Sonic Heroes script

Discussion in 'General Sonic Discussion' started by SonicGenesis89, Sep 30, 2018.

  1. SonicGenesis89

    SonicGenesis89

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    Hello, everyone! :) Recently, a script for Sonic Heroes has appeared online for auction and Windii and I both think that it would be very beneficial to the Sonic community if we were able to acquire it. There could be a lot of interesting differences within the script such as unused dialogue, ideas, and concepts not present within the final game that could also give us some valuable insight and details during the development phase. We both feel that this is a very important piece of Sonic's history that should be archived and preserved. However, the only problem that is preventing us from obtaining the script at the moment is simply the fact that the script is very expensive. The seller of the script wants 500,000 Japanese Yen which is equivalent to around $4,400 dollars!

    Windii is very determined to get a hold of these scripts and has the ability to bid on Japanese auction sites. It is merely the expenses that is the only issue here. She has set up a "Sonic Heroes script Crowdfunding" goal on her Ko-fi to keep track of any donated funds for the scripts. You can access her Ko-fi to make a donation by clicking right here. Any type of donation will be of great help to our goal and is very much appreciated. If enough people from the Sonic community are willing to help out then it may be possible to reach our goal in acquiring this very rare and important piece of Sonic's developmental history! Thank you to everyone who has taken the time to read this thread and extra thanks to anyone who may be able to help! :)
     
  2. Shoemanbundy

    Shoemanbundy

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    It's probably going to be next to impossible to drum up enough people to collect over 4k for a Sonic Heroes script I think. Not even some prototypes like the Nick Arcade Sonic 2 costed that much. I don't see any bids yet on it yet, and it will probably stay that way at that price.

    Hopefully the seller drops the price as time goes on since that's just exorbitant.
     
  3. Windii

    Windii

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    The high price is kind of an advantage since that gives plenty of time. And I wanna make it happen, however long it takes.
     
  4. Scarred Sun

    Scarred Sun

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    Honestly, this is way over market value for what it is--a common problem. Hopefully the seller will take this back down to a reasonable level and no one will buy it at that price (which causes people to continue to think items like this are worth that amount).
     
  5. Black Squirrel

    Black Squirrel

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    What would be your plans if you got it? Full, high quality scans from cover to cover? Because that's what we'd want. And my gut feeling is you won't want to cut up a $4,000 book into bits.

    I reckon you'd get more Sonic Heroes knowledge by picking up every 2003/2004 issue of Famitsu. And it would cost a fraction of the price.
     
  6. Skyler

    Skyler

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    This isn't worth $4400. Besides, two things stick out to me - That's the starting bid price, so it could hypothetically go even higher. Secondly, depending on what you're using to bid on it, service fees and shipping can up the cost that much more no matter what.

    As it is right now, it's not worth the effort to me.
     
  7. Kat

    Kat

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    I agree with the others regarding the pricing -- regardless of potential content, I believe it's severely overpriced as it currently stands. If it were to drop to a more "normal" level for this type of item, I wouldn't mind providing the financing for all or part of the purchase, but the currently-requested level of funds would be better used to acquire actual prototypes.

    In this category, I believe that pre-production scripts for Adventure would likely garner the highest level of community interest... but even then, not for $4k.
     
  8. LastingTime

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    Is there a link to the auction or the person who is auctioning it? Is there any proof that this exists? I haven't been able to find anything by googling. Sorry if this is a stupid question and I just missed something obvious.
     
  9. Black Squirrel

    Black Squirrel

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    It exists at the price mentioned.

    But posting the link jepodises the whole "trying to win the auction" thing, so you'll have to have faith~
     
  10. Linkabel

    Linkabel

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    Has anyone contacted the seller? YJA has an option to ask a question so maybe it will be a good idea to ask if he's willing to go down on the price.

    Sellers usually go for it once their auction has ended a couple of times since they get desperate.
     
  11. VolgShan

    VolgShan

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    Yea I don't see this script being sold anytime soon at this price. Maybe windii or someone can talk the seller down in price.
     
  12. Windii

    Windii

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    I looked at the seller's description and no, they don't accept price negotiations. So one can only hope they will lower the price on their own accord.

    And just to be clear, I myself will look to getting enough money to get it, however long that will take. The Ko-fi goal is mostly a supplementary thing for anyone who wants to help a little. Also I know exactly what the payment and service fee is going to be because the proxy service I'm using conveniently lists those out before a bid is placed. I'll also make sure to use the EMS option for shipping so there's no worries about the package getting lost or something.
     
  13. Turbohog

    Turbohog

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    I honestly think this script is worth like $5. Best of luck though.
     
  14. ICEknight

    ICEknight

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    I just don't get why would the script from a not-so-good Sonic game be worth more than (probably) all of the actual prototypes combined...
     
