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Sonic Maker

Discussion in 'Fangaming Discussion' started by Lapper, Apr 20, 2010.

  1. Lapper

    Lapper

    Lappering Tech Member
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    Hardcoded. Well, I don't think that the water throughout Sonic has that much variation, and the colouring is too complicated for Sonic maker to offer as a custom.
     
  2. Aerosol

    Aerosol

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    Sonic (?): Coming summer of 2055...?
    Nah, there isn't really too much variation. As long as it's something that can be edited in the long run in the runner. Only reason I ask is because, if someone wants to make a zone like Chemical Plant Zone, they might want purple water. Also, someone might not like how the default color looks when overlaid on tiles they've made from scratch, and want to change the hue of the water.
     
  3. Lapper

    Lapper

    Lappering Tech Member
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    Hmm... I guess I can allow a choice. If so, the choices will be
    Blue (current)
    Green (Labyrinth Zone)
    Purple (Chemical Plant Zone)
    Custom (In case)
    =P
     
  4. Aerosol

    Aerosol

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    Sonic (?): Coming summer of 2055...?
    Custom is the buzzword for the evening, huh?
     
  5. Lapper

    Lapper

    Lappering Tech Member
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    =P

    Game TESTING is available for this version. Just press a button and be playing it automatically!

    Seriosly, the green test button is really helpful, but we had to discover a small issue with the runner to get it working.
     
  6. Lapper

    Lapper

    Lappering Tech Member
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    You can now export and import Auto-Tile data. That becomes useful if you wanted to make 2 different levels with the same tiles.
     
  7. theocas

    theocas

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    Yay. Quick question about the water - does the surface animate like in the MD games, like one half visible while the other half is not, and that switches every frame?
     
  8. Lapper

    Lapper

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    Hmm. I haven't seen it in the runner yet, but it does in the maker. The only thing I haven't made the water do in the maker, is bob up and down slowly 16 px.
     
  9. Cinossu

    Cinossu

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    This has probably been answered 500 times already, but..

    Is this fangame-material or hacking-material? I can't tell, at all, as it's just using Green Hill as an example every time. Also, if it's fangame-material, then showing off the editor is all well and fine, but I think you need to show the running of the level, too.

    Again, apologies if this has been answered already.
     
  10. Lapper

    Lapper

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    Fangame. Using a custom level as an example would have meant more work fro me. Runner stuff will come soon.
     
  11. Cinossu

    Cinossu

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    Sonic the Hedgehog Extended Edition
    .. So, essentially, you've built a tile editor with working collision masking, water, etc, but aren't showing off it actually working as a game itself?

    That.. kinda sounds weird. Id've thought for something like this you'd work on and show off both at the same time. *shrugs* Personal opinions~
     
  12. Lapper

    Lapper

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    Wait until Monday, then the runner will be shown, there are a few reasons for this, mainly due to the state it is currently in.
     
  13. Max Firestorm

    Max Firestorm

    Pyrodramatic Member
    Finally, a reason to like Monday...
     
  14. Selbi

    Selbi

    The Euphonic Mess Member
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    I've just been wondering about something: Will you release the source as well? Just asking because I'd like to learn how to make art releated stuff in VB.

    Anyway, let's hope this Monday will come quickly. =)
     
  15. Lapper

    Lapper

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    It's made in Game Maker now, sorry.
     
  16. Dude

    Dude

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    I have a question: How are those collision blocks stored, and how would one go about doing actual collision checking ingame with them? I'm at that step right now and I'm stumped on how to proceed (kinda).
     
  17. Lapper

    Lapper

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    Umm, today is Monday, but an annoying time-zone dalay has made the earliest the runner unveiling can be is tomorrow (Tuesday) now, sorry people (America>England).

    Although, before we decide what to show you, I need to ask you this:

    Would you like to wait longer (to the end of the week at the latest), but get the reward of the first video being everything available in the maker played within the runner.

    OR

    would you rather have the video on tuesday, but only see the main objects (springs > bumpers > spikes > rings).

    Again, sorry people, but please choose, it's just the first video of the runner, when do you want it?
     
  18. Selbi

    Selbi

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    Depends on when this "full release" will be. I don't feel like waiting another week. :V
     
  19. Lapper

    Lapper

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    If you decide to wait, the video will be out at the end of the week, at the latest.
     
  20. MrCoconuts

    MrCoconuts

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    This looks flippin' awesome. Perhaps with this tool I can finally jump into making a Sonic game of my own.

    Kudos to you, my friend. Can't wait for V3.