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Sonic Lost World (PC / Wii U) Hacking & Resources

Discussion in 'Engineering & Reverse Engineering' started by Dario FF, Jan 1, 2015.

  1. CNGlucose

    CNGlucose

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    http://www.youtube.com/watch?v=FhJdg9-p-uw

    It seems that Beatz eventually released the spindash mod in beta form, but it's an executable hack instead of it's own separate mod.

    Does anyone have any more information on this particular mod?

    I don't know enough about Generations or SLW to make an educated guess as to how it was done, but I'd love to know if anyone has that information or could point me to any documentation to get me started on recreating it myself.

    I'd also be incredibly interested in any documentation of Sonic's physics; however, aren't they hard-coded into the .exe?
     
  2. Lobotomy

    Lobotomy

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    In Generations, the physics were also hardcoded into the .exe, but editable through an external plaintext .prm file.That's kind of typical fare for most games. If you want to see how that works, delete the physics parameter file for Sonic, and it should default to Unleashed physics, if memory serves.

    I wonder if you could make a parameter file for SLW.
     
  3. ccateni

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    What's the best tool for changing the models in sonic lost world?
     
  4. Lobotomy

    Lobotomy

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    That's a loaded question. What do you want to do?
     
  5. Blue Spikeball

    Blue Spikeball

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  6. ccateni

    ccateni

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    Yes, thats the mod I'm working on. I already got a model from the xbox 360 version of sonic unleashed, and I'm trying to find out how to put the model in the game.
     
  7. ccateni

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    Um, does anyone know whats the best tool to change models in sonic lost world?
     
  8. Overlord

    Overlord

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    If no-one answered the first time, I'm not sure repeating the question again is going to get any answers.
     
  9. ccateni

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    Good point, Oh well, might as well do more research online for the model tools I need.