider when you get all the other zone music finished (assuming you haven't done them already).
     
  7. DustArma

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    So, I just played that on top of playing Megamix 3's City Outskirts, it didn't fit as well as I thought it would, but I guess it will fit much better with the new version of City Outskirts you guys are working on.

    Regardless, it's fantastic.
     
  8. Tweaker

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    <!--quoteo(post=594280:date=Jun 10 2011, 08:46 PM:name=steveswede)--><div class='quotetop'>QUOTE (steveswede @ Jun 10 2011, 08:46 PM) <a href="index.php?act=findpost&pid=594280">[​IMG]</a></div><div class='quotemain'><!--quotec-->I've got to ask, do you have any plans for arranged versions for the different acts or is it something you may consider when you get all the other zone music finished (assuming you haven't done them already).<!--QuoteEnd--></div><!--QuoteEEnd-->
    At the current moment there are no plans to have music change per act while playing the game with CD audio. This feature is still present when playing with the FM soundtrack, however.

    <!--quoteo(post=594281:date=Jun 10 2011, 08:51 PM:name=DustArma)--><div class='quotetop'>QUOTE (DustArma @ Jun 10 2011, 08:51 PM) <a href="index.php?act=findpost&pid=594281">[​IMG]</a></div><div class='quotemain'><!--quotec-->So, I just played that on top of playing Megamix 3's City Outskirts, it didn't fit as well as I thought it would, but I guess it will fit much better with the new version of City Outskirts you guys are working on.

    Regardless, it's fantastic.<!--QuoteEnd--></div><!--QuoteEEnd-->
    The level is completely different in its latest incarnation, so trying to mentally pair it with the old palette-swapped Spring Yard won't give you much insight as to how well it fits. Depending on circumstances, it may not be long before we post footage of the level itself, so stay tuned for that.
     
  9. synchronizer

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    <!--quoteo(post=594277:date=Jun 10 2011, 08:37 PM:name=Tweaker)--><div class='quotetop'>QUOTE (Tweaker @ Jun 10 2011, 08:37 PM) <a href="index.php?act=findpost&pid=594277">[​IMG]</a></div><div class='quotemain'><!--quotec-->May as well post this here for you guys, since Gecko decided to upload it:

    <!--id1--><object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/SbDwzHBhbek&"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/SbDwzHBhbek&" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object><!--id2-->

    The music isn't the only thing that's completely new, either. :3<!--QuoteEnd--></div><!--QuoteEEnd-->

    Do I detect influence from Collision Chaos? There are a couple parts that remind me of the level at least. That's a good thing, since I love the stage theme.
     
  10. <!--quoteo(post=594277:date=Jun 11 2011, 01:37 AM:name=Tweaker)--><div class='quotetop'>QUOTE (Tweaker @ Jun 11 2011, 01:37 AM) <a href="index.php?act=findpost&pid=594277">[​IMG]</a></div><div class='quotemain'><!--quotec-->May as well post this here for you guys, since Gecko decided to upload it:
    *music*
    The music isn't the only thing that's completely new, either. :3<!--QuoteEnd--></div><!--QuoteEEnd-->

    I like it. Feels very similar to Stardust Speedway JP.
     
  11. DustArma

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    <!--quoteo(post=594284:date=Jun 10 2011, 08:57 PM:name=Tweaker)--><div class='quotetop'>QUOTE (Tweaker @ Jun 10 2011, 08:57 PM) <a href="index.php?act=findpost&pid=594284">[​IMG]</a></div><div class='quotemain'><!--quotec--><!--quoteo(post=594281:date=Jun 10 2011, 08:51 PM:name=DustArma)--><div class='quotetop'>QUOTE (DustArma @ Jun 10 2011, 08:51 PM) <a href="index.php?act=findpost&pid=594281">[​IMG]</a></div><div class='quotemain'><!--quotec-->So, I just played that on top of playing Megamix 3's City Outskirts, it didn't fit as well as I thought it would, but I guess it will fit much better with the new version of City Outskirts you guys are working on.

    Regardless, it's fantastic.<!--QuoteEnd--></div><!--QuoteEEnd-->
    The level is completely different in its latest incarnation, so trying to mentally pair it with the old palette-swapped Spring Yard won't give you much insight as to how well it fits. Depending on circumstances, it may not be long before we post footage of the level itself, so stay tuned for that.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    Nice, looking forward to it.
     
