Discussion in 'General Sonic Discussion' started by MykonosFan, May 27, 2021.
Finally...sand. I guess we'll see snow and lava as well. So creative.
Triumphant return of Sand Hill
After listening to it again it sounds less and less like Nate. Sounds more like Vic Fuentes, the lead singer of Pierce The Veil. His voice is a lot more high pitched.
SAGE is voiced Megumi Hayashibara, wh famously is thevoice of Rei Ayanami of Neon Genesis Evangelion.
If this game starts delving into existential shit like in Eva, then its going to simultaneously be the best and worst Sonic game in recent years.
Ah, no, see, these are huge mechas, but for legal reasons they’re not E.V.A.s. Instead, Eggman will engage in mech-mech combat with S.A.G.E. in his latest creation, the Kevin Eva.
Just kind of nitpicking here, but just for the record the “meta era” games were also written in English first. (Well, outside of Forces which was originally written in Japanese but rewritten in English then localized back into Japanese.) A lot of people complain about the “English localization” taking liberties with those games’ scripts, but the final Japanese versions are actually based on the scripts they take issue with and not the other way around. Ian is just filling the shoes of Pontac+Graff this time, though Frontiers appears to be narrative-heavy so his workload is probably significantly larger than theirs.
I said "Meme Era", but wanted to say "Meta Era" xD
And yes, I know SA1&2 also had their localization pearls.
But I'd rather not compare their plots and the Meta ones.
Each era had different tone and goals, separate beasts.
fuck it the last two lines in the dialogue are really cool to me, the undertone of wonderment/tragedy to Sonic's whole nature by an outsider who isn't used to his borderline Trickster God nature is neat
Its always fun to get an outsider/newcomer perspective on Sonic, it helps things stay fresh. Its why I never really understood the complaints about too many characters back in the day. I mean, I understood it, but still didn't really agree with it.
Fuck it. I'm going to Gamescom.
Oh come on. It's hard to get away from the basics of mother nature.
I've listened to them since middle school and I don't hear any resemblance at all. He's just got a high voice, the tone is completely different. I don't think it's Nate either, but it's really hard to even make out what they're saying.
First island is Aelio, then you go to Retem, next is Kvaris and we don't know the name of the volcano region from NGS yet or the hi-tech thing above, but essentially Air/Wood > Earth > Water > Fire > Void/Metal. Not just unoriginal, but self-plagiarizing too this time.
Unoriginal? Self-plagiarizing? Why?
it's an open world game. check any open world game out there, no matter how good and well-recieved it is, it always boils down to grass-snow-fire etc., or cities.
Like just look at BOTW and Elden Ring, two of the most received open world games ever, they all have grass.
like....what people do expect to see exactly?
Since Sonic 3 had grass\sand\snow\lava zones, i guess it wasn't an original or good game
Yeah being mad there's grass, sand, typical level tropes is less "being mad for a valid reason" and more "being mad because I'm looking for an excuse to be mad"
How could they be more original or creative?
Only if they went a more unorthodox path...
Also people seem to be very quick to forget we’re going to be getting traditional level tropes in the cyberspace levels.
I mean they could have made the environments a little more Sonic-y, but overall ya basic tropes are to be expected.
Sonic Colors, Unleashed, and Generations all have environments I'd love seeing expanded to open world, but some levels translate better to open world than others (Sky Sanctuary would make a bad open world level, so would Seaside Hill, and Crisis City would get real old real fast. Most of Unleashed would work for open world locales, probably in part because the tropes are more grounded, much like this game. Tropical Resort and Planet Wisp would be nice environments too)
Ooooh, if we ever got an open-world, seamless version of something akin to Colors' interstellar amusement park, I'd be so happy. xD Maybe next time...
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