Discussion in 'Engineering & Reverse Engineering' started by Andrew75, Jun 23, 2011.
What exactly does the first screenshot show? It's a different animation but...for what?
It's Sonic's standard... um fighting stance, from Sonic Adventure 1.
Are you remaking Sonic Adventure animations? You are a boss.
okay Loving all the work being done so far.
Dario, You are doing a wonderful job, can't wait to try it all out.
Dude, I can't wait to see what comes of this, as far as the animations go, I always loved Sonic's SA1 Stand pose, and the way he ran, mainly because that was always how I ran :3
Whenever Dario releases his editor.
I'll leave you guys to speculate on this brain-straining mystery level I've been making.
Go on, speculate. I'll just wait right here knowing that you guys will never figure it out in a million years.
Holy crap, it'd be amazing if that was true. Bridge Zone is an amazing level that doesn't get enough love.
Bridge zone would be fantastic, just for the chance to hear the music!
Either that or Jungle Zone. It's been waaaaaaay too long since I've played that though, so I don't remember what it looks like... but most likely Bridge.
Bridge Zone, huh? You don't think that's too easy, JaxTH?
He gave it away earlier in #retro
Correct on both counts, sort of. The stage as a whole is Bridge Zone, but completely reimagined. It transitions from traditional Bridge Zone to a short Jungle Zone reference section (you go through the forests in the background area of the original stage), and then you end up in the background mountains, where difficult platforming also involving bridges ensues.
Oh yeah, autoscrolling camera too. Not the same as the one in Stardust Speedway.
I'd totally not hate to build a team for this project, since I'm going it alone mostly, with Chimera doing some way dope bridge designs.
About 75% done with 1/3 of the level.
Image no worky Lobotomy, Error 502 - Bad Gateway
No, it's working. Imgur is just being an arse.
GIA Map for Aquarium Park Act 1 I'll port for testing sometime later. Finally got it all rendered out for every object in 2048x2048 maps. That just means it will look pretty.
I DON'T CARE IF I DON'T UNDERSTAND WHAT'S GOING ON.
Spline importer plugin. No exporter yet, but I'm still tweaking some stuff.
Oh and here's THIS:
There's what? I see a blank spot.
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