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Sonic Jump

Discussion in 'General Sonic Discussion' started by Arique, Oct 5, 2012.

  1. FlackoWeasel

    FlackoWeasel

    Blue cheese lover! Member

    when You bought it, did it tell you what platforms is it compatable?
     
  2. DustArma

    DustArma

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    When using the in-phone Play Store the game shouldn't even appear if your device is incompatible, the game runs decently on my device though (MSM7227 with 184 user RAM) so it might be some chipset incompatibility.
     
  3. Crasher

    Crasher

    Why hello there! Member
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    It said it was compatible. I bought it off the Amazon App Store, not really sure if that makes a difference. On both Amazon App Store and Google Play store, it says it's compatible.
     
  4. FlackoWeasel

    FlackoWeasel

    Blue cheese lover! Member
    That's very weird that it doesn't work. Do You have any other Android phones/devices where you can test the game to see will it work there? I sometimes have had times where the game didn't want to load and it had black screen and then went out to desktop. Then suddenly it loaded again, so I'm not sure why it did so.

    I have had apps what have issues with some licenses and suddenly next time it worked (Eg Freddie Fish had some license issue and it didn't want to load, kept saying there was issue with my purchase. Odd was, I shut down my tablet and next time when I fired the tablet up and tried Freddie Fish again, it went past that license probem and started to work o_O. Rayman Jungle Run also had issue with some license for first, didnt want to play, said some problem was and then shut down. When I turned off my wifi, then it worked and when I put wifi on, it needed to DL some stuff and after that, Rayman Jungle Run runs perfectly now. )
     
  5. Crasher

    Crasher

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    I don't have any other Android devices actually.

    I've reinstalled twice, once with 3G, once with wifi. I've tried turning off the phone, and then turning it back on. Haven't tried turning off the wifi yet, but I'll try when I reinstall it.
     
  6. Ashura96

    Ashura96

    HEROIC VERSE Oldbie
    Yes, I finally unlocked everything in the game (so far) without spending a single dollar. Though Double Rings is very tempting.

    I figured out the best levels to grind - Jungle Act 3 if you have no rings or Blue Sky Act 3 with 2 magnets and 2 ring times once you have enough to stock up. - Once they are fully upgraded you can haul in about 1400 per run. Be sure to have bounce backs handy so you don't have your efforts and items go to waste. Ring time will still be active but you have to use a new magnet.
     
  7. Lanzer

    Lanzer

    The saber calls for its master... Member
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    Living life.
    So is this game done? or are there more updates coming?
     
  8. Ashura96

    Ashura96

    HEROIC VERSE Oldbie
    Well there should be, it would be very sad to never release an unused zone and unused characters.
     
  9. RedMetallix

    RedMetallix

    Supreme Thunder Member
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    What? Don't be silly.
    Blast Off + Magnet + Ring Time works wonders. Stage gets done fast and the rings just pile in. Costs a little more though.
     
  10. Ashura96

    Ashura96

    HEROIC VERSE Oldbie
    Why would you bother spending blast off when you will miss out on enemies to turn into rings?
     
  11. RedMetallix

    RedMetallix

    Supreme Thunder Member
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    A desk.
    What? Don't be silly.
    You don't? You can use Ring Time while in Blast Off.
     
  12. Ashura96

    Ashura96

    HEROIC VERSE Oldbie
    I tried this, and while it is fast, you still won't be able to turn every enemy into rings, only managed 1100.
     
  13. Lanzer

    Lanzer

    The saber calls for its master... Member
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    So chatter is that Jump got an update on Google Play, just a bugfix thing or is it something else?
     
  14. Dark Sonic

    Dark Sonic

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    Holy balls sonic jump has risen from the dead with an iOS update. About fucking time
     
  15. D.A. Garden

    D.A. Garden

    Sonic CD's Sound Test Member
    I have this new update for Sonic Jump on Android and even though it's 34MB in size, there appears to be little in the way of changes.
    I'll quote the "What's new" from the Google Store:

    • Loading time optimised across all devices
    • Great Value Ring Bundle now gives 25% more gold rings
    • General bug fixes
    • Support for future update added

    Overall, all I've noticed is that it doesn't throw false "Sonic Jump has stopped responding" messages at me as a result.
    Nice that they finally fixed that but the rest of the stuff seems pointless. And yes, I also mean the support for the future update, which is probably the Mechanical Zone. Which is still locked, by the way.
    At least I can get 25% more gold rings for my money...
     
  16. Ashura96

    Ashura96

    HEROIC VERSE Oldbie
    It's about time. I gave up on Sonic Dash a few weeks ago.
     
  17. Dark Sonic

    Dark Sonic

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    So looks like Sonic Jump is dead after all as they are now making "Sonic Jump Fever"

    https://www.youtube.com/watch?v=7ELifUEP0ZQ#t=16

    It's the same thing with more gimmicks and free to play stuff in there.
     
  18. Saidian

    Saidian

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    Blast From The Fast (Fangame)
    I was in hospital on Monday having to undergo an emergency DC Cardioversion and I was playing this while recovering afterwards

    Top tip for you all, don't play games that require you to tilt the screen, especially when you have a Cannula in your left hand and another in your right arm ><
     
  19. Lanzer

    Lanzer

    The saber calls for its master... Member
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    First Sonic Dash S now this, So why no official press announcements for these new versions of the mobile apps?
     
  20. Dark Sonic

    Dark Sonic

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    They're soft launches like with crazy taxi, only these are more like 1.5 versions so there is not as much to be excited about. They seem to like using canada as their guinea pigs for these things before they show them to the world

    Also some of Dash S's features were brought over to Dash. Something similar could happen here, as jump hasn't been updated in months