don't click here

Sonic Generations Megathread II

Discussion in 'General Sonic Discussion' started by Scarred Sun, Oct 28, 2011.

  1. Skyler

    Skyler

    Neonネオン Cowgirlカウガール Site Staff
    3,289
    28
    28
    Hellafornia
    The next audtion
    Welp, nothing to do now except wait patiently for a rip.

    The soundtrack has Mushroom Hill, remember? It will most likely have both versions in there.
     
  2. Chimpo

    Chimpo

    Member
    7,334
    19
    18
    Atomic Sonic Part II
    + - **The missions cost 5 Playcoins each  

    [​IMG]

    Dat draw distance.

    And christ, that level was nothing but run up a long ramp and wall buttons.
     
  3. Mastered Realm

    Mastered Realm

    A green crystal Member
    Why is this game (the 3DS version) worse than Sonic Rush? Seriously.

    I loved the Rush games but this looks so unfun!
     
  4. .....Well hopefully the MISSIONS will be better than this tripe we're seeing right now.
     
  5. Skyler

    Skyler

    Neonネオン Cowgirlカウガール Site Staff
    3,289
    28
    28
    Hellafornia
    The next audtion
    Consider me a member of the "So fucking sick and tired of Dimps" Club.
     
  6. Wow, that level looked pretty dire. I didn't have much hype for the 3DS version, but that kinda killed it outright.
     
  7. TimmiT

    TimmiT

    ¯\_(ツ)_/¯ Member
    As much as the Sonic Rush games were criticized for being boost to win, I always liked them. Trying to beat my time was fun because of the trick system and the shortcuts. Without them, it would just be an incredibly boring game.
    So Generations 3DS is pretty much Rush without what made the Rush games good.
     
  8. Chimpo

    Chimpo

    Member
    7,334
    19
    18
    Atomic Sonic Part II
    Rush games at least had some cool layouts.

    Modern Coast and both Modern Hills look like they finally fit the hold right to win joke.
     
  9. Well, good thing I have a Gamefly account so I can play it and then drop it.
     
  10. Namo

    Namo

    take a screenshot of your heart Member
    2,912
    0
    0
    Pop-in, pop-in everywhere.

    I'll look forward to that music rip though. I hope "Supporting Me" gets a good remix.
     
  11. Dark Sonic

    Dark Sonic

    Member
    14,256
    1,333
    93
    Working on my art!
    No wait, I get it now. This game exists so that we all look back and say "Hey those rush games weren't all that bad"
     
  12. Willie

    Willie

    Each day the world turns Laugh 'til it all burns Member
    The only thing kind of cool about that level was the part where + - Sonic unexpectedly had to dodge being bit by the whale...which doesn't even sound that exciting.   Nice presentation, but shit level design. Then again, aren't the first three Classic stages just replicas of previous stages? Dimps are just being insanely lazy with this game but it also seems like they weren't given a lot of time to make this game. In a timespan of around 13 months, they are releasing three Sonic games. That's a bit much.
     
  13. Lobotomy

    Lobotomy

    35% Cognac Misfit
    4,394
    1
    0
    Traverse City
    Project: Matter/Energy
    I said this in every thread about a handheld Sonic game since Rush Adventure, and I'll say it again:

    Why the fuck does SEGA let Dimps make Sonic games? No matter how fun they may be the first level or so, there is at least a million fundamental flaws in their gameplay that even I could fix.

    They are a straight up BAD group. They don't know how to visualize what they want their games to play like and put it into code. What I think goes on in their studio is something along the lines of "Okay, so Sonic goes fast and can also jump. Let's open up Game Maker 7 and do this thing quickly so we can make the holiday deadline in a few weeks."
     
  14. Chimpo

    Chimpo

    Member
    7,334
    19
    18
    Atomic Sonic Part II
    http://www.youtube.com/watch?v=Kt-y_J8yCXQ
     
  15. Lobotomy

    Lobotomy

    35% Cognac Misfit
    4,394
    1
    0
    Traverse City
    Project: Matter/Energy
    That is a bad example. CAPCOM was there the whole time for both development and quality control. Besides, Street Fighter is a much simpler game.

    SEGA gives these shitbirds way to long a leash.
     
  16. JaxTH

    JaxTH

    Pudding Deity Oldbie
    9,879
    380
    63
    Los Angeles
    Jack shit.
    Needs more boost pads.
     
  17. Would people stop shit talking Dimps. They are a great bunch of guys, it's SEGA'S DIRECTION
     
  18. Jimmy Hedgehog

    Jimmy Hedgehog

    Member
    1,728
    8
    18
    England - Slough
    Getting the motivation to continue old projects
    But I loved Budokai 3. Seriously though it's not all on Dimps, not completely anyway.
     
  19. Clutch

    Clutch

    It was a dark and stormy night... Member
    1,653
    0
    16
    Could've fooled me.
     
  20. Jaseman

    Jaseman

    The programmer has a nap! Hold out! Programmer! Member
    954
    1
    18
    just a thought on DLC ... I redeemed my codes today finally and noticed that there's an odd thin about it ...

    Casino Night was Exclusive DLC #1
    Super Sonic Avatar was just that...
    And the Dashboard was Exclusvie DLC #3!

    Anybody know what happened to #2?

    Also, does anyone want a male super sonic avatar code.