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Sonic Maker

Discussion in 'Fangaming Discussion' started by Lapper, Apr 20, 2010.

  1. Aerosol

    Aerosol

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    Sonic (?): Coming summer of 2055...?
    I've used plenty of applications designed for people with mouse wheels. Especially 3D modelling apps. I got used to it.

    So, Sonica. What is the mouse wheel/middle button used for?
     
  2. Lapper

    Lapper

    Lappering Tech Member
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    Sonic Studio, Sonic Physics Guide, Kyle & Lucy, Freedom Planet 2
    For objects and tiles: To scroll through the list of them.
    For collision: To scroll through the 3 shape types.

    Basically the same thing all round.
     
  3. Aerosol

    Aerosol

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    Sonic (?): Coming summer of 2055...?
    well how about, once you've placed a collision object, if you select it again and use the mouse wheel, you can scroll through the layers, and left click again to confirm. While you're at it, do the same for rectangle collision boxes, to scroll through jump-through and non jump-through.
     
  4. theocas

    theocas

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    I just fucking pissed myself. IT IS BEAUTIFUL AND DOESN'T MAKE THE SOUND OF A orchestral masterpiece!
     
  5. Just tell me it will have the option to choose 360 rotation mode T_T plz
     
  6. Lapper

    Lapper

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    Yes... if you are talking about Sonic, which I very much assume you are.
     
  7. You are assuming good : D
    Nice Sonica, this is gonna make history!
     
  8. dsrb

    dsrb

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    Does “360 rotation mode” refer to Advance-style rotation? That is: rotated sprites are computed from normal ones, not pre-made a la MD.
     
  9. Lapper

    Lapper

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    Yes, but with optional smoothing.
     
  10. dsrb

    dsrb

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    Cool. It's a good idea to offer both options (you do, right? :v:)
     
  11. Lapper

    Lapper

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    You can opt seperatley for 8-Direction and smoothing.
     
  12. Aerosol

    Aerosol

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    Sonic (?): Coming summer of 2055...?
    Which smoothing algorithm are you using, btw? I know this one is very good, though I don't think that the algorithm Xenowhirl uses is actually available...
     
  13. Lapper

    Lapper

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    I didn't actually mean that =S.

    I meant the rotaion is interpolated... or smoothly rotates instead of snaps, like Sonic 4 should - mainly for fangames that want decent smooth graphics, or for extreme angle changes.

    Sorry, but I don't think GM supports/has a way of producing RotSprites output anyways. It looks fine anyways...
     
  14. Aerosol

    Aerosol

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    Sonic (?): Coming summer of 2055...?
    Oh right, I forgot that the player is made in GM. My bad.

    EDIT:
    What about this? Is this doable?
     
  15. Lapper

    Lapper

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    Maybe... I'll find a way for you lovely people! :v:
     
  16. Aerosol

    Aerosol

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    Sonic (?): Coming summer of 2055...?
    The only reason I suggest these things is because, more often than not, once you finish a level, you want to go back and tweak some things. You may add new sections of a level, and require a previously solid rectangle to now be jump-through. It'd be a pain in the ass to have to redraw it when you could just switch it on the fly.
     
  17. FeliciaVal

    FeliciaVal

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    I can't wait for this! :D
    I just hope you could implement some kind of sprite loader so you can put your own custom Sonic sprites into it :D
     
  18. Aerosol

    Aerosol

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    Sonic (?): Coming summer of 2055...?
    That's probably something more reserved for the actual Sonic Maker Player made in Game Maker.

    You know, Sonica...maybe you should edit the first post so people understand that this is only a level editor, not a full game maker.
     
  19. FraGag

    FraGag

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    At the moment, it doesn't seem like you can select a collision object at all. It would be useful to make the collision objects selectable, and when selected they would be movable and resizeable by making handles appear around it. In the video you had to delete collision objects quite a few times because they were just a bit too small or too large.
     
  20. Lapper

    Lapper

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    Actually, at the moment you can hold CTRL and click on the shape to resize it, the actual click+drag to select routine has been invented, though.