  15. SuperSnoopy

    SuperSnoopy

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    I mean, if it was an actual prototype, maybe it would be kind of interesting, but a script prototype ?
    And for Sonic Heroes, the 3D Sonic game with the least involved plot ? I just don't see us getting any kind of cool development info with a script from this game.

    also, 500 000 yens? That's like a used car, there's not way any kind of script would be worth that much, let alone Sonic Heroes
     
  16. Adamis

    Adamis

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    "The least involved plot" ? You haven't paid attention to the details or what ?

    The game is about Metal's desire for vengeance against Sonic and proving he's as good, even better. To achieve that, he's taking control of Eggman's army and goes to find the best sources of power of Sonic's world.

    At that time, what are those sources of power ?

    - The Chaos Emeralds (out of reach for him)
    - (Perfect) Chaos
    - The Ultimate Life Form

    Chaos didn't reappear yet (Battle didn't happen yet), but Metal can have access to his data : data from the Chao (Chaos is an evolved Chao) and Chaos'tail, of which Froggy might still hava data in his body. Chao are rare and live mostly in nature or near ruins. While in his cell, Eggman hires the Chaotix to stop Metal from gaining so much power. And what is their first "true" mission ? Find a Chao that badniks were hunting, who's located in ruins near the sea (ideal for a Chao !)

    Also, the badniks in the game are not powered by animals (like Eggman used to do) but by the energy of the Power Plant, which has been invaded by the robots ! Remember that Metal Sonic wants to build a robot empire. (Sonic even wonders why Eggman would be after that kind of energy, but he doesn't know the truth)

    Back to Chao, the Chaotix are now looking for them in their natural habitat, the jungle. The badniks are after them, and some of them have been captured and put in cages. The Chaotix don't want to be spotted by the robots, so Espio's invisibility is crucial in their plans. At the end of the mission, they meet Team Rose and Espio spots Cheese, and asks for him as he wants to complete his mission.

    Metal needed Chaos' power, and the one creature that could give him some was Froggy, who had its tail before. At the end of Team Rose's story, when Froggy and Chocolat are released, you can hear Metal saying "Chaos data successfully copied". As I said, the game focus on the tail during the transformation scene. It even has a different colour that distinguishes it from the rest.

    As for Shadow the Ultimate Life form, it speaks for itself.
     
  17. SuperSnoopy

    SuperSnoopy

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    What you described is attention to detail. (in my opinion, no trying to start shit)

    But in the end, Sonic Heroes' plot is still
    "Eggman went over there, let's go after him" for Sonic
    "Sonic went over there, let's go after him" for Amy
    "Eggman went over there, let's go after him also I can't remember stuff" for Shadow
    "Do the thing" for team Chaotix
    With little to no variation. Everything else is explained in the very last cutscene before the final boss, which is far from my favorite method of storytelling (hence why I consider this to be the least involved plot of all 3D Sonic games, thought Colours is pretty lackluster as well in that regard)
     
  18. Adamis

    Adamis

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    And... what's the problem with a story being told with details ?

    You don't have to have everything explained in cutscenes. Sometimes you just need to pay attention to what the characters are saying while playing, and looking at what happens in the levels.
     
  19. SuperSnoopy

    SuperSnoopy

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    Okay but you can't deny that Adventure 1/2, Shadow, 06, and Unleashed plots where more involved...right ?
    I'm not saying that Heroes's plot is bad, just that it's very withdrawn.
     
  20. LordOfSquad

    LordOfSquad

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    Yeah, you should've been in charge of Heroes' storytelling, Adamis. Reading your summary of it makes it sound soooooooo much better than it was. But you're right, all that stuff does happen in the game, it's just conveyed so weakly I honestly didn't even remember any of that shit happening from playing it as a kid. Only thing I remember is slipping all over the place, looking at all those Eggman's robots, and being extremely nonplussed about the drop in quality overall from SA2, especially in the story department. Even as a kid I picked up on the fact that SEGA dropped the ball HARD from the previous title, and being a kid at the time I was really invested in it and was so disappointed.

    And it's too bad. As it's been shown, Heroes had a lot of squandered potential overall. Imagine how undeniably solid (not GREAT, but solid) it would've been if it were running on the Adventure/Billy Hatcher engine and had cutscenes done to Adventure standards. Team-based, improved SA2 gameplay with classic level tropes? Fuck yes. Quotable, cheesy-ass SA2 style cutscenes with "stakes" and Metal Sonic scenery-chewing like a madcunt? A reason for the game to use What I'm Made Of as it's theme instead of SAWNIC HEEEROOOOOEES? Sign me the hell up. God Heroes really could have been something.