A very fair question. In a word, slowly. A combination of life circumstances have meant I've had almost no time to work on this, so I've literally done bursts of a few dozen hours with 10 month breaks in between. The good news is things have settled down quite a bit in the last few months, and I'm picking up this project again. It's also very close, so with just a bit of consistent time I should be able to start doing releases. I haven't said anything publicly yet, because this has dragged on for so long and I want to release something concrete when I post next, but I'll announce something in the SpritesMind forum when I do.