  12. JaxTH

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    Holy fuck I love this music..
     
  13. Maxd

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    Digging the Sonic CD samples, especially the "hits" and drum bits. Those drum fills are very good too. I like how the song embodies the organ riffs from Hydrocity Zone, samples from Sonic CD, and has this funk feel you didn't get with Sonic CD, but with Sonic Adventure's funky sort of <a href="http://www.youtube.com/watch?v=otLTDY5C6Ls&feature=channel_video_title" target="_blank">jazz undertones.</a> The influences are great, and the typical Tweaker touch is fantastic. I'm not sure which I am more excited about right now: the game, or the music. :)

    Keep up the great production, Tweaker, I can't wait to hear more.
     
  14. Rockman Zero

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    I'm loving the choice of music and am eager to see the changes to the respective level!
     
  15. plushifoxed

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    <!--quoteo(post=594277:date=Jun 10 2011, 08:37 PM:name=Tweaker)--><div class='quotetop'>QUOTE (Tweaker @ Jun 10 2011, 08:37 PM) <a href="index.php?act=findpost&pid=594277">[​IMG]</a></div><div class='quotemain'><!--quotec-->May as well post this here for you guys, since Gecko decided to upload it:

    <!--id1--><object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/SbDwzHBhbek&"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/SbDwzHBhbek&" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object><!--id2-->

    The music isn't the only thing that's completely new, either. :3<!--QuoteEnd--></div><!--QuoteEEnd-->dude. yes.
    YES
    YES
    shut up and take my proverbial money tweaker ;a;
     
  16. Blue Emerald

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    This song put a big smile on my face. :) It has a great beat.

    So, Sunny Shores' music was composed by DMAshura, Starry Night's music by Verse, and City Outskirts' by GeckoYamori. Going by this information, would this mean that every zone's theme is being composed by a different person?
     
  17. dsrb

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    Tweaker composes too, if I'm not mistaken—any of that making it in?
     
  18. Tweaker

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    <!--quoteo(post=594425:date=Jun 11 2011, 12:58 PM:name=Maxd)--><div class='quotetop'>QUOTE (Maxd @ Jun 11 2011, 12:58 PM) <a href="index.php?act=findpost&pid=594425">[​IMG]</a></div><div class='quotemain'><!--quotec-->The influences are great, and the typical Tweaker touch is fantastic. I'm not sure which I am more excited about right now: the game, or the music. :)<!--QuoteEnd--></div><!--QuoteEEnd-->
    While I appreciate the compliment, I didn't compose the music—GeckoYamori did. Feel free to redirect all the praise his way.

    <!--quoteo(post=594459:date=Jun 11 2011, 03:06 PM:name=Blue Emerald)--><div class='quotetop'>QUOTE (Blue Emerald @ Jun 11 2011, 03:06 PM) <a href="index.php?act=findpost&pid=594459">[​IMG]</a></div><div class='quotemain'><!--quotec-->So, Sunny Shores' music was composed by DMAshura, Starry Night's music by Verse, and City Outskirts' by GeckoYamori. Going by this information, would this mean that every zone's theme is being composed by a different person?<!--QuoteEnd--></div><!--QuoteEEnd-->
    Not necessarily; I just feel it's a smart idea to take the vision I have of the zone's music to a composer who is well suited to the genre in question. A lot of it also has to do with what songs that they want to do—for example, Gecko is interested in making a song for Misty Maze and Verse is currently working on Dark Fortress. Hopefully the varied range in compositional styles will make things sound more rich and original than if just one person had made it all.

    <!--quoteo(post=594463:date=Jun 11 2011, 03:13 PM:name=dsrb)--><div class='quotetop'>QUOTE (dsrb @ Jun 11 2011, 03:13 PM) <a href="index.php?act=findpost&pid=594463">[​IMG]</a></div><div class='quotemain'><!--quotec-->Tweaker composes too, if I'm not mistaken—any of that making it in?<!--QuoteEnd--></div><!--QuoteEEnd-->
    I've currently made one song—the special stage. I'm not too hot on making music for the project for my own reasons, but I've made a more dedicated effort towards trying to see what music I feel I am able to create to my own satisfaction. We'll see where that goes.
     
  19. dsrb

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    Ah, cool. Good luck, in that case! Do you tend to do (post-)production, as with Starry Night Zone?
     
  20. ashthedragon

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    I love how this sounds, and I bet the level itself looks awesome too.
     
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