Discussion in 'General Sonic Discussion' started by MykonosFan, May 27, 2021.
sorry but where they said that? i can't recall this statement and i need to know but can't find it
Lmao. If you guys are that skeptical, just wait until the game discounted after its out.
I didn't play Sonic Forces until it was free on PS+, which was like two years after it came out. You don't have to buy the latest Sonic game, even if others are saying good things about it. Unless the FOMO is that strong.
Though I do find it amusing how the typical narrative of Sonic games being subpar and overlooked is starting to flipped on its head with this positive PR. Like, I'm still cautiously optimistic about Frontiers but seeing so many people be positive about it is really throwing me off and I don't know if I wanna risk a day one purchase or not.
Iizuka, last month.
I didn't buy Forces because it looked bad. Didn't buy Rise of Lyric because it was atrocious. The only Sonic games I have bought this decade are Generations, Lost World, Mania, and TSR.
I will probably pick up Frontiers if the game gets decent reviews. I'm open-minded about the game. I would honestly rather be wrong than be able to be Miss Told You So.
I see, thanks
kinda weird that even Forces had a demo - that was switch exclusive, and also with timer, maybe was also japan exclusive on top of that-
More footage of the so-called "Blue Boost". It's stupidly fast lol. Gotta say it is refreshing to see Sonic moving so quickly yet still retaining some semblance of control.
And apparently, according to an interview with Kishimoto, this is meant to give a taste of your max-leveled running speed.
This is wishful thinking but there is a part of me that’s hoping Iizuka was talking about a pre-release demo. I’d greatly appreciate a 20 min demo when the game’s out to help me decide whether to purchase it. Given the current trend regarding pre-orders, along with Iizuka’s statement, I suspect that Sega will not be interested in a demo.
That's what max speed looks like? Wow, that's amazing. Much much faster than I thought it'd be. Now I can't help but wonder just how powerful Sonic will be with maxed out combat, too...
Sidenote but how does your retro look like that jubbalub? I thought it was a different website at first glance.
Not my screenshot, got it from someone else on Discord lol
I like how Sonic’s eyes turn blue like in the movie lol
(I havent figured out how to add links as part of the text here, sorry)
Heres the full city level we saw before that was using sa2 city escape as a base. It honestly looks pretty fun
I still don't like how it just straight up reuses level layout chunks, but this one at least looks fun to play.
Yeah, its still jarring to just see it be an exact copy just split up in different ways, but this one looks pretty fun.
And hey, if it means pulling from levels they havent pulled from to death already, im kind of okay with it
The drop dash in action
I'm honestly loving the alternate paths in these levels. I just wish these weren't a minute long
The speedometer shows that Sonic, while rolling down a hill, actually goes faster than his boost speed. It seems to stop at the blue part of the speedometer, though. I'm going to guess that kind of speed is reserved for the "Power Boost", which is the name of the blue boost mode, which is also Sonic's highest possible speed.
Holy fuck, Drop Dash in 3D looks way more satisfying than I was expecting to. Now I really want for real play this game.
This game keeps looking more and more interesting.
Looks pretty satisfying to use. Hopefully this will finally put the momentum debate to an end.
Although I do hope there is a button to uncurl while on the ground so you don't have to jump.
I hope that controls better than it looks, because that does not look very fun. Looks a bit herky jerk. It's nice to see them take an actual real stab at momentum based rolling physics in a modern Sonic game.
With the Power Boost and running up the stairs, Memey got up all the way up to the waypoint (i.e, the top of the mountain).
That is actually crazy. Mind you that the Power Boost is just Sonic's highest possible speed.
Also, it seems to me that while even though they seemed to fix the jump bug, jumping off of inclines don't really give you air time, but running off of slopes do.
If that applies to rolling, it can get crazy, since rolling is faster than Sonic's base boost.
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