Sonic Mania: Hacking Discussion

Discussion in 'Engineering & Reverse Engineering' started by Chimera, Aug 29, 2017.

  1. Out of curiosity, is there an easy way to know what mods work with the Denuvo-removal update? I never did get around to trying out the various mods, and for some reason suddenly got the urge to try out some of the custom levels that people made, like the Endless Mine or Misfit Pack.
     
  2. MainMemory

    MainMemory

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    Any mod that has been updated since the update went out will work, otherwise, if the mod includes custom code (via DLL or code .lst/.xml) or edits Data\Game\GameConfig.bin (basically anything that modifies the common palette for characters and such), it won't work.
     
  3. Axanery

    Axanery

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    I've been requested many times to start making Mania Modding tutorials. So today, I just made my first episode of a Mania Modding video tutorial series on YouTube. This video teaches you how to install mods and make mod folders. Future tutorials will be more advanced. I'll post in this thread every time a new video comes out if that's alright.
    You can find it here: https://www.youtube.com/watch?v=Kl2pKkaqklY
     
  4. PanduhMan

    PanduhMan

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    As this is is my first post as a trial member, I'd love to thank you for creating a tutorial series for modding Mania. I've got a few level mod ideas in mind, but have no idea how I coud make them a reality, so thank you for this!
     
  5. Axanery

    Axanery

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    You're very welcome. I also forgot to update with two new episodes. https://www.youtube.com/watch?v=8oxISJxgBc4 (Extraction of the game and use the data folder method of loading) and https://www.youtube.com/watch?v=TgOKpU6Mdq4 (Turning on the dev menu and using secret options)