Real talk the gameplay showcase in the new trailer is terrible and doesn't really do the game justice. It doesn't match up as nicely as the original preorder trailer but they at least bothered to record in a higher framerate than 30. Hesse and his partner are still the best thing since Toei in making those classic designs pop. I'm still in shock that this was ever allowed to happen at all. I still wish a new zone or two could have happened so each heavy got their own stage, but I imagine it was more cost effective and time efficient to tweak the existing layouts and construct two characters that don't break the mold too much among the rest of the tweaks. Angel Island looks set to be Mania's Isolated Island where you come across characters in the pod and play around with the swap mechanic and their abilities to get through part of the original AI stage. Mighty looks to be required to break down where the original special stage ring was for Act 2, and Ray might have to glide over something later on. It's a great throwback but I still would like more.